(svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()).

This commit is contained in:
yexo 2009-02-25 21:50:54 +00:00
parent fb7b0536e7
commit a0c4f1156a
4 changed files with 7 additions and 12 deletions

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@ -928,7 +928,7 @@ static void PlantFarmField(TileIndex tile, IndustryID industry)
/* check the amount of bad tiles */ /* check the amount of bad tiles */
count = 0; count = 0;
BEGIN_TILE_LOOP(cur_tile, size_x, size_y, tile) BEGIN_TILE_LOOP(cur_tile, size_x, size_y, tile)
TILE_ASSERT(cur_tile); assert(cur_tile < MapSize());
count += IsBadFarmFieldTile(cur_tile); count += IsBadFarmFieldTile(cur_tile);
END_TILE_LOOP(cur_tile, size_x, size_y, tile) END_TILE_LOOP(cur_tile, size_x, size_y, tile)
if (count * 2 >= size_x * size_y) return; if (count * 2 >= size_x * size_y) return;
@ -940,7 +940,7 @@ static void PlantFarmField(TileIndex tile, IndustryID industry)
/* make field */ /* make field */
BEGIN_TILE_LOOP(cur_tile, size_x, size_y, tile) BEGIN_TILE_LOOP(cur_tile, size_x, size_y, tile)
TILE_ASSERT(cur_tile); assert(cur_tile < MapSize());
if (!IsBadFarmFieldTile2(cur_tile)) { if (!IsBadFarmFieldTile2(cur_tile)) {
MakeField(cur_tile, field_type, industry); MakeField(cur_tile, field_type, industry);
SetClearCounter(cur_tile, counter); SetClearCounter(cur_tile, counter);

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@ -18,11 +18,6 @@ extern uint _map_tile_mask;
*/ */
#define TILE_MASK(x) ((x) & _map_tile_mask) #define TILE_MASK(x) ((x) & _map_tile_mask)
/**
* Asserts when the tile is outside of the map.
* @param x the tile to check
*/
#define TILE_ASSERT(x) assert(TILE_MASK(x) == (x));
/** /**
* Pointer to the tile-array. * Pointer to the tile-array.

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@ -818,7 +818,7 @@ no_slope:
static bool TerraformTownTile(TileIndex tile, int edges, int dir) static bool TerraformTownTile(TileIndex tile, int edges, int dir)
{ {
TILE_ASSERT(tile); assert(tile < MapSize());
CommandCost r = DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND); CommandCost r = DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND);
if (CmdFailed(r) || r.GetCost() >= (_price.terraform + 2) * 8) return false; if (CmdFailed(r) || r.GetCost() >= (_price.terraform + 2) * 8) return false;
@ -828,7 +828,7 @@ static bool TerraformTownTile(TileIndex tile, int edges, int dir)
static void LevelTownLand(TileIndex tile) static void LevelTownLand(TileIndex tile)
{ {
TILE_ASSERT(tile); assert(tile < MapSize());
/* Don't terraform if land is plain or if there's a house there. */ /* Don't terraform if land is plain or if there's a house there. */
if (IsTileType(tile, MP_HOUSE)) return; if (IsTileType(tile, MP_HOUSE)) return;
@ -1027,7 +1027,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
RoadBits rcmd = ROAD_NONE; // RoadBits for the road construction command RoadBits rcmd = ROAD_NONE; // RoadBits for the road construction command
TileIndex tile = *tile_ptr; // The main tile on which we base our growth TileIndex tile = *tile_ptr; // The main tile on which we base our growth
TILE_ASSERT(tile); assert(tile < MapSize());
if (cur_rb == ROAD_NONE) { if (cur_rb == ROAD_NONE) {
/* Tile has no road. First reset the status counter /* Tile has no road. First reset the status counter
@ -1195,7 +1195,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
*/ */
DiagDirection target_dir = DIAGDIR_END; // The direction in which we want to extend the town DiagDirection target_dir = DIAGDIR_END; // The direction in which we want to extend the town
TILE_ASSERT(tile); assert(tile < MapSize());
/* Number of times to search. /* Number of times to search.
* Better roads, 2X2 and 3X3 grid grow quite fast so we give * Better roads, 2X2 and 3X3 grid grow quite fast so we give

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@ -452,7 +452,7 @@ void GenerateUnmovables()
MakeLighthouse(tile); MakeLighthouse(tile);
IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
lighthouses_to_build--; lighthouses_to_build--;
TILE_ASSERT(tile); assert(tile < MapSize());
break; break;
} }
tile = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDiagDir(dir)); tile = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDiagDir(dir));