mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r20781) -Fix (r20780): FinishInitNested reset this->owner, so set it afterwards
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@ -191,10 +191,9 @@ public:
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this->BuildVehicleList();
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this->SortVehicleList();
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this->owner = vli.company;
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this->groups.ForceRebuild();
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this->groups.NeedResort();
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this->BuildGroupList(this->owner);
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this->BuildGroupList(vli.company);
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this->groups.Sort(&GroupNameSorter);
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this->GetWidget<NWidgetCore>(GRP_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
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@ -206,6 +205,7 @@ public:
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this->GetWidget<NWidgetCore>(GRP_WIDGET_REPLACE_PROTECTION)->widget_data += this->vli.vtype;
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this->FinishInitNested(desc, window_number);
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this->owner = vli.company;
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}
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~VehicleGroupWindow()
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@ -301,7 +301,7 @@ public:
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this->BuildVehicleList();
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this->SortVehicleList();
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this->BuildGroupList(owner);
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this->BuildGroupList(this->owner);
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this->groups.Sort(&GroupNameSorter);
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this->group_sb->SetCount(this->groups.Length());
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