mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r15783) -Codechange: make the dropdown draw code pass around the left/right instead of the x and width to make drawing text at offsets easier.
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8a758beec3
commit
93fe44a3c5
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@ -399,10 +399,10 @@ public:
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return true;
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}
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void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
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void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOUR_START + this->result, x + 16, y + 7);
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DrawStringTruncated(x + 32, y + 3, this->String(), sel ? TC_WHITE : TC_BLACK, width - 30);
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DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOUR_START + this->result, left + 16, top + 7);
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DrawString(left + 32, right - 2, top + 3, this->String(), sel ? TC_WHITE : TC_BLACK);
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}
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};
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@ -342,7 +342,7 @@ static int TruncateString(char *str, int maxw)
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if (IsPrintable(c)) {
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w += GetCharacterWidth(size, c);
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if (w >= maxw) {
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if (w > maxw) {
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/* string got too big... insert dotdotdot, but make sure we do not
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* print anything beyond the string termination character. */
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for (int i = 0; *ddd_pos != '\0' && i < 3; i++, ddd_pos++) *ddd_pos = '.';
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@ -274,9 +274,9 @@ public:
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return true;
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}
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void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
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void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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DoDrawStringTruncated(_grf_preset_list[this->result], x + 2, y, sel ? TC_WHITE : TC_BLACK, x + width);
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DrawString(left + 2, right + 2, top, _grf_preset_list[this->result], sel ? TC_WHITE : TC_BLACK);
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}
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};
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@ -129,12 +129,12 @@ public:
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virtual ~DropDownListCheckedItem() {}
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void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
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void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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if (checked) {
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DrawString(x + 2, y, STR_CHECKMARK, sel ? TC_WHITE : TC_BLACK);
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DrawString(left + 2, right - 2, top, STR_CHECKMARK, sel ? TC_WHITE : TC_BLACK);
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}
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DrawStringTruncated(x + 2, y, this->String(), sel ? TC_WHITE : TC_BLACK, width);
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DrawString(left + 2, right - 2, top, this->String(), sel ? TC_WHITE : TC_BLACK);
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}
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};
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@ -164,10 +164,10 @@ public:
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return GetStringBoundingBox(buffer).width + 19;
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}
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void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
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void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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CompanyID company = (CompanyID)result;
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DrawCompanyIcon(company, x + 2, y + 1);
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DrawCompanyIcon(company, left + 2, top + 1);
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SetDParam(0, company);
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SetDParam(1, company);
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@ -177,7 +177,7 @@ public:
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} else {
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col = sel ? TC_WHITE : TC_BLACK;
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}
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DrawStringTruncated(x + 19, y, STR_7021, col, width - 17);
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DrawString(left + 19, right - 2, top, STR_7021, col);
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}
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};
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@ -12,13 +12,13 @@
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#include "table/strings.h"
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void DropDownListItem::Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
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void DropDownListItem::Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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int c1 = _colour_gradient[bg_colour][3];
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int c2 = _colour_gradient[bg_colour][7];
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GfxFillRect(x + 1, y + 3, x + width - 2, y + 3, c1);
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GfxFillRect(x + 1, y + 4, x + width - 2, y + 4, c2);
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GfxFillRect(left + 1, top + 3, right - 1, top + 3, c1);
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GfxFillRect(left + 1, top + 4, right - 1, top + 4, c2);
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}
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uint DropDownListStringItem::Width() const
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@ -28,9 +28,9 @@ uint DropDownListStringItem::Width() const
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return GetStringBoundingBox(buffer).width;
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}
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void DropDownListStringItem::Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
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void DropDownListStringItem::Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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DrawStringTruncated(x + 2, y, this->String(), sel ? TC_WHITE : TC_BLACK, width);
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DrawString(left + 2, right - 2, top, this->String(), sel ? TC_WHITE : TC_BLACK);
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}
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StringID DropDownListParamStringItem::String() const
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@ -44,9 +44,9 @@ uint DropDownListCharStringItem::Width() const
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return GetStringBoundingBox(this->string).width;
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}
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void DropDownListCharStringItem::Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
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void DropDownListCharStringItem::Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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DoDrawStringTruncated(this->string, x + 2, y, sel ? TC_WHITE : TC_BLACK, width);
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DrawString(left + 2, right - 2, top, this->string, sel ? TC_WHITE : TC_BLACK);
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}
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/**
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@ -133,7 +133,8 @@ struct DropdownWindow : Window {
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int sel = this->selected_index;
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int width = this->widget[0].right - 2;
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int height = this->widget[0].bottom;
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int right = this->widget[0].right;
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int bottom = this->widget[0].bottom;
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int pos = this->vscroll.pos;
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DropDownList *list = this->list;
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@ -146,12 +147,12 @@ struct DropdownWindow : Window {
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if (--pos >= 0) continue;
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if (y + item_height < height) {
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if (sel == item->result) GfxFillRect(x + 1, y, x + width - 1, y + item_height - 1, 0);
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if (sel == item->result) GfxFillRect(x + 1, y, right - 1, y + item_height - 1, 0);
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item->Draw(x, y, width, height, sel == item->result, (TextColour)this->widget[0].colour);
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item->Draw(0, right, y, bottom, sel == item->result, (TextColour)this->widget[0].colour);
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if (item->masked) {
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GfxFillRect(x, y, x + width - 1, y + item_height - 1,
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GfxFillRect(x, y, right - 1, y + item_height - 1,
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_colour_gradient[this->widget[0].colour][5], FILLRECT_CHECKER
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);
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}
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@ -23,7 +23,7 @@ public:
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virtual bool Selectable() const { return false; }
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virtual uint Height(uint width) const { return 10; }
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virtual uint Width() const { return 0; }
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virtual void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const;
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virtual void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const;
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};
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/**
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@ -38,7 +38,7 @@ public:
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virtual bool Selectable() const { return true; }
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virtual uint Width() const;
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virtual void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const;
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virtual void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const;
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virtual StringID String() const { return this->string; }
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};
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@ -68,7 +68,7 @@ public:
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virtual bool Selectable() const { return true; }
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virtual uint Width() const;
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virtual void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const;
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virtual void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const;
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};
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/**
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