mirror of https://github.com/OpenTTD/OpenTTD.git
Codechange: use std::vector for _resolutions
This commit is contained in:
parent
25e534f3cf
commit
9195f2337a
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@ -29,6 +29,20 @@ struct Point {
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struct Dimension {
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uint width;
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uint height;
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Dimension(uint w = 0, uint h = 0) : width(w), height(h) {};
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bool operator< (const Dimension &other) const
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{
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int x = (*this).width - other.width;
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if (x != 0) return x < 0;
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return (*this).height < other.height;
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}
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bool operator== (const Dimension &other) const
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{
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return (*this).width == other.width && (*this).height == other.height;
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}
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};
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/** Specification of a rectangle with absolute coordinates of all edges */
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@ -18,18 +18,17 @@
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#include "safeguards.h"
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char *_ini_videodriver; ///< The video driver a stored in the configuration file.
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int _num_resolutions; ///< The number of resolutions.
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Dimension _resolutions[32]; ///< List of resolutions.
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Dimension _cur_resolution; ///< The current resolution.
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bool _rightclick_emulate; ///< Whether right clicking is emulated.
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char *_ini_videodriver; ///< The video driver a stored in the configuration file.
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std::vector<Dimension> _resolutions; ///< List of resolutions.
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Dimension _cur_resolution; ///< The current resolution.
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bool _rightclick_emulate; ///< Whether right clicking is emulated.
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char *_ini_sounddriver; ///< The sound driver a stored in the configuration file.
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char *_ini_sounddriver; ///< The sound driver a stored in the configuration file.
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char *_ini_musicdriver; ///< The music driver a stored in the configuration file.
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char *_ini_musicdriver; ///< The music driver a stored in the configuration file.
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char *_ini_blitter; ///< The blitter as stored in the configuration file.
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bool _blitter_autodetected; ///< Was the blitter autodetected or specified by the user?
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char *_ini_blitter; ///< The blitter as stored in the configuration file.
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bool _blitter_autodetected; ///< Was the blitter autodetected or specified by the user?
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/**
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* Get a string parameter the list of parameters.
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13
src/gfx.cpp
13
src/gfx.cpp
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@ -1691,20 +1691,13 @@ bool ChangeResInGame(int width, int height)
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bool ToggleFullScreen(bool fs)
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{
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bool result = VideoDriver::GetInstance()->ToggleFullscreen(fs);
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if (_fullscreen != fs && _num_resolutions == 0) {
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if (_fullscreen != fs && _resolutions.empty()) {
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DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
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}
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return result;
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}
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static int CDECL compare_res(const Dimension *pa, const Dimension *pb)
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void SortResolutions()
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{
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int x = pa->width - pb->width;
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if (x != 0) return x;
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return pa->height - pb->height;
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}
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void SortResolutions(int count)
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{
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QSortT(_resolutions, count, &compare_res);
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std::sort(_resolutions.begin(), _resolutions.end());
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}
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@ -66,8 +66,7 @@ extern bool _right_button_clicked;
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extern DrawPixelInfo _screen;
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extern bool _screen_disable_anim; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot)
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extern int _num_resolutions;
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extern Dimension _resolutions[32];
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extern std::vector<Dimension> _resolutions;
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extern Dimension _cur_resolution;
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extern Palette _cur_palette; ///< Current palette
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@ -162,7 +161,7 @@ void SetAnimatedMouseCursor(const AnimCursor *table);
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void CursorTick();
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void UpdateCursorSize();
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bool ChangeResInGame(int w, int h);
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void SortResolutions(int count);
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void SortResolutions();
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bool ToggleFullScreen(bool fs);
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/* gfx.cpp */
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@ -104,17 +104,14 @@ static inline StringID TownName(int town_name)
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/**
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* Get index of the current screen resolution.
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* @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise.
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* @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
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*/
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static int GetCurRes()
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static uint GetCurRes()
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{
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int i;
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uint i;
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for (i = 0; i != _num_resolutions; i++) {
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if ((int)_resolutions[i].width == _screen.width &&
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(int)_resolutions[i].height == _screen.height) {
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break;
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}
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for (i = 0; i != _resolutions.size(); i++) {
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if (_resolutions[i] == Dimension(_screen.width, _screen.height)) break;
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}
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return i;
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}
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@ -286,10 +283,10 @@ struct GameOptionsWindow : Window {
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}
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case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
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if (_num_resolutions == 0) break;
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if (_resolutions.empty()) break;
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*selected_index = GetCurRes();
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for (int i = 0; i < _num_resolutions; i++) {
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for (uint i = 0; i < _resolutions.size(); i++) {
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list.emplace_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
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}
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break;
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@ -336,7 +333,7 @@ struct GameOptionsWindow : Window {
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case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
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case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
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case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
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case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
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case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _resolutions.size() ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
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case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[ZOOM_LVL_OUT_4X - _gui_zoom]); break;
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case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[ZOOM_LVL_OUT_4X - _font_zoom]); break;
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case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
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@ -535,7 +532,7 @@ struct GameOptionsWindow : Window {
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break;
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case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
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if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
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if ((uint)index < _resolutions.size() && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
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this->SetDirty();
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}
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break;
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@ -28,6 +28,7 @@
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#include "../thread.h"
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#include "allegro_v.h"
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#include <allegro.h>
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#include <algorithm>
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#include "../safeguards.h"
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@ -139,34 +140,25 @@ static void GetVideoModes()
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* cards ourselves... and we need a card to get the modes. */
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set_gfx_mode(_fullscreen ? GFX_AUTODETECT_FULLSCREEN : GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0);
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_resolutions.clear();
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GFX_MODE_LIST *mode_list = get_gfx_mode_list(gfx_driver->id);
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if (mode_list == nullptr) {
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memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
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_num_resolutions = lengthof(default_resolutions);
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_resolutions.assign(std::begin(default_resolutions), std::end(default_resolutions));
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return;
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}
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GFX_MODE *modes = mode_list->mode;
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int n = 0;
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for (int i = 0; modes[i].bpp != 0; i++) {
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uint w = modes[i].width;
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uint h = modes[i].height;
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if (w >= 640 && h >= 480) {
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int j;
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for (j = 0; j < n; j++) {
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if (_resolutions[j].width == w && _resolutions[j].height == h) break;
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}
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if (j == n) {
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_resolutions[j].width = w;
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_resolutions[j].height = h;
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if (++n == lengthof(_resolutions)) break;
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}
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}
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if (w < 640 || h < 480) continue;
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if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(w, h)) != _resolutions.end()) continue;
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_resolutions.emplace_back(w, h);
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}
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_num_resolutions = n;
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SortResolutions(_num_resolutions);
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SortResolutions();
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destroy_gfx_mode_list(mode_list);
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}
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@ -174,17 +166,15 @@ static void GetVideoModes()
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static void GetAvailableVideoMode(uint *w, uint *h)
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{
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/* No video modes, so just try it and see where it ends */
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if (_num_resolutions == 0) return;
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if (_resolutions.empty()) return;
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/* is the wanted mode among the available modes? */
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for (int i = 0; i != _num_resolutions; i++) {
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if (*w == _resolutions[i].width && *h == _resolutions[i].height) return;
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}
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if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(*w, *h)) != _resolutions.end()) return;
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/* use the closest possible resolution */
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int best = 0;
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uint best = 0;
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uint delta = Delta(_resolutions[0].width, *w) * Delta(_resolutions[0].height, *h);
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for (int i = 1; i != _num_resolutions; ++i) {
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for (uint i = 1; i != _resolutions.size(); ++i) {
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uint newdelta = Delta(_resolutions[i].width, *w) * Delta(_resolutions[i].height, *h);
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if (newdelta < delta) {
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best = i;
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@ -545,7 +535,7 @@ bool VideoDriver_Allegro::ToggleFullscreen(bool fullscreen)
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{
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_fullscreen = fullscreen;
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GetVideoModes(); // get the list of available video modes
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if (_num_resolutions == 0 || !this->ChangeResolution(_cur_resolution.width, _cur_resolution.height)) {
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if (_resolutions.empty() || !this->ChangeResolution(_cur_resolution.width, _cur_resolution.height)) {
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/* switching resolution failed, put back full_screen to original status */
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_fullscreen ^= true;
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return false;
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@ -234,13 +234,13 @@ static void setupApplication()
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}
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static int CDECL ModeSorter(const OTTD_Point *p1, const OTTD_Point *p2)
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static bool ModeSorter(const OTTD_Point &p1, const OTTD_Point &p2)
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{
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if (p1->x < p2->x) return -1;
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if (p1->x > p2->x) return +1;
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if (p1->y < p2->y) return -1;
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if (p1->y > p2->y) return +1;
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return 0;
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if (p1.x < p2.x) return true;
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if (p1.x > p2.x) return false;
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if (p1.y < p2.y) return true;
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if (p1.y > p2.y) return false;
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return false;
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}
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static void QZ_GetDisplayModeInfo(CFArrayRef modes, CFIndex i, int &bpp, uint16 &width, uint16 &height)
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}
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/* Sort list smallest to largest */
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QSortT(modes, count, &ModeSorter);
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std::sort(modes, modes + count, ModeSorter);
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6)
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if (MacOSVersionIsAtLeast(10, 6, 0)) CFRelease(mode_list);
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@ -363,12 +363,10 @@ static void QZ_UpdateVideoModes()
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OTTD_Point modes[32];
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uint count = _cocoa_subdriver->ListModes(modes, lengthof(modes));
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_resolutions.clear();
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for (uint i = 0; i < count; i++) {
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_resolutions[i].width = modes[i].x;
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_resolutions[i].height = modes[i].y;
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_resolutions.emplace_back(modes[i].x, modes[i].y);
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}
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_num_resolutions = count;
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}
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/**
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@ -27,6 +27,7 @@
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#include <SDL.h>
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#include <mutex>
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#include <condition_variable>
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#include <algorithm>
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#include "../safeguards.h"
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@ -207,53 +208,40 @@ static void GetVideoModes()
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SDL_Rect **modes = SDL_ListModes(nullptr, SDL_SWSURFACE | SDL_FULLSCREEN);
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if (modes == nullptr) usererror("sdl: no modes available");
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_resolutions.clear();
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_all_modes = (SDL_ListModes(nullptr, SDL_SWSURFACE | (_fullscreen ? SDL_FULLSCREEN : 0)) == (void*)-1);
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if (modes == (void*)-1) {
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int n = 0;
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for (uint i = 0; i < lengthof(_default_resolutions); i++) {
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if (SDL_VideoModeOK(_default_resolutions[i].width, _default_resolutions[i].height, 8, SDL_FULLSCREEN) != 0) {
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_resolutions[n] = _default_resolutions[i];
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if (++n == lengthof(_resolutions)) break;
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_resolutions.push_back(_default_resolutions[i]);
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}
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}
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_num_resolutions = n;
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} else {
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int n = 0;
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for (int i = 0; modes[i]; i++) {
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uint w = modes[i]->w;
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uint h = modes[i]->h;
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if (w < 640 || h < 480) continue; // reject too small resolutions
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int j;
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for (j = 0; j < n; j++) {
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if (_resolutions[j].width == w && _resolutions[j].height == h) break;
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}
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if (j == n) {
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_resolutions[j].width = w;
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_resolutions[j].height = h;
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if (++n == lengthof(_resolutions)) break;
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}
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if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(w, h)) != _resolutions.end()) continue;
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_resolutions.emplace_back(w, h);
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}
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if (n == 0) usererror("No usable screen resolutions found!\n");
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_num_resolutions = n;
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SortResolutions(_num_resolutions);
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if (_resolutions.empty()) usererror("No usable screen resolutions found!\n");
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SortResolutions();
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}
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}
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static void GetAvailableVideoMode(uint *w, uint *h)
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{
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/* All modes available? */
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if (_all_modes || _num_resolutions == 0) return;
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if (_all_modes || _resolutions.empty()) return;
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/* Is the wanted mode among the available modes? */
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for (int i = 0; i != _num_resolutions; i++) {
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if (*w == _resolutions[i].width && *h == _resolutions[i].height) return;
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}
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if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(*w, *h)) != _resolutions.end()) return;
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/* Use the closest possible resolution */
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int best = 0;
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uint best = 0;
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uint delta = Delta(_resolutions[0].width, *w) * Delta(_resolutions[0].height, *h);
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for (int i = 1; i != _num_resolutions; ++i) {
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for (uint i = 1; i != _resolutions.size(); ++i) {
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uint newdelta = Delta(_resolutions[i].width, *w) * Delta(_resolutions[i].height, *h);
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if (newdelta < delta) {
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best = i;
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@ -817,7 +805,7 @@ bool VideoDriver_SDL::ToggleFullscreen(bool fullscreen)
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_fullscreen = fullscreen;
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GetVideoModes(); // get the list of available video modes
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bool ret = _num_resolutions != 0 && CreateMainSurface(_cur_resolution.width, _cur_resolution.height);
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bool ret = !_resolutions.empty() && CreateMainSurface(_cur_resolution.width, _cur_resolution.height);
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if (!ret) {
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/* switching resolution failed, put back full_screen to original status */
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@ -14,6 +14,7 @@
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#include "../driver.h"
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#include "../core/geometry_type.hpp"
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#include <vector>
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/** The base of all video drivers. */
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class VideoDriver : public Driver {
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@ -101,8 +102,7 @@ public:
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};
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extern char *_ini_videodriver;
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extern int _num_resolutions;
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extern Dimension _resolutions[32];
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extern std::vector<Dimension> _resolutions;
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extern Dimension _cur_resolution;
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extern bool _rightclick_emulate;
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@ -29,6 +29,7 @@
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#include <imm.h>
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#include <mutex>
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#include <condition_variable>
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#include <algorithm>
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#include "../safeguards.h"
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@ -1085,45 +1086,29 @@ static const Dimension default_resolutions[] = {
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static void FindResolutions()
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{
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uint n = 0;
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uint i;
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DEVMODEA dm;
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/* Check modes for the relevant fullscreen bpp */
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uint bpp = _support8bpp != S8BPP_HARDWARE ? 32 : BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
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_resolutions.clear();
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/* XXX - EnumDisplaySettingsW crashes with unicows.dll on Windows95
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* Doesn't really matter since we don't pass a string anyways, but still
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* a letdown */
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for (i = 0; EnumDisplaySettingsA(nullptr, i, &dm) != 0; i++) {
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if (dm.dmBitsPerPel == bpp &&
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dm.dmPelsWidth >= 640 && dm.dmPelsHeight >= 480) {
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uint j;
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for (j = 0; j < n; j++) {
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if (_resolutions[j].width == dm.dmPelsWidth && _resolutions[j].height == dm.dmPelsHeight) break;
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}
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/* In the previous loop we have checked already existing/added resolutions if
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* they are the same as the new ones. If this is not the case (j == n); we have
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* looped all and found none, add the new one to the list. If we have reached the
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* maximum amount of resolutions, then quit querying the display */
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if (j == n) {
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_resolutions[j].width = dm.dmPelsWidth;
|
||||
_resolutions[j].height = dm.dmPelsHeight;
|
||||
if (++n == lengthof(_resolutions)) break;
|
||||
}
|
||||
}
|
||||
if (dm.dmBitsPerPel != bpp || dm.dmPelsWidth < 640 || dm.dmPelsHeight < 480) continue;
|
||||
if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(dm.dmPelsWidth, dm.dmPelsHeight)) != _resolutions.end()) continue;
|
||||
_resolutions.emplace_back(dm.dmPelsWidth, dm.dmPelsHeight);
|
||||
}
|
||||
|
||||
/* We have found no resolutions, show the default list */
|
||||
if (n == 0) {
|
||||
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
|
||||
n = lengthof(default_resolutions);
|
||||
if (_resolutions.empty()) {
|
||||
_resolutions.assign(std::begin(default_resolutions), std::end(default_resolutions));
|
||||
}
|
||||
|
||||
_num_resolutions = n;
|
||||
SortResolutions(_num_resolutions);
|
||||
SortResolutions();
|
||||
}
|
||||
|
||||
static FVideoDriver_Win32 iFVideoDriver_Win32;
|
||||
|
|
Loading…
Reference in New Issue