(svn r10460) -Codechange: add some more variables needed for newindustries regarding to the creation of the industries.

This commit is contained in:
rubidium 2007-07-07 08:53:19 +00:00
parent c86015203a
commit 9a55c79fd1
5 changed files with 40 additions and 13 deletions

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@ -1236,7 +1236,9 @@ static void DeliverGoodsToIndustry(TileIndex xy, CargoID cargo_type, int num_pie
if (best != NULL) {
indspec = GetIndustrySpec(best->type);
uint16 callback = indspec->callback_flags;
best->was_cargo_delivered = true;
best->last_cargo_accepted_at = _date;
if (HASBIT(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HASBIT(callback, CBM_IND_PRODUCTION_256_TICKS)) {
best->incoming_cargo_waiting[accepted_cargo_index] = min(num_pieces + best->incoming_cargo_waiting[accepted_cargo_index], 0xFFFF);

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@ -49,6 +49,13 @@ enum CheckProc {
CHECK_END,
};
enum IndustryConstructionType {
ICT_UNKNOWN,
ICT_NORMAL_GAMEPLAY,
ICT_MAP_GENERATION,
ICT_SCENARIO_EDITOR
};
enum IndustyBehaviour {
INDUSTRYBEH_NONE = 0,
INDUSTRYBEH_PLANT_FIELDS = 1 << 0, ///< periodically plants fileds around itself (temp and artic farms)
@ -96,6 +103,11 @@ struct Industry {
byte was_cargo_delivered; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry
IndustryID index; ///< index of the industry in the pool of industries
OwnerByte founder; ///< Founder of the industry
Date construction_date; ///< Date of the construction of the industry
uint8 construction_type; ///< Way the industry was constructed (@see IndustryConstructionType)
Date last_cargo_accepted_at; ///< Last day cargo was accepted by this industry
};
struct IndustryTileTable {

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@ -792,7 +792,9 @@ static void GetProducedCargo_Industry(TileIndex tile, CargoID *b)
static void ChangeTileOwner_Industry(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
/* not used */
/* If the founder merges, the industry was created by the merged company */
Industry *i = GetIndustryByTile(tile);
if (i->founder == old_player) i->founder = (new_player == PLAYER_SPECTATOR) ? OWNER_NONE : new_player;
}
static const byte _plantfarmfield_type[] = {1, 1, 1, 1, 1, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6};
@ -1411,6 +1413,10 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
i->last_prod_year = _cur_year;
i->last_month_production[0] = i->production_rate[0] * 8;
i->last_month_production[1] = i->production_rate[1] * 8;
i->founder = _current_player;
i->construction_date = _date;
i->construction_type = (_game_mode == GM_EDITOR) ? ICT_SCENARIO_EDITOR :
(_generating_world ? ICT_MAP_GENERATION : ICT_NORMAL_GAMEPLAY);
if (!_generating_world) i->last_month_production[0] = i->last_month_production[1] = 0;
@ -1951,6 +1957,11 @@ static const SaveLoad _industry_desc[] = {
SLE_CONDVAR(Industry, last_prod_year, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Industry, was_cargo_delivered, SLE_UINT8),
SLE_CONDVAR(Industry, owner, SLE_UINT8, 70, SL_MAX_VERSION),
SLE_CONDVAR(Industry, construction_date, SLE_INT32, 70, SL_MAX_VERSION),
SLE_CONDVAR(Industry, construction_type, SLE_UINT8, 70, SL_MAX_VERSION),
SLE_CONDVAR(Industry, last_cargo_accepted_at, SLE_INT32, 70, SL_MAX_VERSION),
/* reserve extra space in savegame here. (currently 32 bytes) */
SLE_CONDNULL(32, 2, SL_MAX_VERSION),

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@ -14,6 +14,7 @@
#include "newgrf_spritegroup.h"
#include "newgrf_industries.h"
#include "newgrf_commons.h"
#include "date.h"
/* Since the industry IDs defined by the GRF file don't necessarily correlate
* to those used by the game, the IDs used for overriding old industries must be
@ -151,15 +152,6 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
* let's just say it is a beginning ;) */
case 0x67: return GetIndustryTypeCount(industry->type) << 16 | 0;
/* Industry founder information.
* 0x10 if randomly created or from a map pre-newindustry.
* Else, the company who funded it */
case 0xA7: return 0x10;
case 0xB0: // Date when built since 1920 (in days)
case 0xB3: // Construction type
case 0xB4: break; // Date last cargo accepted since 1920 (in days)
/* Industry structure access*/
case 0x80: return industry->xy;
case 0x81: return GB(industry->xy, 8, 8);
@ -167,7 +159,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
case 0x82:
case 0x83:
case 0x84:
case 0x85: break; // not supported
case 0x85: DEBUG(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
case 0x86: return industry->width;
case 0x87: return industry->height;// xy dimensions
/* */
@ -208,12 +200,16 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
case 0xA5: return GB(industry->last_month_transported[0], 8, 8);
case 0xA6: return industry->type;
case 0xA7: return industry->founder;
case 0xA8: return industry->random_color;
case 0xA9: return industry->last_prod_year; // capped?
case 0xA9: return clamp(0, industry->last_prod_year - 1920, 255);
case 0xAA: return industry->counter;
case 0xAB: return GB(industry->counter, 8, 8);
case 0xAC: return industry->was_cargo_delivered;
case 0xB0: return clamp(0, industry->construction_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 65535); // Date when built since 1920 (in days)
case 0xB3: return industry->construction_type; // Construction type
case 0xB4: return clamp(0, industry->last_cargo_accepted_at - DAYS_TILL_ORIGINAL_BASE_YEAR, 65535); // Date last cargo accepted since 1920 (in days)
}
DEBUG(grf, 1, "Unhandled industry property 0x%X", variable);

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@ -2080,6 +2080,12 @@ bool AfterLoadGame()
}
}
if (CheckSavegameVersion(70)) {
/* Added variables to support newindustries */
Industry *i;
FOR_ALL_INDUSTRIES(i) i->founder = OWNER_NONE;
}
/* Recalculate */
Group *g;
FOR_ALL_GROUPS(g) {