Codechange: Shuffle Depot members to reduce padding.

This commit is contained in:
Peter Nelson 2023-09-12 00:40:49 +01:00 committed by PeterN
parent 2fdc22e7ea
commit a0353af223
1 changed files with 3 additions and 3 deletions

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@ -18,11 +18,11 @@ typedef Pool<Depot, DepotID, 64, 64000> DepotPool;
extern DepotPool _depot_pool;
struct Depot : DepotPool::PoolItem<&_depot_pool> {
/* DepotID index member of DepotPool is 2 bytes. */
uint16_t town_cn; ///< The N-1th depot for this town (consecutive number)
TileIndex xy;
Town *town;
std::string name;
TileIndex xy;
uint16_t town_cn; ///< The N-1th depot for this town (consecutive number)
TimerGameCalendar::Date build_date; ///< Date of construction
Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}