mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r8922) [0.5] -Backport from trunk (r8907, r8919, r8920, r8921):
- [OSX] Reading from an unitialized variable (r8907) - [Win9x] FindFile with C:\\* doesn't work, don't append a slash doubly (r8919) - Do not require to press 'Apply changes' in the newgrf GUI if the changes in there are not activated (this happens in the title screen) (r8920) - Possible crashes, problems with aircraft and airport removal (r8921)
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cd6d6d32d3
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9321458918
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@ -1212,14 +1212,39 @@ static void ProcessAircraftOrder(Vehicle *v)
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order = GetVehicleOrder(v, v->cur_order_index);
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if (order == NULL) {
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v->current_order.type = OT_NOTHING;
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v->current_order.flags = 0;
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if (order == NULL|| (order->type == OT_DUMMY && !CheckForValidOrders(v))) {
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/*
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* We do not have an order. This can be divided into two cases:
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* 1) we are heading to an invalid station. In this case we must
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* find another airport to go to. If there is nowhere to go,
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* we will destroy the aircraft as it otherwise will enter
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* the holding pattern for the first airport, which can cause
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* the plane to go into an undefined state when building an
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* airport with the same StationID.
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* 2) we are (still) heading to a (still) valid airport, then we
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* can continue going there. This can happen when you are
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* changing the aircraft's orders while in-flight or in for
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* example a depot. However, when we have a current order to
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* go to a depot, we have to keep that order so the aircraft
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* actually stops.
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*/
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const Station *st = GetStation(v->u.air.targetairport);
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if (!IsValidStation(st) || st->airport_tile == 0) {
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int32 ret;
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PlayerID old_player = _current_player;
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_current_player = v->owner;
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ret = DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
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_current_player = old_player;
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if (CmdFailed(ret)) CrashAirplane(v);
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} else if (v->current_order.type != OT_GOTO_DEPOT) {
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v->current_order.type = OT_NOTHING;
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v->current_order.flags = 0;
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}
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return;
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}
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if (order->type == OT_DUMMY && !CheckForValidOrders(v)) CrashAirplane(v);
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if (order->type == v->current_order.type &&
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order->flags == v->current_order.flags &&
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order->dest == v->current_order.dest)
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@ -465,6 +465,9 @@ static void NewGRFWndProc(Window *w, WindowEvent *e)
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break;
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case WE_DESTROY:
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if (!WP(w, newgrf_d).execute) {
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CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
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}
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/* Remove the temporary copy of grf-list used in window */
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ClearGRFConfigList(WP(w, newgrf_d).list);
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break;
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@ -503,12 +503,12 @@ static bool QZ_PollEvent(void)
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break;
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case NSLeftMouseDown:
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pt = QZ_GetMouseLocation(event);
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if (!([ event modifierFlags ] & NSCommandKeyMask) ||
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!QZ_MouseIsInsideView(&pt)) {
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[NSApp sendEvent:event];
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}
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pt = QZ_GetMouseLocation(event);
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if (!QZ_MouseIsInsideView(&pt)) {
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QZ_ShowMouse();
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break;
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7
win32.c
7
win32.c
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@ -662,8 +662,11 @@ DIR *opendir(const wchar_t *path)
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d = dir_calloc();
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if (d != NULL) {
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wchar_t search_path[MAX_PATH];
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/* build search path for FindFirstFile */
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_snwprintf(search_path, lengthof(search_path), L"%s\\*", path);
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bool slash = path[wcslen(path) - 1] == L'\\';
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/* build search path for FindFirstFile, try not to append additional slashes
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* as it throws Win9x off its groove for root directories */
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_snwprintf(search_path, lengthof(search_path), L"%s%s*", path, slash ? L"" : L"\\");
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*lastof(search_path) = '\0';
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d->hFind = FindFirstFileW(search_path, &d->fd);
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