(svn r17592) -Fix [FS#3212](r17436): force all cargo being accepted when industry tiles accept it but industry itself doesn't

This commit is contained in:
smatz 2009-09-20 18:52:12 +00:00
parent 12ef0046dd
commit 9cf2e92159
4 changed files with 25 additions and 4 deletions

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@ -932,7 +932,7 @@ static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, Ti
/* Give the goods to the industry. */
uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
/* If there are non-industries around accepting the cargo, accept it all */
/* If this cargo type is always accepted, accept all */
if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
/* Determine profit */

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@ -429,9 +429,30 @@ static void AddAcceptedCargo_Industry(TileIndex tile, CargoArray &acceptance, ui
}
}
const Industry *ind = Industry::GetByTile(tile);
for (byte i = 0; i < lengthof(itspec->accepts_cargo); i++) {
CargoID a = accepts_cargo[i];
if (a != CT_INVALID) acceptance[a] += cargo_acceptance[i];
if (a == CT_INVALID) continue; // work only with valid cargos
/* Add accepted cargo */
acceptance[a] += cargo_acceptance[i];
/* Maybe set 'always accepted' bit (if it's not set already) */
if (HasBit(*always_accepted, a)) continue;
bool accepts = false;
for (uint cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
/* Test whether the industry itself accepts the cargo type */
if (ind->accepts_cargo[cargo_index] == a) {
accepts = true;
break;
}
}
if (accepts) continue;
/* If the industry itself doesn't accept this cargo, set 'always accepted' bit */
SetBit(*always_accepted, a);
}
}

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@ -85,7 +85,7 @@ public:
byte last_vehicle_type;
std::list<Vehicle *> loading_vehicles;
GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
uint32 always_accepted; ///< Bitmask of cargos accepted by town houses and headquarters
uint32 always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()

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@ -80,7 +80,7 @@ typedef CommandCost ClearTileProc(TileIndex tile, DoCommandFlag flags);
* Tile callback function signature for obtaining cargo acceptance of a tile
* @param tile Tile queried for its accepted cargo
* @param acceptance Storage destination of the cargo acceptance in 1/8
* @param always_accepted Bitmask of town and headquarters-accepted cargo
* @param always_accepted Bitmask of always accepted cargo types
*/
typedef void AddAcceptedCargoProc(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted);