mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r15205) -Revert (r7421, partial): Support for MaxTE solves problem in a better way
This commit is contained in:
parent
0d52f3b417
commit
92b9ff3f96
|
@ -502,11 +502,9 @@ static int GetTrainAcceleration(Vehicle *v, bool mode)
|
|||
resistance += incl;
|
||||
resistance *= 4; //[N]
|
||||
|
||||
/* Due to the mph to m/s conversion below, at speeds below 3 mph the force is
|
||||
* actually double the train's power */
|
||||
const int max_te = v->u.rail.cached_max_te; // [N]
|
||||
int force;
|
||||
if (speed > 2) {
|
||||
if (speed > 0) {
|
||||
switch (v->u.rail.railtype) {
|
||||
case RAILTYPE_RAIL:
|
||||
case RAILTYPE_ELECTRIC:
|
||||
|
|
Loading…
Reference in New Issue