Fix: Calculation of initial engine age was inaccurate. (#11660)

Engine age in months was calculated as the difference in days / 32, instead of the actually difference in months. This would result in engines being artificially younger if a game was started at a later date.
This commit is contained in:
Peter Nelson 2023-12-31 15:47:32 +00:00 committed by GitHub
parent 7124b4eef1
commit 934545a674
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 11 additions and 5 deletions

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@ -675,7 +675,7 @@ void SetYearEngineAgingStops()
* @param aging_date The date used for age calculations.
* @param seed Random seed.
*/
void StartupOneEngine(Engine *e, TimerGameCalendar::Date aging_date, uint32_t seed)
void StartupOneEngine(Engine *e, const TimerGameCalendar::YearMonthDay &aging_ymd, uint32_t seed)
{
const EngineInfo *ei = &e->info;
@ -699,7 +699,11 @@ void StartupOneEngine(Engine *e, TimerGameCalendar::Date aging_date, uint32_t se
* Note: TTDP uses fixed 1922 */
e->intro_date = ei->base_intro <= TimerGameCalendar::ConvertYMDToDate(_settings_game.game_creation.starting_year + 2, 0, 1) ? ei->base_intro : (TimerGameCalendar::Date)GB(r, 0, 9) + ei->base_intro;
if (e->intro_date <= TimerGameCalendar::date) {
e->age = (aging_date - e->intro_date).base() >> 5;
TimerGameCalendar::YearMonthDay intro_ymd = TimerGameCalendar::ConvertDateToYMD(e->intro_date);
int aging_months = aging_ymd.year.base() * 12 + aging_ymd.month;
int intro_months = intro_ymd.year.base() * 12 + intro_ymd.month;
if (intro_ymd.day > 1) intro_months++; // Engines are introduced at the first month start at/after intro date.
e->age = aging_months - intro_months;
e->company_avail = MAX_UVALUE(CompanyMask);
e->flags |= ENGINE_AVAILABLE;
}
@ -756,10 +760,11 @@ void StartupEngines()
{
/* Aging of vehicles stops, so account for that when starting late */
const TimerGameCalendar::Date aging_date = std::min(TimerGameCalendar::date, TimerGameCalendar::ConvertYMDToDate(_year_engine_aging_stops, 0, 1));
TimerGameCalendar::YearMonthDay aging_ymd = TimerGameCalendar::ConvertDateToYMD(aging_date);
uint32_t seed = Random();
for (Engine *e : Engine::Iterate()) {
StartupOneEngine(e, aging_date, seed);
StartupOneEngine(e, aging_ymd, seed);
}
for (Engine *e : Engine::Iterate()) {
CalcEngineReliability(e, false);

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@ -27,7 +27,7 @@ bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company);
bool IsEngineRefittable(EngineID engine);
void SetYearEngineAgingStops();
void CalcEngineReliability(Engine *e, bool new_month);
void StartupOneEngine(Engine *e, TimerGameCalendar::Date aging_date, uint32_t seed);
void StartupOneEngine(Engine *e, const TimerGameCalendar::YearMonthDay &aging_ymd, uint32_t seed);
uint GetTotalCapacityOfArticulatedParts(EngineID engine);

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@ -399,6 +399,7 @@ static bool FixTTOEngines()
}
TimerGameCalendar::Date aging_date = std::min(TimerGameCalendar::date + CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR, TimerGameCalendar::ConvertYMDToDate(2050, 0, 1));
TimerGameCalendar::YearMonthDay aging_ymd = TimerGameCalendar::ConvertDateToYMD(aging_date);
for (EngineID i = 0; i < 256; i++) {
int oi = ttd_to_tto[i];
@ -407,7 +408,7 @@ static bool FixTTOEngines()
if (oi == 255) {
/* Default engine is used */
TimerGameCalendar::date += CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
StartupOneEngine(e, aging_date, 0);
StartupOneEngine(e, aging_ymd, 0);
CalcEngineReliability(e, false);
e->intro_date -= CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
TimerGameCalendar::date -= CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;