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(svn r9907) -Codechange: prepare the road gui for more road types.
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@ -70,6 +70,32 @@ void CcBuildRoadTunnel(bool success, TileIndex tile, uint32 p1, uint32 p2)
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}
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}
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/** Structure holding information per roadtype for several functions */
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struct RoadTypeInfo {
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StringID err_build_road; ///< Building a normal piece of road
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StringID err_remove_road; ///< Removing a normal piece of road
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StringID err_depot; ///< Building a depot
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StringID err_build_station[2]; ///< Building a bus or truck station
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StringID err_remove_station[2]; ///< Removing of a bus or truck station
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SpriteID cursor_nesw; ///< Cursor for building NE and SW bits
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SpriteID cursor_nwse; ///< Cursor for building NW and SE bits
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};
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/** What errors/cursors must be shown for several types of roads */
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static const RoadTypeInfo _road_type_infos[] = {
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{
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STR_1804_CAN_T_BUILD_ROAD_HERE,
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STR_1805_CAN_T_REMOVE_ROAD_FROM,
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STR_1807_CAN_T_BUILD_ROAD_VEHICLE,
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{ STR_1808_CAN_T_BUILD_BUS_STATION, STR_1809_CAN_T_BUILD_TRUCK_STATION },
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{ STR_CAN_T_REMOVE_BUS_STATION, STR_CAN_T_REMOVE_TRUCK_STATION },
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SPR_CURSOR_ROAD_NESW,
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SPR_CURSOR_ROAD_NWSE,
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},
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};
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static void PlaceRoad_Tunnel(TileIndex tile)
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{
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DoCommandP(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, CcBuildRoadTunnel, CMD_BUILD_TUNNEL | CMD_AUTO | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE));
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@ -100,7 +126,7 @@ void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2)
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static void PlaceRoad_Depot(TileIndex tile)
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{
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DoCommandP(tile, _cur_roadtype << 2 | _road_depot_orientation, 0, CcRoadDepot, CMD_BUILD_ROAD_DEPOT | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1807_CAN_T_BUILD_ROAD_VEHICLE));
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DoCommandP(tile, _cur_roadtype << 2 | _road_depot_orientation, 0, CcRoadDepot, CMD_BUILD_ROAD_DEPOT | CMD_AUTO | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_depot));
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}
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static void PlaceRoadStop(TileIndex tile, uint32 p2, uint32 cmd)
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@ -117,18 +143,18 @@ static void PlaceRoadStop(TileIndex tile, uint32 p2, uint32 cmd)
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static void PlaceRoad_BusStation(TileIndex tile)
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{
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if (_remove_button_clicked) {
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DoCommandP(tile, 0, RoadStop::BUS, CcPlaySound1D, CMD_REMOVE_ROAD_STOP | CMD_MSG(STR_CAN_T_REMOVE_BUS_STATION));
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DoCommandP(tile, 0, RoadStop::BUS, CcPlaySound1D, CMD_REMOVE_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_station[RoadStop::BUS]));
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} else {
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PlaceRoadStop(tile, (_ctrl_pressed << 5) | ROADTYPES_ROAD << 2 | RoadStop::BUS, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1808_CAN_T_BUILD_BUS_STATION));
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PlaceRoadStop(tile, (_ctrl_pressed << 5) | RoadTypeToRoadTypes(_cur_roadtype) << 2 | RoadStop::BUS, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_station[RoadStop::BUS]));
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}
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}
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static void PlaceRoad_TruckStation(TileIndex tile)
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{
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if (_remove_button_clicked) {
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DoCommandP(tile, 0, RoadStop::TRUCK, CcPlaySound1D, CMD_REMOVE_ROAD_STOP | CMD_MSG(STR_CAN_T_REMOVE_TRUCK_STATION));
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DoCommandP(tile, 0, RoadStop::TRUCK, CcPlaySound1D, CMD_REMOVE_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_station[RoadStop::TRUCK]));
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} else {
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PlaceRoadStop(tile, (_ctrl_pressed << 5) | ROADTYPES_ROAD << 2 | RoadStop::TRUCK, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1809_CAN_T_BUILD_TRUCK_STATION));
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PlaceRoadStop(tile, (_ctrl_pressed << 5) | RoadTypeToRoadTypes(_cur_roadtype) << 2 | RoadStop::TRUCK, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_station[RoadStop::TRUCK]));
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}
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}
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@ -155,12 +181,12 @@ typedef void OnButtonClick(Window *w);
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static void BuildRoadClick_NE(Window *w)
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{
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HandlePlacePushButton(w, RTW_ROAD_X, SPR_CURSOR_ROAD_NESW, 1, PlaceRoad_NE);
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HandlePlacePushButton(w, RTW_ROAD_X, _road_type_infos[_cur_roadtype].cursor_nesw, 1, PlaceRoad_NE);
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}
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static void BuildRoadClick_NW(Window *w)
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{
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HandlePlacePushButton(w, RTW_ROAD_Y, SPR_CURSOR_ROAD_NWSE, 1, PlaceRoad_NW);
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HandlePlacePushButton(w, RTW_ROAD_Y, _road_type_infos[_cur_roadtype].cursor_nwse, 1, PlaceRoad_NW);
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}
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@ -303,8 +329,8 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
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case DDSP_PLACE_ROAD_NW:
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DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3), CcPlaySound1D,
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_remove_button_clicked ?
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CMD_REMOVE_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1805_CAN_T_REMOVE_ROAD_FROM) :
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CMD_BUILD_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1804_CAN_T_BUILD_ROAD_HERE));
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CMD_REMOVE_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_road) :
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CMD_BUILD_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_road));
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break;
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}
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}
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