(svn r10062) -Codechange: Don't redraw all station tiles when cargo is added or removed if the station has no custom graphics.

This commit is contained in:
peter1138 2007-06-08 09:35:39 +00:00
parent 29f6ae952c
commit 9c66082b07
5 changed files with 16 additions and 7 deletions

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@ -1697,7 +1697,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
InvalidateWindow(v->GetVehicleListWindowClass(), v->owner);
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
st->MarkTilesDirty();
st->MarkTilesDirty(true);
v->MarkDirty();
if (result & 2) InvalidateWindow(WC_STATION_VIEW, last_visited);

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@ -133,7 +133,7 @@ void Station::MarkDirty() const
}
}
void Station::MarkTilesDirty() const
void Station::MarkTilesDirty(bool cargo_change) const
{
TileIndex tile = train_tile;
int w, h;
@ -141,6 +141,15 @@ void Station::MarkTilesDirty() const
/* XXX No station is recorded as 0, not INVALID_TILE... */
if (tile == 0) return;
/* cargo_change is set if we're refreshing the tiles due to cargo moving
* around. */
if (cargo_change) {
/* Don't waste time updating if there are no custom station graphics
* that might change. Even if there are custom graphics, they might
* not change. Unfortunately we have no way of telling. */
if (this->num_specs == 0) return;
}
for (h = 0; h < trainst_h; h++) {
for (w = 0; w < trainst_w; w++) {
if (TileBelongsToRailStation(tile)) {

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@ -182,7 +182,7 @@ struct Station {
void AddFacility(byte new_facility_bit, TileIndex facil_xy);
void MarkDirty() const;
void MarkTilesDirty() const;
void MarkTilesDirty(bool cargo_change) const;
bool TileBelongsToRailStation(TileIndex tile) const;
uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;
uint GetPlatformLength(TileIndex tile) const;

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@ -978,7 +978,7 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
tile_org += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta
} while (--numtracks);
st->MarkTilesDirty();
st->MarkTilesDirty(false);
UpdateStationVirtCoordDirty(st);
UpdateStationAcceptance(st, false);
RebuildStationLists();
@ -1105,7 +1105,7 @@ int32 CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1, uint
// now we need to make the "spanned" area of the railway station smaller if we deleted something at the edges.
// we also need to adjust train_tile.
MakeRailwayStationAreaSmaller(st);
st->MarkTilesDirty();
st->MarkTilesDirty(false);
UpdateStationSignCoord(st);
// if we deleted the whole station, delete the train facility.
@ -2484,7 +2484,7 @@ static void UpdateStationWaiting(Station *st, CargoID type, uint amount)
st->goods[type].enroute_from = st->index;
st->goods[type].enroute_from_xy = st->xy;
InvalidateWindow(WC_STATION_VIEW, st->index);
st->MarkTilesDirty();
st->MarkTilesDirty(true);
}
/** Rename a station

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@ -2964,7 +2964,7 @@ void Vehicle::BeginLoading()
InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
InvalidateWindow(WC_STATION_VIEW, this->last_station_visited);
GetStation(this->last_station_visited)->MarkTilesDirty();
GetStation(this->last_station_visited)->MarkTilesDirty(true);
this->MarkDirty();
}