(svn r15155) -Codechange: remove unused return value

This commit is contained in:
rubidium 2009-01-19 22:01:37 +00:00
parent 7205a8f9f4
commit 9b463c26de
2 changed files with 4 additions and 6 deletions

View File

@ -727,11 +727,11 @@ void NetworkRebuildHostList()
}
// Used by clients, to connect to a server
bool NetworkClientConnectGame(const char *host, uint16 port)
void NetworkClientConnectGame(const char *host, uint16 port)
{
if (!_network_available) return false;
if (!_network_available) return;
if (port == 0) return false;
if (port == 0) return;
strecpy(_settings_client.network.last_host, host, lastof(_settings_client.network.last_host));
_settings_client.network.last_port = port;
@ -750,8 +750,6 @@ bool NetworkClientConnectGame(const char *host, uint16 port)
// Connecting failed
NetworkError(STR_NETWORK_ERR_NOCONNECTION);
}
return _networking;
}
static void NetworkInitGameInfo()

View File

@ -36,7 +36,7 @@ void NetworkStartDebugLog(const char *hostname, uint16 port);
void NetworkPopulateCompanyStats(NetworkCompanyStats *stats);
void NetworkUpdateClientInfo(ClientID client_id);
bool NetworkClientConnectGame(const char *host, uint16 port);
void NetworkClientConnectGame(const char *host, uint16 port);
void NetworkClientSendRcon(const char *password, const char *command);
void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg, int64 data = 0);
void NetworkClientSetPassword(const char *password);