(svn r4256) - Codechange: Replace lone map access in vehicle.c with its map accessor.

This commit is contained in:
peter1138 2006-04-03 12:41:31 +00:00
parent e924ff84eb
commit 9d5e052bbc
1 changed files with 2 additions and 1 deletions

View File

@ -23,6 +23,7 @@
#include "station.h"
#include "rail.h"
#include "train.h"
#include "industry_map.h"
#include "station_map.h"
#define INVALID_COORD (-0x8000)
@ -1272,7 +1273,7 @@ static void BubbleTick(Vehicle *v)
SndPlayVehicleFx(SND_31_EXTRACT, v);
tile = TileVirtXY(v->x_pos, v->y_pos);
if (IsTileType(tile, MP_INDUSTRY) && _m[tile].m5 == 0xA2) AddAnimatedTile(tile);
if (IsTileType(tile, MP_INDUSTRY) && GetIndustryGfx(tile) == 0xA2) AddAnimatedTile(tile);
}
v->engine_type = et;