diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index ec73c0a071..97b0bd9c6b 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -1688,11 +1688,11 @@ uint8 GetAirportNoiseLevelForTown(const AirportFTAClass *afc, TileIndex town_til /* now, we want to have the distance segmented using the distance judged bareable by town * This will give us the coefficient of reduction the distance provides. */ - uint noise_reduction = min(afc->noise_level, distance / town_tolerance_distance); + uint noise_reduction = distance / town_tolerance_distance; - /* If the noise reduction equals the airport noise itself, don't give it for free. Use it all minus 1. + /* If the noise reduction equals the airport noise itself, don't give it for free. * Otherwise, simply reduce the airport's level. */ - return max(1U, noise_reduction == afc->noise_level ? afc->noise_level - 1 : afc->noise_level - noise_reduction); + return noise_reduction >= afc->noise_level ? 1 : afc->noise_level - noise_reduction; } /** Place an Airport.