From 973f0afd281062f849596399b9176edf3ae3060e Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 15 Sep 2011 19:21:11 +0000 Subject: [PATCH] (svn r22939) -Merge: release documentation updates from 1.1 --- changelog.txt | 41 ++++++++++++++++++++++++++++++++++++++++- docs/32bpp.txt | 4 ++-- known-bugs.txt | 6 +++--- readme.txt | 4 ++-- 4 files changed, 47 insertions(+), 8 deletions(-) diff --git a/changelog.txt b/changelog.txt index 8afab9828f..cb08c9d1be 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,6 +1,45 @@ +1.1.3 (2011-09-15) +------------------------------------------------------------------------ +- Fix: Prevent authentication bypass for the admin port when a new game is started [FS#4771] (r22934) +- Fix: TTO savegames with any aircraft not in an hangar caused crashes during load (r22915) +- Fix: Windows 2000 and XP without service pack 3 must use the win9x binary/installer; the newer MSVC compiler of the compile farm does not support those versions of Windows anymore [FS#4749] (r22909) + + +1.1.3-RC1 (2011-09-04) +------------------------------------------------------------------------ +- Add: River graphics for the original base set (r22766) +- Fix: [NewGRF] DCxx text references via the textstack are not allowed, but caused crash [FS#4758] (r22882) +- Fix: Harden memory allocation (r22881, r22880, r22875) +- Fix: Miscalculation of train curve speed limits (r22879) +- Fix: Validate image dimensions before loading [CVE-2011-3343] [FS#4747] (r22878, r22877, r22874, r22873) +- Fix: Report an error in the news if autoreplace/renew fails due to the engine type being no longer available [FS#4712] (r22876) +- Fix: Perform stricter checks on RLE compressed BMP images [CVE-2011-3343] [FS#4746] (r22872, r22871) +- Fix: [NewGRF] Variables 40 and 81 of callback 18 are not the same as 80 (r22867) +- Fix: [NewGRF] Generic callbacks shall chain to the next GRF when the callback fails (r22866, r22865) +- Fix: Perform stricter checks on some commands [CVE-2011-3341] [FS#4745] (r22845) +- Fix: Harden savegame load against too many AI config settings [CVE-2011-3342] [FS#4748] (r22843) +- Fix: Compilation with GCC 4.7 (r22832, r22728, r22719) +- Fix: Allow to demolish aqueducts built in the scenario editor [FS#4741] (r22821) +- Fix: Towns expanding from the "wrong" side of a tunnel or bridge [FS#4731] (r22810, r22809) +- Fix: [NewGRF] String codes for dates should use unsigned words, like old OpenTTD did before it learned dates before 1920 (r22774) +- Fix: [NoAI] Clarify the meaning of AIStation::IsWithinTownInfluence(), AITile::IsWithinTownInfluence() and AITown::IsWithinTownInfluence() [FS#4702] (r22763) +- Fix: [NewGRF] Also free allocated depot tables of NewGRF airports (r22760) +- Fix: [NewGRF] Invalid memory access when querying the grfID of the default objects [FS#4730] (r22757) +- Fix: When marking tile selections dirty, use the height information of the corners instead of the surface slope. This is more accurate when the foundation is kind of undefined [FS#4727] (r22755) +- Fix: Make aircraft point to the exit when leaving the hangar [FS#4696] (r22743, r22742, r22741) +- Fix: Display the size of the leveled platform in the measurement tooltip of terraforming operations [FS#4708] (r22740, r22739) +- Fix: Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join that company [FS#4722] (r22738) +- Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set (r22731) +- Fix: [NoAI] AITile::GetCargoAcceptance, AITile::GetCargoProduction and AIRail::BuildNewGRFRailStation did not check the cargo argument for validity (r22726) +- Fix: [NewGRF] Always draw NewGRF supplied texts with a default colour (r22725) +- Fix: [NewGRF] Do not restrict AdvVarAct2 to 255 operations (r22723) +- Fix: If there is no point in opening the rail/air toolbar, do not open it for people who use hotkeys either rather than only for those using GUI elements (r22716, r22715, r22714) +- Fix: [NoAI] Allow AIAirport::GetNoiseLevelIncrease() also for expired airports [FS#4704] (r22710) + + 1.1.2 (2011-08-14) ------------------------------------------------------------------------ -- Fix: Some corrupted savegames could crash OpenTTD instead of showing the 'savegame corrupted' message [FS#4717] (r22737, r22736) +- Fix: Some corrupted savegames could crash OpenTTD instead of showing the 'savegame corrupted' message [CVE-2011-3342] [FS#4717] (r22737, r22736) - Fix: [NewGRF] Triggering NOT_REACHED when playing with a NewGRF that supplies genders/cases for a language that was not installed [FS#4718] (r22735) diff --git a/docs/32bpp.txt b/docs/32bpp.txt index 48a40b94e1..c8cd6f50de 100644 --- a/docs/32bpp.txt +++ b/docs/32bpp.txt @@ -31,8 +31,8 @@ format. Alpha-channel is fully supported. As the core of OpenTTD is 8bpp, and because you of course want company colours in your images, you will need to add a mask for every sprite that needs colour remapping. The name is simular as above, only you have to put a 'm' behind the -SpriteID. This image should be a 8bpp palette image with the OpenTTD -DOS palette. Upon load of the PNG, the mask is loaded too, and overrides +SpriteID. This image should be a 8bpp palette image, where the palette is the +OpenTTD palette. Upon load of the PNG, the mask is loaded too, and overrides the RGB (not the Alpha) of the original PNG image, and replacing it with a 8bpp color remapped and converted to 32bpp. diff --git a/known-bugs.txt b/known-bugs.txt index 4dfe2adff6..c1a87d7be5 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -1,6 +1,6 @@ OpenTTD's known bugs -Last updated: 2011-08-14 -Release version: 1.1.2 +Last updated: 2011-09-15 +Release version: 1.1.3 ------------------------------------------------------------------------ @@ -39,7 +39,7 @@ officially supporting Mac OS X again. For now it remains unsupported and we only apply bug fixes provided by the community but we are unable to fix these bugs ourselves. -- 4695 [OSX] Crash when switching to full screen with OS X Lion +- 4744 [OSX] Crash when switching to full screen with OS X Lion - 4689 [OSX] Crash when hiding window after coming from full screen - 4594 [Windows] Minimizing the windows when a modal error message is shown makes it difficult to exit the game diff --git a/readme.txt b/readme.txt index 16a047f505..2f6bc565f6 100644 --- a/readme.txt +++ b/readme.txt @@ -1,6 +1,6 @@ OpenTTD readme -Last updated: 2011-08-14 -Release version: 1.1.2 +Last updated: 2011-09-15 +Release version: 1.1.3 ------------------------------------------------------------------------