diff --git a/openttd.c b/openttd.c index 675b1a18da..eb84c44ecb 100644 --- a/openttd.c +++ b/openttd.c @@ -985,7 +985,8 @@ void GameLoop(void) #ifdef ENABLE_NETWORK // Check for UDP stuff - NetworkUDPGameLoop(); + if (_network_available) + NetworkUDPGameLoop(); if (_networking) { // Multiplayer