diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt index 288989ff7c..7007438e45 100644 --- a/src/lang/catalan.txt +++ b/src/lang/catalan.txt @@ -3394,8 +3394,11 @@ STR_GENERATION_ABORT_MESSAGE :{YELLOW}Realmen STR_GENERATION_PROGRESS :{WHITE}{NUM}{NBSP}% complet STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Generació del món +STR_GENERATION_LANDSCAPE_GENERATION :{BLACK}Generació del terreny STR_GENERATION_RIVER_GENERATION :{BLACK}Generació de rius STR_GENERATION_CLEARING_TILES :{BLACK}Generació d'una àrea escarpada i rocosa +STR_GENERATION_TOWN_GENERATION :{BLACK}Generació de poblacions +STR_GENERATION_INDUSTRY_GENERATION :{BLACK}Generació d'indústries STR_GENERATION_OBJECT_GENERATION :{BLACK}Generació inamovible STR_GENERATION_TREE_GENERATION :{BLACK}Generació d'arbres STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurant la partida diff --git a/src/lang/french.txt b/src/lang/french.txt index 55fceaaf01..6dff3f4861 100644 --- a/src/lang/french.txt +++ b/src/lang/french.txt @@ -3394,8 +3394,11 @@ STR_GENERATION_ABORT_MESSAGE :{YELLOW}Voulez- STR_GENERATION_PROGRESS :{WHITE}{NUM}{NBSP}% réalisé{P "" s} STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Création du monde +STR_GENERATION_LANDSCAPE_GENERATION :{BLACK}Génération du terrain STR_GENERATION_RIVER_GENERATION :{BLACK}Création des rivières STR_GENERATION_CLEARING_TILES :{BLACK}Création des zones rugueuses et rocheuses +STR_GENERATION_TOWN_GENERATION :{BLACK}Génération des villes +STR_GENERATION_INDUSTRY_GENERATION :{BLACK}Génération des industries STR_GENERATION_OBJECT_GENERATION :{BLACK}Création des objets inamovibles STR_GENERATION_TREE_GENERATION :{BLACK}Création des arbres STR_GENERATION_SETTINGUP_GAME :{BLACK}Configuration du jeu @@ -5287,6 +5290,10 @@ STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Modifier STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Il n'y a pas encore de véhicules disponibles STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Commencer un nouvelle partie après {DATE_SHORT} ou utiliser un NewGRF qui propose des véhicules plus tôt +STR_ERROR_NO_TOWN_ROADTYPES_AVAILABLE_AT_ALL :{WHITE}Aucun type de route disponible pour les villes +STR_ERROR_NO_TOWN_ROADTYPES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Modifiez votre configuration NewGRF +STR_ERROR_NO_TOWN_ROADTYPES_AVAILABLE_YET :{WHITE}Aucun type de route pour les villes disponible pour le moment +STR_ERROR_NO_TOWN_ROADTYPES_AVAILABLE_YET_EXPLANATION :{WHITE}Commencez une nouvelle partie après {DATE_SHORT} ou utilisez un NewGRF pourvoyant des routes plus tôt pour les villes. # Specific vehicle errors STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Impossible de forcer le train à avancer sous le danger... diff --git a/src/lang/korean.txt b/src/lang/korean.txt index 1412662ab0..d425ac4e00 100644 --- a/src/lang/korean.txt +++ b/src/lang/korean.txt @@ -3394,8 +3394,11 @@ STR_GENERATION_ABORT_MESSAGE :{YELLOW}세계 STR_GENERATION_PROGRESS :{WHITE}{NUM}% 완료 STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}지형 만드는 중 +STR_GENERATION_LANDSCAPE_GENERATION :{BLACK}지형 생성 STR_GENERATION_RIVER_GENERATION :{BLACK}강 제작 STR_GENERATION_CLEARING_TILES :{BLACK}거친 암석지대 만드는 중 +STR_GENERATION_TOWN_GENERATION :{BLACK}도시 생성 +STR_GENERATION_INDUSTRY_GENERATION :{BLACK}산업시설 생성 STR_GENERATION_OBJECT_GENERATION :{BLACK}움직일수 없는 객체 만드는 중 STR_GENERATION_TREE_GENERATION :{BLACK}나무 심는 중 STR_GENERATION_SETTINGUP_GAME :{BLACK}게임 설정 중 diff --git a/src/lang/polish.txt b/src/lang/polish.txt index c93d7972a9..74add35f87 100644 --- a/src/lang/polish.txt +++ b/src/lang/polish.txt @@ -3773,11 +3773,14 @@ STR_GENERATION_ABORT_MESSAGE :{YELLOW}Czy na STR_GENERATION_PROGRESS :{WHITE}Ukończono w {NUM}% STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Tworzenie świata -STR_GENERATION_RIVER_GENERATION :{BLACK}Generator rzek +STR_GENERATION_LANDSCAPE_GENERATION :{BLACK}Tworzenie krajobrazu +STR_GENERATION_RIVER_GENERATION :{BLACK}Tworzenie rzek STR_GENERATION_CLEARING_TILES :{BLACK}Tworzenie terenów skalistych i nierówności -STR_GENERATION_OBJECT_GENERATION :{BLACK}Tworzenie obiektów -STR_GENERATION_TREE_GENERATION :{BLACK}Tworzenie drzew -STR_GENERATION_SETTINGUP_GAME :{BLACK}Ustawianie gry +STR_GENERATION_TOWN_GENERATION :{BLACK}Tworzenie miast +STR_GENERATION_INDUSTRY_GENERATION :{BLACK}Rozmieszczanie przedsiębiorstw +STR_GENERATION_OBJECT_GENERATION :{BLACK}Rozmieszczanie obiektów +STR_GENERATION_TREE_GENERATION :{BLACK}Rozmieszczanie drzew +STR_GENERATION_SETTINGUP_GAME :{BLACK}Konfigurowanie rozgrywki STR_GENERATION_PREPARING_TILELOOP :{BLACK}Uaktywnianie pól STR_GENERATION_PREPARING_SCRIPT :{BLACK}Uruchamianie skryptu STR_GENERATION_PREPARING_GAME :{BLACK}Przygotowywanie gry