Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()

This commit is contained in:
Henry Wilson 2019-02-18 22:39:06 +00:00 committed by PeterN
parent ca2f33c6d0
commit a0f36a50e6
79 changed files with 402 additions and 403 deletions

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@ -481,7 +481,7 @@ struct AISettingsWindow : public Window {
DropDownList *list = new DropDownList();
for (int i = config_item.min_value; i <= config_item.max_value; i++) {
*list->Append() = new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false);
list->push_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
}
ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);

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@ -219,7 +219,7 @@ class BuildAirportWindow : public PickerWindowBase {
DropDownList *list = new DropDownList();
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
*list->Append() = new DropDownListStringItem(AirportClass::Get((AirportClassID)i)->name, i, false);
list->push_back(new DropDownListStringItem(AirportClass::Get((AirportClassID)i)->name, i, false));
}
return list;

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@ -140,7 +140,7 @@ class ReplaceVehicleWindow : public Window {
if (!CheckAutoreplaceValidity(this->sel_engine[0], eid, _local_company)) continue;
}
*list->Append() = eid;
list->push_back(eid);
if (eid == this->sel_engine[side]) selected_engine = eid; // The selected engine is still in the list
}
this->sel_engine[side] = selected_engine; // update which engine we selected (the same or none, if it's not in the list anymore)
@ -468,8 +468,8 @@ public:
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
DropDownList *list = new DropDownList();
*list->Append() = new DropDownListStringItem(STR_REPLACE_ENGINES, 1, false);
*list->Append() = new DropDownListStringItem(STR_REPLACE_WAGONS, 0, false);
list->push_back(new DropDownListStringItem(STR_REPLACE_ENGINES, 1, false));
list->push_back(new DropDownListStringItem(STR_REPLACE_WAGONS, 0, false));
ShowDropDownList(this, list, this->replace_engines ? 1 : 0, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN);
break;
}

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@ -416,12 +416,13 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
for (BridgeType brd_type = 0; brd_type != MAX_BRIDGES; brd_type++) {
if (CheckBridgeAvailability(brd_type, bridge_len).Succeeded()) {
/* bridge is accepted, add to list */
BuildBridgeData *item = bl->Append();
item->index = brd_type;
item->spec = GetBridgeSpec(brd_type);
/*C++17: BuildBridgeData &item = */ bl->emplace_back();
BuildBridgeData &item = bl->back();
item.index = brd_type;
item.spec = GetBridgeSpec(brd_type);
/* Add to terraforming & bulldozing costs the cost of the
* bridge itself (not computed with DC_QUERY_COST) */
item->cost = ret.GetCost() + (((int64)tot_bridgedata_len * _price[PR_BUILD_BRIDGE] * item->spec->price) >> 8) + infra_cost;
item.cost = ret.GetCost() + (((int64)tot_bridgedata_len * _price[PR_BUILD_BRIDGE] * item.spec->price) >> 8) + infra_cost;
}
}
}

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@ -1246,7 +1246,7 @@ struct BuildVehicleWindow : Window {
/* Filter now! So num_engines and num_wagons is valid */
if (!FilterSingleEngine(eid)) continue;
*this->eng_list.Append() = eid;
this->eng_list.push_back(eid);
if (rvi->railveh_type != RAILVEH_WAGON) {
num_engines++;
@ -1284,7 +1284,7 @@ struct BuildVehicleWindow : Window {
EngineID eid = e->index;
if (!IsEngineBuildable(eid, VEH_ROAD, _local_company)) continue;
if (!HasBit(this->filter.roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD)) continue;
*this->eng_list.Append() = eid;
this->eng_list.push_back(eid);
if (eid == this->sel_engine) sel_id = eid;
}
@ -1302,7 +1302,7 @@ struct BuildVehicleWindow : Window {
if (!this->show_hidden_engines && e->IsHidden(_local_company)) continue;
EngineID eid = e->index;
if (!IsEngineBuildable(eid, VEH_SHIP, _local_company)) continue;
*this->eng_list.Append() = eid;
this->eng_list.push_back(eid);
if (eid == this->sel_engine) sel_id = eid;
}
@ -1330,7 +1330,7 @@ struct BuildVehicleWindow : Window {
/* First VEH_END window_numbers are fake to allow a window open for all different types at once */
if (!this->listview_mode && !CanVehicleUseStation(eid, st)) continue;
*this->eng_list.Append() = eid;
this->eng_list.push_back(eid);
if (eid == this->sel_engine) sel_id = eid;
}

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@ -606,10 +606,10 @@ private:
if (default_livery != NULL) {
/* Add COLOUR_END to put the colour out of range, but also allow us to show what the default is */
default_col = (primary ? default_livery->colour1 : default_livery->colour2) + COLOUR_END;
*list->Append() = new DropDownListColourItem(default_col, false);
list->push_back(new DropDownListColourItem(default_col, false));
}
for (uint i = 0; i < lengthof(_colour_dropdown); i++) {
*list->Append() = new DropDownListColourItem(i, HasBit(used_colours, i));
list->push_back(new DropDownListColourItem(i, HasBit(used_colours, i)));
}
byte sel = (default_livery == NULL || HasBit(livery->in_use, primary ? 0 : 1)) ? (primary ? livery->colour1 : livery->colour2) : default_col;
@ -642,8 +642,8 @@ private:
{
for (const Group **g = source->Begin(); g != source->End(); g++) {
if ((*g)->parent != parent) continue;
*this->groups.Append() = *g;
*this->indents.Append() = indent;
this->groups.push_back(*g);
this->indents.push_back(indent);
AddChildren(source, (*g)->index, indent + 1);
}
}
@ -662,7 +662,7 @@ private:
const Group *g;
FOR_ALL_GROUPS(g) {
if (g->owner == owner && g->vehicle_type == vtype) {
*list.Append() = g;
list.push_back(g);
}
}

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@ -50,7 +50,7 @@ struct PoolBase {
*/
PoolBase(PoolType pt) : type(pt)
{
*PoolBase::GetPools()->Append() = this;
PoolBase::GetPools()->push_back(this);
}
virtual ~PoolBase();

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@ -143,9 +143,7 @@ struct SmallMap : SmallVector<SmallPair<T, U>, S> {
inline bool Insert(const T &key, const U &data)
{
if (this->Contains(key)) return false;
Pair *n = this->Append();
n->first = key;
n->second = data;
std::vector<Pair>::emplace_back(key, data);
return true;
}
@ -160,9 +158,10 @@ struct SmallMap : SmallVector<SmallPair<T, U>, S> {
for (uint i = 0; i < std::vector<Pair>::size(); i++) {
if (key == std::vector<Pair>::operator[](i).first) return std::vector<Pair>::operator[](i).second;
}
Pair *n = this->Append();
n->first = key;
return n->second;
/*C++17: Pair &n = */ std::vector<Pair>::emplace_back();
Pair &n = std::vector<Pair>::back();
n.first = key;
return n.second;
}
inline void SortByKey()

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@ -66,17 +66,6 @@ public:
~SmallVector() = default;
/**
* Append an item and return it.
* @param to_add the number of items to append
* @return pointer to newly allocated item
*/
inline T *Append(uint to_add = 1)
{
std::vector<T>::resize(std::vector<T>::size() + to_add);
return this->End() - to_add;
}
/**
* Insert a new item at a specific position into the vector, moving all following items.
* @param item Position at which the new item should be inserted
@ -112,7 +101,7 @@ public:
inline bool Include(const T &item)
{
bool is_member = std::find(std::vector<T>::begin(), std::vector<T>::end(), item) != std::vector<T>::end();
if (!is_member) *this->Append() = item;
if (!is_member) std::vector<T>::emplace_back(item);
return is_member;
}
@ -157,6 +146,23 @@ public:
}
};
/**
* Helper function to extend a vector by more than one element
* Consider using std::back_inserter in new code
*
* @param vec A reference to the vector to be extended
* @param num The number of elements to default-construct
*
* @return Pointer to the first new element
*/
template <typename T>
inline T* grow(std::vector<T>& vec, std::size_t num)
{
const std::size_t pos = vec.size();
vec.resize(pos + num);
return vec.data() + pos;
}
/**
* Simple vector template class, with automatic free.

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@ -75,14 +75,14 @@ struct SetDateWindow : Window {
case WID_SD_DAY:
for (uint i = 0; i < 31; i++) {
*list->Append() = new DropDownListStringItem(STR_DAY_NUMBER_1ST + i, i + 1, false);
list->push_back(new DropDownListStringItem(STR_DAY_NUMBER_1ST + i, i + 1, false));
}
selected = this->date.day;
break;
case WID_SD_MONTH:
for (uint i = 0; i < 12; i++) {
*list->Append() = new DropDownListStringItem(STR_MONTH_JAN + i, i, false);
list->push_back(new DropDownListStringItem(STR_MONTH_JAN + i, i, false));
}
selected = this->date.month;
break;
@ -91,7 +91,7 @@ struct SetDateWindow : Window {
for (Year i = this->min_year; i <= this->max_year; i++) {
DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
item->SetParam(0, i);
*list->Append() = item;
list->push_back(item);
}
selected = this->date.year;
break;

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@ -490,11 +490,12 @@ void EngineOverrideManager::ResetToDefaultMapping()
this->clear();
for (VehicleType type = VEH_TRAIN; type <= VEH_AIRCRAFT; type++) {
for (uint internal_id = 0; internal_id < _engine_counts[type]; internal_id++) {
EngineIDMapping *eid = this->Append();
eid->type = type;
eid->grfid = INVALID_GRFID;
eid->internal_id = internal_id;
eid->substitute_id = internal_id;
/*C++17: EngineIDMapping &eid = */ this->emplace_back();
EngineIDMapping &eid = this->back();
eid.type = type;
eid.grfid = INVALID_GRFID;
eid.internal_id = internal_id;
eid.substitute_id = internal_id;
}
}
}

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@ -120,7 +120,8 @@ public:
*/
inline FiosItem *Append()
{
return this->files.Append();
/*C++17: return &*/ this->files.emplace_back();
return &this->files.back();
}
/**

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@ -115,7 +115,7 @@ LanguageStrings *ReadRawLanguageStrings(const char *file)
while (i > 0 && (buffer[i - 1] == '\r' || buffer[i - 1] == '\n' || buffer[i - 1] == ' ')) i--;
buffer[i] = '\0';
*ret->lines.Append() = stredup(buffer, buffer + to_read - 1);
ret->lines.push_back(stredup(buffer, buffer + to_read - 1));
if (len > to_read) {
to_read = 0;
@ -194,7 +194,7 @@ struct TranslationWriter : LanguageWriter {
char *dest = MallocT<char>(length + 1);
memcpy(dest, buffer, length);
dest[length] = '\0';
*this->strings->Append() = dest;
this->strings->push_back(dest);
}
};
@ -212,7 +212,7 @@ struct StringNameWriter : HeaderWriter {
void WriteStringID(const char *name, int stringid)
{
if (stringid == (int)this->strings->size()) *this->strings->Append() = stredup(name);
if (stringid == (int)this->strings->size()) this->strings->push_back(stredup(name));
}
void Finalise(const StringData &data)
@ -246,7 +246,7 @@ public:
{
if (strcmp(filename, exclude) == 0) return true;
*gs->raw_strings.Append() = ReadRawLanguageStrings(filename);
gs->raw_strings.push_back(ReadRawLanguageStrings(filename));
return true;
}
};
@ -269,7 +269,7 @@ GameStrings *LoadTranslations()
GameStrings *gs = new GameStrings();
try {
*gs->raw_strings.Append() = ReadRawLanguageStrings(filename);
gs->raw_strings.push_back(ReadRawLanguageStrings(filename));
/* Scan for other language files */
LanguageScanner scanner(gs, filename);
@ -324,8 +324,8 @@ void GameStrings::Compile()
translation_reader.ParseFile();
if (_errors != 0) throw std::exception();
LanguageStrings *compiled = *this->compiled_strings.Append() = new LanguageStrings((*p)->language);
TranslationWriter writer(&compiled->lines);
this->compiled_strings.push_back(new LanguageStrings((*p)->language));
TranslationWriter writer(&this->compiled_strings.back()->lines);
writer.WriteLang(data);
}
}

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@ -289,7 +289,7 @@ static DropDownList *BuildMapsizeDropDown()
for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
item->SetParam(0, 1LL << i);
*list->Append() = item;
list->push_back(item);
}
return list;

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@ -150,7 +150,7 @@ public:
ICULine(icu::ParagraphLayout::Line *l) : l(l)
{
for (int i = 0; i < l->countRuns(); i++) {
*this->Append() = new ICUVisualRun(l->getVisualRun(i));
this->push_back(new ICUVisualRun(l->getVisualRun(i)));
}
}
~ICULine() { delete l; }
@ -498,7 +498,7 @@ const ParagraphLayouter::Line *FallbackParagraphLayout::NextLine(int max_width)
if (*this->buffer == '\0') {
/* Only a newline. */
this->buffer = NULL;
*l->Append() = new FallbackVisualRun(this->runs.Begin()->second, this->buffer, 0, 0);
l->push_back(new FallbackVisualRun(this->runs.Begin()->second, this->buffer, 0, 0));
return l;
}
@ -527,7 +527,7 @@ const ParagraphLayouter::Line *FallbackParagraphLayout::NextLine(int max_width)
if (this->buffer == next_run) {
int w = l->GetWidth();
*l->Append() = new FallbackVisualRun(iter->second, begin, this->buffer - begin, w);
l->push_back(new FallbackVisualRun(iter->second, begin, this->buffer - begin, w));
iter++;
assert(iter != this->runs.End());
@ -574,7 +574,7 @@ const ParagraphLayouter::Line *FallbackParagraphLayout::NextLine(int max_width)
if (l->size() == 0 || last_char - begin != 0) {
int w = l->GetWidth();
*l->Append() = new FallbackVisualRun(iter->second, begin, last_char - begin, w);
l->push_back(new FallbackVisualRun(iter->second, begin, last_char - begin, w));
}
return l;
}
@ -720,7 +720,7 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
/* Copy all lines into a local cache so we can reuse them later on more easily. */
const ParagraphLayouter::Line *l;
while ((l = line.layout->NextLine(maxw)) != NULL) {
*this->Append() = l;
this->push_back(l);
}
} while (c != '\0');
@ -834,7 +834,7 @@ Font *Layouter::GetFont(FontSize size, TextColour colour)
if (it != fonts[size].End()) return it->second;
Font *f = new Font(size, colour);
*fonts[size].Append() = FontColourMap::Pair(colour, f);
fonts[size].emplace_back(colour, f);
return f;
}

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@ -1140,7 +1140,7 @@ private:
const Company *c;
FOR_ALL_COMPANIES(c) {
*this->companies.Append() = c;
this->companies.push_back(c);
}
this->companies.shrink_to_fit();

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@ -129,8 +129,8 @@ private:
{
for (const Group **g = source->Begin(); g != source->End(); g++) {
if ((*g)->parent != parent) continue;
*this->groups.Append() = *g;
*this->indents.Append() = indent;
this->groups.push_back(*g);
this->indents.push_back(indent);
AddChildren(source, (*g)->index, indent + 1);
}
}
@ -175,7 +175,7 @@ private:
const Group *g;
FOR_ALL_GROUPS(g) {
if (g->owner == owner && g->vehicle_type == this->vli.vtype) {
*list.Append() = g;
list.push_back(g);
}
}

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@ -255,7 +255,7 @@ HotkeyList::HotkeyList(const char *ini_group, Hotkey *items, GlobalHotkeyHandler
global_hotkey_handler(global_hotkey_handler), ini_group(ini_group), items(items)
{
if (_hotkey_lists == NULL) _hotkey_lists = new SmallVector<HotkeyList*, 16>();
*_hotkey_lists->Append() = this;
_hotkey_lists->push_back(this);
}
HotkeyList::~HotkeyList()

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@ -1206,7 +1206,7 @@ protected:
const Industry *i;
FOR_ALL_INDUSTRIES(i) {
*this->industries.Append() = i;
this->industries.push_back(i);
}
this->industries.shrink_to_fit();
@ -2415,12 +2415,13 @@ struct IndustryCargoesWindow : public Window {
_displayed_industries.set(it);
this->fields.clear();
CargoesRow *row = this->fields.Append();
row->columns[0].MakeHeader(STR_INDUSTRY_CARGOES_PRODUCERS);
row->columns[1].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[2].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[3].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[4].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS);
/*C++17: CargoesRow &row = */ this->fields.emplace_back();
CargoesRow &row = this->fields.back();
row.columns[0].MakeHeader(STR_INDUSTRY_CARGOES_PRODUCERS);
row.columns[1].MakeEmpty(CFT_SMALL_EMPTY);
row.columns[2].MakeEmpty(CFT_SMALL_EMPTY);
row.columns[3].MakeEmpty(CFT_SMALL_EMPTY);
row.columns[4].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS);
const IndustrySpec *central_sp = GetIndustrySpec(it);
bool houses_supply = HousesCanSupply(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo));
@ -2430,12 +2431,13 @@ struct IndustryCargoesWindow : public Window {
int num_cust = CountMatchingAcceptingIndustries(central_sp->produced_cargo, lengthof(central_sp->produced_cargo)) + houses_accept;
int num_indrows = max(3, max(num_supp, num_cust)); // One is needed for the 'it' industry, and 2 for the cargo labels.
for (int i = 0; i < num_indrows; i++) {
CargoesRow *row = this->fields.Append();
row->columns[0].MakeEmpty(CFT_EMPTY);
row->columns[1].MakeCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo));
row->columns[2].MakeEmpty(CFT_EMPTY);
row->columns[3].MakeCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo));
row->columns[4].MakeEmpty(CFT_EMPTY);
/*C++17: CargoesRow &row = */ this->fields.emplace_back();
CargoesRow &row = this->fields.back();
row.columns[0].MakeEmpty(CFT_EMPTY);
row.columns[1].MakeCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo));
row.columns[2].MakeEmpty(CFT_EMPTY);
row.columns[3].MakeCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo));
row.columns[4].MakeEmpty(CFT_EMPTY);
}
/* Add central industry. */
int central_row = 1 + num_indrows / 2;
@ -2493,12 +2495,13 @@ struct IndustryCargoesWindow : public Window {
_displayed_industries.reset();
this->fields.clear();
CargoesRow *row = this->fields.Append();
row->columns[0].MakeHeader(STR_INDUSTRY_CARGOES_PRODUCERS);
row->columns[1].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[2].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS);
row->columns[3].MakeEmpty(CFT_SMALL_EMPTY);
row->columns[4].MakeEmpty(CFT_SMALL_EMPTY);
/*C++17: CargoesRow &row = */ this->fields.emplace_back();
CargoesRow &row = this->fields.back();
row.columns[0].MakeHeader(STR_INDUSTRY_CARGOES_PRODUCERS);
row.columns[1].MakeEmpty(CFT_SMALL_EMPTY);
row.columns[2].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS);
row.columns[3].MakeEmpty(CFT_SMALL_EMPTY);
row.columns[4].MakeEmpty(CFT_SMALL_EMPTY);
bool houses_supply = HousesCanSupply(&cid, 1);
bool houses_accept = HousesCanAccept(&cid, 1);
@ -2506,12 +2509,13 @@ struct IndustryCargoesWindow : public Window {
int num_cust = CountMatchingAcceptingIndustries(&cid, 1) + houses_accept;
int num_indrows = max(num_supp, num_cust);
for (int i = 0; i < num_indrows; i++) {
CargoesRow *row = this->fields.Append();
row->columns[0].MakeEmpty(CFT_EMPTY);
row->columns[1].MakeCargo(&cid, 1);
row->columns[2].MakeEmpty(CFT_EMPTY);
row->columns[3].MakeEmpty(CFT_EMPTY);
row->columns[4].MakeEmpty(CFT_EMPTY);
/*C++17: CargoesRow &row = */ this->fields.emplace_back();
CargoesRow &row = this->fields.back();
row.columns[0].MakeEmpty(CFT_EMPTY);
row.columns[1].MakeCargo(&cid, 1);
row.columns[2].MakeEmpty(CFT_EMPTY);
row.columns[3].MakeEmpty(CFT_EMPTY);
row.columns[4].MakeEmpty(CFT_EMPTY);
}
this->fields[num_indrows].MakeCargoLabel(0, false); // Add cargo labels at the left bottom.
@ -2708,7 +2712,7 @@ struct IndustryCargoesWindow : public Window {
DropDownList *lst = new DropDownList;
const CargoSpec *cs;
FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
*lst->Append() = new DropDownListStringItem(cs->name, cs->Index(), false);
lst->push_back(new DropDownListStringItem(cs->name, cs->Index(), false));
}
if (lst->size() == 0) {
delete lst;
@ -2725,7 +2729,7 @@ struct IndustryCargoesWindow : public Window {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
*lst->Append() = new DropDownListStringItem(indsp->name, ind, false);
lst->push_back(new DropDownListStringItem(indsp->name, ind, false));
}
if (lst->size() == 0) {
delete lst;

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@ -159,7 +159,7 @@ NodeID LinkGraph::AddNode(const Station *st)
const GoodsEntry &good = st->goods[this->cargo];
NodeID new_node = this->Size();
this->nodes.Append();
this->nodes.emplace_back();
/* Avoid reducing the height of the matrix as that is expensive and we
* most likely will increase it again later which is again expensive. */
this->edges.Resize(new_node + 1U,

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@ -21,7 +21,6 @@
#include "../console_func.h"
#include "../console_internal.h"
/* SMF reader based on description at: http://www.somascape.org/midi/tech/mfile.html */
@ -217,7 +216,7 @@ static bool ReadTrackChunk(FILE *file, MidiFile &target)
case MIDIST_CONTROLLER:
case MIDIST_PITCHBEND:
/* 3 byte messages */
data = block->data.Append(3);
data = grow(block->data, 3);
data[0] = status;
if (!chunk.ReadBuffer(&data[1], 2)) {
return false;
@ -226,7 +225,7 @@ static bool ReadTrackChunk(FILE *file, MidiFile &target)
case MIDIST_PROGCHG:
case MIDIST_CHANPRESS:
/* 2 byte messages */
data = block->data.Append(2);
data = grow(block->data, 2);
data[0] = status;
if (!chunk.ReadByte(data[1])) {
return false;
@ -267,7 +266,7 @@ static bool ReadTrackChunk(FILE *file, MidiFile &target)
if (!chunk.ReadVariableLength(length)) {
return false;
}
byte *data = block->data.Append(length + 1);
byte *data = grow(block->data, length + 1);
data[0] = 0xF0;
if (!chunk.ReadBuffer(data + 1, length)) {
return false;
@ -275,7 +274,7 @@ static bool ReadTrackChunk(FILE *file, MidiFile &target)
if (data[length] != 0xF7) {
/* Engage Casio weirdo mode - convert to normal sysex */
running_sysex = true;
*block->data.Append() = 0xF7;
block->data.push_back(0xF7);
} else {
running_sysex = false;
}
@ -285,7 +284,7 @@ static bool ReadTrackChunk(FILE *file, MidiFile &target)
if (!chunk.ReadVariableLength(length)) {
return false;
}
byte *data = block->data.Append(length);
byte *data = grow(block->data, length);
if (!chunk.ReadBuffer(data, length)) {
return false;
}
@ -336,7 +335,7 @@ static bool FixupMidiData(MidiFile &target)
merged_blocks.push_back(block);
last_ticktime = block.ticktime;
} else {
byte *datadest = merged_blocks.back().data.Append(block.data.size());
byte *datadest = grow(merged_blocks.back().data, block.data.size());
memcpy(datadest, block.data.Begin(), block.data.size());
}
}
@ -508,14 +507,14 @@ struct MpsMachine {
static void AddMidiData(MidiFile::DataBlock &block, byte b1, byte b2)
{
*block.data.Append() = b1;
*block.data.Append() = b2;
block.data.push_back(b1);
block.data.push_back(b2);
}
static void AddMidiData(MidiFile::DataBlock &block, byte b1, byte b2, byte b3)
{
*block.data.Append() = b1;
*block.data.Append() = b2;
*block.data.Append() = b3;
block.data.push_back(b1);
block.data.push_back(b2);
block.data.push_back(b3);
}
/**

View File

@ -100,7 +100,7 @@ static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast) // GE
if (ifa->ifa_broadaddr->sa_family != AF_INET) continue;
NetworkAddress addr(ifa->ifa_broadaddr, sizeof(sockaddr));
if (std::none_of(broadcast->begin(), broadcast->end(), [&addr](NetworkAddress const& elem) -> bool { return elem == addr; })) *broadcast->Append() = addr;
if (std::none_of(broadcast->begin(), broadcast->end(), [&addr](NetworkAddress const& elem) -> bool { return elem == addr; })) broadcast->push_back(addr);
}
freeifaddrs(ifap);
}

View File

@ -32,7 +32,7 @@ TCPConnecter::TCPConnecter(const NetworkAddress &address) :
sock(INVALID_SOCKET),
address(address)
{
*_tcp_connecters.Append() = this;
_tcp_connecters.push_back(this);
if (!ThreadObject::New(TCPConnecter::ThreadEntry, this, &this->thread, "ottd:tcp")) {
this->Connect();
}

View File

@ -63,7 +63,7 @@ NetworkHTTPSocketHandler::NetworkHTTPSocketHandler(SOCKET s,
return;
}
*_http_connections.Append() = this;
_http_connections.push_back(this);
}
/** Free whatever needs to be freed. */

View File

@ -26,14 +26,14 @@ NetworkUDPSocketHandler::NetworkUDPSocketHandler(NetworkAddressList *bind)
{
if (bind != NULL) {
for (NetworkAddress *addr = bind->Begin(); addr != bind->End(); addr++) {
*this->bind.Append() = *addr;
this->bind.push_back(*addr);
}
} else {
/* As hostname NULL and port 0/NULL don't go well when
* resolving it we need to add an address for each of
* the address families we support. */
*this->bind.Append() = NetworkAddress(NULL, 0, AF_INET);
*this->bind.Append() = NetworkAddress(NULL, 0, AF_INET6);
this->bind.emplace_back(nullptr, 0, AF_INET);
this->bind.emplace_back(nullptr, 0, AF_INET6);
}
}

View File

@ -633,12 +633,12 @@ void NetworkAddServer(const char *b)
void GetBindAddresses(NetworkAddressList *addresses, uint16 port)
{
for (char **iter = _network_bind_list.Begin(); iter != _network_bind_list.End(); iter++) {
*addresses->Append() = NetworkAddress(*iter, port);
addresses->emplace_back(*iter, port);
}
/* No address, so bind to everything. */
if (addresses->size() == 0) {
*addresses->Append() = NetworkAddress("", port);
addresses->emplace_back("", port);
}
}
@ -650,7 +650,7 @@ void NetworkRebuildHostList()
_network_host_list.Clear();
for (NetworkGameList *item = _network_game_list; item != NULL; item = item->next) {
if (item->manually) *_network_host_list.Append() = stredup(item->address.GetAddressAsString(false));
if (item->manually) _network_host_list.push_back(stredup(item->address.GetAddressAsString(false)));
}
}

View File

@ -77,7 +77,7 @@ struct PacketReader : LoadFilter {
/* Allocate a new chunk and add the remaining data. */
pbuf += to_write;
to_write = in_packet - to_write;
this->buf = *this->blocks.Append() = CallocT<byte>(CHUNK);
this->blocks.push_back(this->buf = CallocT<byte>(CHUNK));
this->bufe = this->buf + CHUNK;
memcpy(this->buf, pbuf, to_write);

View File

@ -165,7 +165,7 @@ bool ClientNetworkContentSocketHandler::Receive_SERVER_INFO(Packet *p)
return true;
}
*this->infos.Append() = ci;
this->infos.push_back(ci);
/* Incoming data means that we might need to reconsider dependencies */
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
@ -278,7 +278,7 @@ void ClientNetworkContentSocketHandler::RequestContentList(ContentVector *cv, bo
}
}
if (!found) {
*this->infos.Append() = ci;
this->infos.push_back(ci);
} else {
delete ci;
}
@ -300,7 +300,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin
const ContentInfo *ci = *iter;
if (!ci->IsSelected() || ci->state == ContentInfo::ALREADY_HERE) continue;
*content.Append() = ci->id;
content.push_back(ci->id);
bytes += ci->filesize;
}
@ -579,11 +579,11 @@ void ClientNetworkContentSocketHandler::OnReceiveData(const char *data, size_t l
if (this->http_response_index == -1) {
if (data != NULL) {
/* Append the rest of the response. */
memcpy(this->http_response.Append((uint)length), data, length);
memcpy(grow(this->http_response, (uint)length), data, length);
return;
} else {
/* Make sure the response is properly terminated. */
*this->http_response.Append() = '\0';
this->http_response.push_back('\0');
/* And prepare for receiving the rest of the data. */
this->http_response_index = 0;
@ -905,7 +905,7 @@ void ClientNetworkContentSocketHandler::ReverseLookupDependency(ConstContentVect
for (uint i = 0; i < ci->dependency_count; i++) {
if (ci->dependencies[i] == child->id) {
*parents.Append() = ci;
parents.push_back(ci);
break;
}
}
@ -919,7 +919,7 @@ void ClientNetworkContentSocketHandler::ReverseLookupDependency(ConstContentVect
*/
void ClientNetworkContentSocketHandler::ReverseLookupTreeDependency(ConstContentVector &tree, const ContentInfo *child) const
{
*tree.Append() = child;
tree.push_back(child);
/* First find all direct parents. We can't use the "normal" iterator as
* we are including stuff into the vector and as such the vector's data

View File

@ -391,7 +391,7 @@ class NetworkContentListWindow : public Window, ContentCallback {
for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
if ((*iter)->state == ContentInfo::DOES_NOT_EXIST) all_available = false;
*this->content.Append() = *iter;
this->content.push_back(*iter);
}
this->SetWidgetDisabledState(WID_NCL_SEARCH_EXTERNAL, this->auto_select && all_available);

View File

@ -253,7 +253,7 @@ protected:
this->servers.clear();
for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
*this->servers.Append() = ngl;
this->servers.push_back(ngl);
}
/* Apply the filter condition immediately, if a search string has been provided. */
@ -1737,9 +1737,7 @@ struct NetworkClientListPopupWindow : Window {
*/
inline void AddAction(StringID name, ClientList_Action_Proc *proc)
{
ClientListAction *action = this->actions.Append();
action->name = name;
action->proc = proc;
this->actions.push_back({name, proc});
}
NetworkClientListPopupWindow(WindowDesc *desc, int x, int y, ClientID client_id) :

View File

@ -2101,7 +2101,7 @@ uint NetworkServerKickOrBanIP(const char *ip, bool ban)
break;
}
}
if (!contains) *_network_ban_list.Append() = stredup(ip);
if (!contains) _network_ban_list.push_back(stredup(ip));
}
uint n = 0;

View File

@ -472,10 +472,7 @@ static StringIDMappingVector _string_to_grf_mapping;
static void AddStringForMapping(StringID source, StringID *target)
{
*target = STR_UNDEFINED;
StringIDMapping *item = _string_to_grf_mapping.Append();
item->grfid = _cur.grffile->grfid;
item->source = source;
item->target = target;
_string_to_grf_mapping.push_back({_cur.grffile->grfid, source, target});
}
/**
@ -659,11 +656,12 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
/* Reserve the engine slot */
assert(_engine_mngr.size() == e->index);
EngineIDMapping *eid = _engine_mngr.Append();
eid->type = type;
eid->grfid = scope_grfid; // Note: this is INVALID_GRFID if dynamic_engines is disabled, so no reservation
eid->internal_id = internal_id;
eid->substitute_id = min(internal_id, _engine_counts[type]); // substitute_id == _engine_counts[subtype] means "no substitute"
_engine_mngr.push_back({
scope_grfid, // Note: this is INVALID_GRFID if dynamic_engines is disabled, so no reservation
internal_id,
{static_cast<byte>(type)},
static_cast<uint8>(min(internal_id, _engine_counts[type])) // substitute_id == _engine_counts[subtype] means "no substitute"
});
if (engine_pool_size != Engine::GetPoolSize()) {
/* Resize temporary engine data ... */
@ -1909,18 +1907,19 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte
tmp_layout.clear();
for (;;) {
/* no relative bounding box support */
DrawTileSeqStruct *dtss = tmp_layout.Append();
MemSetT(dtss, 0);
/*C++17: DrawTileSeqStruct &dtss = */ tmp_layout.emplace_back();
DrawTileSeqStruct &dtss = tmp_layout.back();
MemSetT(&dtss, 0);
dtss->delta_x = buf->ReadByte();
if (dtss->IsTerminator()) break;
dtss->delta_y = buf->ReadByte();
dtss->delta_z = buf->ReadByte();
dtss->size_x = buf->ReadByte();
dtss->size_y = buf->ReadByte();
dtss->size_z = buf->ReadByte();
dtss.delta_x = buf->ReadByte();
if (dtss.IsTerminator()) break;
dtss.delta_y = buf->ReadByte();
dtss.delta_z = buf->ReadByte();
dtss.size_x = buf->ReadByte();
dtss.size_y = buf->ReadByte();
dtss.size_z = buf->ReadByte();
ReadSpriteLayoutSprite(buf, false, true, false, GSF_STATIONS, &dtss->image);
ReadSpriteLayoutSprite(buf, false, true, false, GSF_STATIONS, &dtss.image);
/* On error, bail out immediately. Temporary GRF data was already freed */
if (_cur.skip_sprites < 0) return CIR_DISABLED;
}
@ -2594,7 +2593,7 @@ static ChangeInfoResult LoadTranslationTable(uint gvid, int numinfo, ByteReader
translation_table.clear();
for (int i = 0; i < numinfo; i++) {
uint32 item = buf->ReadDWord();
*translation_table.Append() = BSWAP32(item);
translation_table.push_back(BSWAP32(item));
}
return CIR_SUCCESS;
@ -2799,14 +2798,14 @@ static ChangeInfoResult GlobalVarChangeInfo(uint gvid, int numinfo, int prop, By
if (map.openttd_id >= MAX_NUM_GENDERS) {
grfmsg(1, "GlobalVarChangeInfo: Gender name %s is not known, ignoring", name);
} else {
*_cur.grffile->language_map[curidx].gender_map.Append() = map;
_cur.grffile->language_map[curidx].gender_map.push_back(map);
}
} else {
map.openttd_id = lang->GetCaseIndex(name);
if (map.openttd_id >= MAX_NUM_CASES) {
grfmsg(1, "GlobalVarChangeInfo: Case name %s is not known, ignoring", name);
} else {
*_cur.grffile->language_map[curidx].case_map.Append() = map;
_cur.grffile->language_map[curidx].case_map.push_back(map);
}
}
newgrf_id = buf->ReadByte();
@ -4335,7 +4334,7 @@ static ChangeInfoResult RailTypeReserveInfo(uint id, int numinfo, int prop, Byte
if (_cur.grffile->railtype_map[id + i] != INVALID_RAILTYPE) {
int n = buf->ReadByte();
for (int j = 0; j != n; j++) {
*_railtypes[_cur.grffile->railtype_map[id + i]].alternate_labels.Append() = BSWAP32(buf->ReadDWord());
_railtypes[_cur.grffile->railtype_map[id + i]].alternate_labels.push_back(BSWAP32(buf->ReadDWord()));
}
break;
}
@ -4796,29 +4795,30 @@ static void NewSpriteGroup(ByteReader *buf)
/* Loop through the var adjusts. Unfortunately we don't know how many we have
* from the outset, so we shall have to keep reallocing. */
do {
DeterministicSpriteGroupAdjust *adjust = adjusts.Append();
/*C++17: DeterministicSpriteGroupAdjust &adjust = */ adjusts.emplace_back();
DeterministicSpriteGroupAdjust &adjust = adjusts.back();
/* The first var adjust doesn't have an operation specified, so we set it to add. */
adjust->operation = adjusts.size() == 1 ? DSGA_OP_ADD : (DeterministicSpriteGroupAdjustOperation)buf->ReadByte();
adjust->variable = buf->ReadByte();
if (adjust->variable == 0x7E) {
adjust.operation = adjusts.size() == 1 ? DSGA_OP_ADD : (DeterministicSpriteGroupAdjustOperation)buf->ReadByte();
adjust.variable = buf->ReadByte();
if (adjust.variable == 0x7E) {
/* Link subroutine group */
adjust->subroutine = GetGroupFromGroupID(setid, type, buf->ReadByte());
adjust.subroutine = GetGroupFromGroupID(setid, type, buf->ReadByte());
} else {
adjust->parameter = IsInsideMM(adjust->variable, 0x60, 0x80) ? buf->ReadByte() : 0;
adjust.parameter = IsInsideMM(adjust.variable, 0x60, 0x80) ? buf->ReadByte() : 0;
}
varadjust = buf->ReadByte();
adjust->shift_num = GB(varadjust, 0, 5);
adjust->type = (DeterministicSpriteGroupAdjustType)GB(varadjust, 6, 2);
adjust->and_mask = buf->ReadVarSize(varsize);
adjust.shift_num = GB(varadjust, 0, 5);
adjust.type = (DeterministicSpriteGroupAdjustType)GB(varadjust, 6, 2);
adjust.and_mask = buf->ReadVarSize(varsize);
if (adjust->type != DSGA_TYPE_NONE) {
adjust->add_val = buf->ReadVarSize(varsize);
adjust->divmod_val = buf->ReadVarSize(varsize);
if (adjust.type != DSGA_TYPE_NONE) {
adjust.add_val = buf->ReadVarSize(varsize);
adjust.divmod_val = buf->ReadVarSize(varsize);
} else {
adjust->add_val = 0;
adjust->divmod_val = 0;
adjust.add_val = 0;
adjust.divmod_val = 0;
}
/* Continue reading var adjusts while bit 5 is set. */
@ -7851,9 +7851,7 @@ static bool HandleParameterInfo(ByteReader *buf)
}
if (id >= _cur.grfconfig->param_info.size()) {
uint num_to_add = id - _cur.grfconfig->param_info.size() + 1;
GRFParameterInfo **newdata = _cur.grfconfig->param_info.Append(num_to_add);
MemSetT<GRFParameterInfo *>(newdata, 0, num_to_add);
_cur.grfconfig->param_info.resize(id + 1);
}
if (_cur.grfconfig->param_info[id] == NULL) {
_cur.grfconfig->param_info[id] = new GRFParameterInfo(id);
@ -8405,7 +8403,7 @@ static void InitNewGRFFile(const GRFConfig *config)
}
newfile = new GRFFile(config);
*_grf_files.Append() = _cur.grffile = newfile;
_grf_files.push_back(_cur.grffile = newfile);
}
/**

View File

@ -666,7 +666,8 @@ uint32 NewGRFSpriteLayout::PrepareLayout(uint32 orig_offset, uint32 newgrf_groun
/* Create a copy of the spritelayout, so we can modify some values.
* Also include the groundsprite into the sequence for easier processing. */
DrawTileSeqStruct *result = result_seq.Append();
/*C++17: DrawTileSeqStruct *result = &*/ result_seq.emplace_back();
DrawTileSeqStruct *result = &result_seq.back();
result->image = ground;
result->delta_x = 0;
result->delta_y = 0;
@ -674,10 +675,10 @@ uint32 NewGRFSpriteLayout::PrepareLayout(uint32 orig_offset, uint32 newgrf_groun
const DrawTileSeqStruct *dtss;
foreach_draw_tile_seq(dtss, this->seq) {
*result_seq.Append() = *dtss;
result_seq.push_back(*dtss);
}
result_seq.Append()->MakeTerminator();
result_seq.emplace_back() /*C++17: .MakeTerminator()*/;
result_seq.back().MakeTerminator();
/* Determine the var10 values the action-1-2-3 chains needs to be resolved for,
* and apply the default sprite offsets (unless disabled). */
const TileLayoutRegisters *regs = this->registers;

View File

@ -85,9 +85,9 @@ GRFConfig::GRFConfig(const GRFConfig &config) :
if (config.error != NULL) this->error = new GRFError(*config.error);
for (uint i = 0; i < config.param_info.size(); i++) {
if (config.param_info[i] == NULL) {
*this->param_info.Append() = NULL;
this->param_info.push_back(NULL);
} else {
*this->param_info.Append() = new GRFParameterInfo(*config.param_info[i]);
this->param_info.push_back(new GRFParameterInfo(*config.param_info[i]));
}
}
}
@ -611,9 +611,9 @@ compatible_grf:
c->has_param_defaults = f->has_param_defaults;
for (uint i = 0; i < f->param_info.size(); i++) {
if (f->param_info[i] == NULL) {
*c->param_info.Append() = NULL;
c->param_info.push_back(NULL);
} else {
*c->param_info.Append() = new GRFParameterInfo(*f->param_info[i]);
c->param_info.push_back(new GRFParameterInfo(*f->param_info[i]));
}
}
}

View File

@ -1196,9 +1196,7 @@ static SmallVector<ListOrderChange, 16> _list_order_changes;
void AlterVehicleListOrder(EngineID engine, uint target)
{
/* Add the list order change to a queue */
ListOrderChange *loc = _list_order_changes.Append();
loc->engine = engine;
loc->target = target;
_list_order_changes.push_back({engine, target});
}
/**
@ -1231,7 +1229,7 @@ void CommitVehicleListOrderChanges()
SmallVector<EngineID, 16> ordering;
Engine *e;
FOR_ALL_ENGINES(e) {
*ordering.Append() = e->index;
ordering.push_back(e->index);
}
QSortT(ordering.Begin(), ordering.size(), EnginePreSort);

View File

@ -378,7 +378,7 @@ struct NewGRFParametersWindow : public Window {
DropDownList *list = new DropDownList();
for (uint32 i = par_info->min_value; i <= par_info->max_value; i++) {
*list->Append() = new DropDownListCharStringItem(GetGRFStringFromGRFText(par_info->value_names.Find(i)->second), i, false);
list->push_back(new DropDownListCharStringItem(GetGRFStringFromGRFText(par_info->value_names.Find(i)->second), i, false));
}
ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
@ -927,11 +927,11 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
DropDownList *list = new DropDownList();
/* Add 'None' option for clearing list */
*list->Append() = new DropDownListStringItem(STR_NONE, -1, false);
list->push_back(new DropDownListStringItem(STR_NONE, -1, false));
for (uint i = 0; i < _grf_preset_list.size(); i++) {
if (_grf_preset_list[i] != NULL) {
*list->Append() = new DropDownListCharStringItem(_grf_preset_list[i], i, false);
list->push_back(new DropDownListCharStringItem(_grf_preset_list[i], i, false));
}
}
@ -1464,7 +1464,7 @@ private:
if (found) continue;
if (_settings_client.gui.newgrf_show_old_versions) {
*this->avails.Append() = c;
this->avails.push_back(c);
} else {
const GRFConfig *best = FindGRFConfig(c->ident.grfid, HasBit(c->flags, GCF_INVALID) ? FGCM_NEWEST : FGCM_NEWEST_VALID);
/*
@ -1475,7 +1475,7 @@ private:
* show that NewGRF!.
*/
if (best->version == 0 || best->ident.HasGrfIdentifier(c->ident.grfid, c->ident.md5sum)) {
*this->avails.Append() = c;
this->avails.push_back(c);
}
}
}
@ -1558,7 +1558,7 @@ void ShowMissingContentWindow(const GRFConfig *list)
strecpy(ci->name, c->GetName(), lastof(ci->name));
ci->unique_id = BSWAP32(c->ident.grfid);
memcpy(ci->md5sum, HasBit(c->flags, GCF_COMPATIBLE) ? c->original_md5sum : c->ident.md5sum, sizeof(ci->md5sum));
*cv.Append() = ci;
cv.push_back(ci);
}
ShowNetworkContentListWindow(cv.size() == 0 ? NULL : &cv, CONTENT_TYPE_NEWGRF);
}

View File

@ -32,7 +32,7 @@ static SmallVector<SoundEntry, 8> _sounds;
*/
SoundEntry *AllocateSound(uint num)
{
SoundEntry *sound = _sounds.Append(num);
SoundEntry *sound = grow(_sounds, num);
MemSetT(sound, 0, num);
return sound;
}

View File

@ -530,9 +530,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
break;
}
ClearedObjectArea *cleared_area = _cleared_object_areas.Append();
cleared_area->first_tile = tile;
cleared_area->area = ta;
_cleared_object_areas.push_back({tile, ta});
if (flags & DC_EXEC) ReallyClearObjectTile(o);

View File

@ -445,7 +445,7 @@ struct AfterNewGRFScan : NewGRFScanCallback {
if (dedicated_host != NULL) {
_network_bind_list.Clear();
*_network_bind_list.Append() = stredup(dedicated_host);
_network_bind_list.push_back(stredup(dedicated_host));
}
if (dedicated_port != 0) _settings_client.network.server_port = dedicated_port;
@ -1177,7 +1177,7 @@ static void CheckCaches()
SmallVector<TownCache, 4> old_town_caches;
Town *t;
FOR_ALL_TOWNS(t) {
MemCpyT(old_town_caches.Append(), &t->cache);
old_town_caches.push_back(t->cache);
}
extern void RebuildTownCaches();
@ -1195,7 +1195,7 @@ static void CheckCaches()
/* Check company infrastructure cache. */
SmallVector<CompanyInfrastructure, 4> old_infrastructure;
Company *c;
FOR_ALL_COMPANIES(c) MemCpyT(old_infrastructure.Append(), &c->infrastructure);
FOR_ALL_COMPANIES(c) old_infrastructure.push_back(c->infrastructure);
extern void AfterLoadCompanyStats();
AfterLoadCompanyStats();

View File

@ -1297,7 +1297,7 @@ public:
case WID_O_COND_VARIABLE: {
DropDownList *list = new DropDownList();
for (uint i = 0; i < lengthof(_order_conditional_variable); i++) {
*list->Append() = new DropDownListStringItem(STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE + _order_conditional_variable[i], _order_conditional_variable[i], false);
list->push_back(new DropDownListStringItem(STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE + _order_conditional_variable[i], _order_conditional_variable[i], false));
}
ShowDropDownList(this, list, this->vehicle->GetOrder(this->OrderGetSel())->GetConditionVariable(), WID_O_COND_VARIABLE);
break;

View File

@ -78,7 +78,7 @@ public:
FontMap::const_iterator map = fontMapping.Begin();
while (map < fontMapping.End() - 1 && map->first <= chars.location) map++;
*this->Append() = new CoreTextVisualRun(run, map->second, buff);
this->push_back(new CoreTextVisualRun(run, map->second, buff));
}
CFRelease(line);
}

View File

@ -1623,7 +1623,7 @@ CommandCost CmdConvertRail(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (v != NULL && !HasPowerOnRail(v->railtype, totype)) {
/* No power on new rail type, reroute. */
FreeTrainTrackReservation(v);
*vehicles_affected.Append() = v;
vehicles_affected.push_back(v);
}
}
@ -1705,7 +1705,7 @@ CommandCost CmdConvertRail(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (v != NULL && !HasPowerOnRail(v->railtype, totype)) {
/* No power on new rail type, reroute. */
FreeTrainTrackReservation(v);
*vehicles_affected.Append() = v;
vehicles_affected.push_back(v);
}
}

View File

@ -2007,7 +2007,7 @@ DropDownList *GetRailTypeDropDownList(bool for_replacement, bool all_option)
if (all_option) {
DropDownListStringItem *item = new DropDownListStringItem(STR_REPLACE_ALL_RAILTYPE, INVALID_RAILTYPE, false);
*list->Append() = item;
list->push_back(item);
}
Dimension d = { 0, 0 };
@ -2038,7 +2038,7 @@ DropDownList *GetRailTypeDropDownList(bool for_replacement, bool all_option)
}
item->SetParam(0, rti->strings.menu_text);
item->SetParam(1, rti->max_speed);
*list->Append() = item;
list->push_back(item);
}
return list;
}

View File

@ -2954,24 +2954,24 @@ bool AfterLoadGame()
cur_skip = prev_tile_skip;
}
uint *this_skip = skip_frames.Append();
*this_skip = prev_tile_skip;
/*C++17: uint &this_skip = */ skip_frames.push_back(prev_tile_skip);
uint &this_skip = skip_frames.back();
/* The following 3 curves now take longer than before */
switch (u->state) {
case 2:
cur_skip++;
if (u->frame <= (roadside ? 9 : 5)) *this_skip = cur_skip;
if (u->frame <= (roadside ? 9 : 5)) this_skip = cur_skip;
break;
case 4:
cur_skip++;
if (u->frame <= (roadside ? 5 : 9)) *this_skip = cur_skip;
if (u->frame <= (roadside ? 5 : 9)) this_skip = cur_skip;
break;
case 5:
cur_skip++;
if (u->frame <= (roadside ? 4 : 2)) *this_skip = cur_skip;
if (u->frame <= (roadside ? 4 : 2)) this_skip = cur_skip;
break;
default:

View File

@ -42,14 +42,14 @@ static void Load_ANIT()
for (int i = 0; i < 256; i++) {
if (anim_list[i] == 0) break;
*_animated_tiles.Append() = anim_list[i];
_animated_tiles.push_back(anim_list[i]);
}
return;
}
uint count = (uint)SlGetFieldLength() / sizeof(*_animated_tiles.Begin());
_animated_tiles.clear();
_animated_tiles.Append(count);
_animated_tiles.resize(_animated_tiles.size() + count);
SlArray(_animated_tiles.Begin(), count, SLE_UINT32);
}

View File

@ -190,7 +190,8 @@ static void Load_EIDS()
_engine_mngr.clear();
while (SlIterateArray() != -1) {
EngineIDMapping *eid = _engine_mngr.Append();
/*C++17: EngineIDMapping *eid = &*/ _engine_mngr.emplace_back();
EngineIDMapping *eid = &_engine_mngr.back();
SlObject(eid, _engine_id_mapping_desc);
}
}

View File

@ -153,10 +153,10 @@ static void Load_GSTR()
LanguageStrings *ls = new LanguageStrings(_game_saveload_string != NULL ? _game_saveload_string : "");
for (uint i = 0; i < _game_saveload_strings; i++) {
SlObject(NULL, _game_language_string);
*ls->lines.Append() = stredup(_game_saveload_string != NULL ? _game_saveload_string : "");
ls->lines.push_back(stredup(_game_saveload_string != NULL ? _game_saveload_string : ""));
}
*_current_data->raw_strings.Append() = ls;
_current_data->raw_strings.push_back(ls);
}
/* If there were no strings in the savegame, set GameStrings to NULL */

View File

@ -48,7 +48,7 @@ void AfterLoadLabelMaps()
RailType r = GetRailTypeByLabel(_railtype_list[i]);
if (r == INVALID_RAILTYPE) r = RAILTYPE_BEGIN;
*railtype_conversion_map.Append() = r;
railtype_conversion_map.push_back(r);
}
for (TileIndex t = 0; t < MapSize(); t++) {
@ -114,7 +114,7 @@ static void Load_RAIL()
while (SlIterateArray() != -1) {
SlObject(&lo, _label_object_desc);
*_railtype_list.Append() = (RailTypeLabel)lo.label;
_railtype_list.push_back((RailTypeLabel)lo.label);
}
}

View File

@ -69,7 +69,7 @@ const SaveLoad *GetLinkGraphJobDesc()
char *&address = reinterpret_cast<char *&>(sl.address);
address -= offset_gamesettings;
address += offset_component;
*(saveloads.Append()) = sl;
saveloads.push_back(sl);
}
desc = GetSettingDescription(++setting);
}
@ -82,7 +82,7 @@ const SaveLoad *GetLinkGraphJobDesc()
int i = 0;
do {
*(saveloads.Append()) = job_desc[i++];
saveloads.push_back(job_desc[i++]);
} while (saveloads[saveloads.size() - 1].cmd != SL_END);
}

View File

@ -651,7 +651,7 @@ static bool LoadOldAnimTileList(LoadgameState *ls, int num)
/* The first zero in the loaded array indicates the end of the list. */
for (int i = 0; i < 256; i++) {
if (anim_list[i] == 0) break;
*_animated_tiles.Append() = anim_list[i];
_animated_tiles.push_back(anim_list[i]);
}
return true;

View File

@ -143,7 +143,7 @@ struct MemoryDumper {
/* Are we at the end of this chunk? */
if (this->buf == this->bufe) {
this->buf = CallocT<byte>(MEMORY_CHUNK_SIZE);
*this->blocks.Append() = this->buf;
this->blocks.push_back(this->buf);
this->bufe = this->buf + MEMORY_CHUNK_SIZE;
}

View File

@ -178,7 +178,8 @@ static void Load_WAYP()
int index;
while ((index = SlIterateArray()) != -1) {
OldWaypoint *wp = _old_waypoints.Append();
/*C++17: OldWaypoint *wp = &*/ _old_waypoints.emplace_back();
OldWaypoint *wp = &_old_waypoints.back();
memset(wp, 0, sizeof(*wp));
wp->index = index;

View File

@ -117,7 +117,7 @@ namespace SQConvert {
sq_getstring(vm, -1, &tmp);
char *tmp_str = stredup(tmp);
sq_poptop(vm);
*ptr->Append() = (void *)tmp_str;
ptr->push_back((void *)tmp_str);
str_validate(tmp_str, tmp_str + strlen(tmp_str));
return tmp_str;
}
@ -137,7 +137,7 @@ namespace SQConvert {
while (SQ_SUCCEEDED(sq_next(vm, -2))) {
SQInteger tmp;
if (SQ_SUCCEEDED(sq_getinteger(vm, -1, &tmp))) {
*data.Append() = (int32)tmp;
data.push_back((int32)tmp);
} else {
sq_pop(vm, 4);
throw sq_throwerror(vm, "a member of an array used as parameter to a function is not numeric");
@ -151,7 +151,7 @@ namespace SQConvert {
arr->size = data.size();
memcpy(arr->array, data.Begin(), sizeof(int32) * data.size());
*ptr->Append() = arr;
ptr->push_back(arr);
return arr;
}

View File

@ -727,7 +727,7 @@ static void IniLoadSettingList(IniFile *ini, const char *grpname, StringList *li
list->Clear();
for (const IniItem *item = group->item; item != NULL; item = item->next) {
if (item->name != NULL) *list->Append() = stredup(item->name);
if (item->name != NULL) list->push_back(stredup(item->name));
}
}
@ -1777,7 +1777,7 @@ void GetGRFPresetList(GRFPresetList *list)
IniGroup *group;
for (group = ini->group; group != NULL; group = group->next) {
if (strncmp(group->name, "preset-", 7) == 0) {
*list->Append() = stredup(group->name + 7);
list->push_back(stredup(group->name + 7));
}
}

View File

@ -129,7 +129,7 @@ static DropDownList *BuildSetDropDownList(int *selected_index, bool allow_select
DropDownList *list = new DropDownList();
for (int i = 0; i < n; i++) {
*list->Append() = new DropDownListCharStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i));
list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i)));
}
return list;
@ -213,13 +213,13 @@ struct GameOptionsWindow : Window {
/* Add non-custom currencies; sorted naturally */
for (uint i = 0; i < CURRENCY_END; items++, i++) {
if (i == CURRENCY_CUSTOM) continue;
*list->Append() = new DropDownListStringItem(*items, i, HasBit(disabled, i));
list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
}
QSortT(list->Begin(), list->size(), DropDownListStringItem::NatSortFunc);
/* Append custom currency at the end */
*list->Append() = new DropDownListItem(-1, false); // separator line
*list->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM));
list->push_back(new DropDownListItem(-1, false)); // separator line
list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM)));
break;
}
@ -237,7 +237,7 @@ struct GameOptionsWindow : Window {
}
for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
*list->Append() = new DropDownListStringItem(*items, i, HasBit(disabled, i));
list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
}
break;
}
@ -251,20 +251,20 @@ struct GameOptionsWindow : Window {
/* Add and sort newgrf townnames generators */
for (int i = 0; i < _nb_grf_names; i++) {
int result = _nb_orig_names + i;
*list->Append() = new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0);
list->push_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
}
QSortT(list->Begin(), list->size(), DropDownListStringItem::NatSortFunc);
int newgrf_size = list->size();
/* Insert newgrf_names at the top of the list */
if (newgrf_size > 0) {
*list->Append() = new DropDownListItem(-1, false); // separator line
list->push_back(new DropDownListItem(-1, false)); // separator line
newgrf_size++;
}
/* Add and sort original townnames generators */
for (int i = 0; i < _nb_orig_names; i++) {
*list->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0);
list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
}
QSortT(list->Begin() + newgrf_size, list->size() - newgrf_size, DropDownListStringItem::NatSortFunc);
break;
@ -275,7 +275,7 @@ struct GameOptionsWindow : Window {
*selected_index = _settings_client.gui.autosave;
const StringID *items = _autosave_dropdown;
for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
*list->Append() = new DropDownListStringItem(*items, i, false);
list->push_back(new DropDownListStringItem(*items, i, false));
}
break;
}
@ -284,7 +284,7 @@ struct GameOptionsWindow : Window {
list = new DropDownList();
for (uint i = 0; i < _languages.size(); i++) {
if (&_languages[i] == _current_language) *selected_index = i;
*list->Append() = new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false);
list->push_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
}
QSortT(list->Begin(), list->size(), DropDownListStringItem::NatSortFunc);
break;
@ -296,7 +296,7 @@ struct GameOptionsWindow : Window {
list = new DropDownList();
*selected_index = GetCurRes();
for (int i = 0; i < _num_resolutions; i++) {
*list->Append() = new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false);
list->push_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
}
break;
@ -305,7 +305,7 @@ struct GameOptionsWindow : Window {
*selected_index = ZOOM_LVL_OUT_4X - _gui_zoom;
const StringID *items = _gui_zoom_dropdown;
for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
*list->Append() = new DropDownListStringItem(*items, i, _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i);
list->push_back(new DropDownListStringItem(*items, i, _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i));
}
break;
}
@ -315,7 +315,7 @@ struct GameOptionsWindow : Window {
*selected_index = ZOOM_LVL_OUT_4X - _font_zoom;
const StringID *items = _font_zoom_dropdown;
for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
*list->Append() = new DropDownListStringItem(*items, i, false);
list->push_back(new DropDownListStringItem(*items, i, false));
}
break;
}
@ -1964,16 +1964,16 @@ struct GameSettingsWindow : Window {
* we don't want to allow comparing with new game's settings. */
bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;
*list->Append() = new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled);
list->push_back(new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled));
}
break;
case WID_GS_TYPE_DROPDOWN:
list = new DropDownList();
*list->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false);
*list->Append() = new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false);
*list->Append() = new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false);
*list->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false);
list->push_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false));
list->push_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false));
list->push_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false));
list->push_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false));
break;
}
return list;
@ -2130,7 +2130,7 @@ struct GameSettingsWindow : Window {
DropDownList *list = new DropDownList();
for (int i = sdb->min; i <= (int)sdb->max; i++) {
*list->Append() = new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false);
list->push_back(new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false));
}
ShowDropDownListAt(this, list, value, -1, wi_rect, COLOUR_ORANGE, true);

View File

@ -121,9 +121,10 @@ public:
text += stored_size;
}
while (length > 0) {
OutputBuffer *block = this->output_buffer.Append();
block->Clear(); // Initialize the new block.
int stored_size = block->Add(text, length);
/*C++17: OutputBuffer &block =*/ this->output_buffer.emplace_back();
OutputBuffer &block = this->output_buffer.back();
block.Clear(); // Initialize the new block.
int stored_size = block.Add(text, length);
length -= stored_size;
text += stored_size;
}

View File

@ -63,7 +63,7 @@ struct SignList {
this->signs.clear();
const Sign *si;
FOR_ALL_SIGNS(si) *this->signs.Append() = si;
FOR_ALL_SIGNS(si) this->signs.push_back(si);
this->signs.SetFilterState(true);
this->FilterSignList();

View File

@ -942,7 +942,7 @@ static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag fl
if (HasBit(GetRailReservationTrackBits(tile_cur), track)) {
Train *v = GetTrainForReservation(tile_cur, track);
if (v != NULL) {
*affected_vehicles.Append() = v;
affected_vehicles.push_back(v);
}
}
CommandCost ret = DoCommand(tile_cur, 0, track, flags, CMD_REMOVE_SINGLE_RAIL);
@ -1386,7 +1386,7 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32
/* Check for trains having a reservation for this tile. */
Train *v = GetTrainForReservation(tile, AxisToTrack(GetRailStationAxis(tile)));
if (v != NULL) {
*affected_vehicles.Append() = v;
affected_vehicles.push_back(v);
FreeTrainReservation(v);
}
}
@ -3538,7 +3538,7 @@ void DeleteStaleLinks(Station *from)
}
}
if (!found_to || !found_from) continue;
*(vehicles.Append()) = l->GetFirstSharedVehicle();
vehicles.push_back(l->GetFirstSharedVehicle());
}
auto iter = vehicles.begin();

View File

@ -189,14 +189,14 @@ protected:
if (st->goods[j].HasRating()) {
num_waiting_cargo++; // count number of waiting cargo
if (HasBit(this->cargo_filter, j)) {
*this->stations.Append() = st;
this->stations.push_back(st);
break;
}
}
}
/* stations without waiting cargo */
if (num_waiting_cargo == 0 && this->include_empty) {
*this->stations.Append() = st;
this->stations.push_back(st);
}
}
}
@ -2135,7 +2135,7 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
for (uint i = 0; i < _deleted_stations_nearby.size(); i++) {
auto ts = _deleted_stations_nearby.begin() + i;
if (ts->tile == tile) {
*_stations_nearby_list.Append() = _deleted_stations_nearby[i].station;
_stations_nearby_list.push_back(_deleted_stations_nearby[i].station);
_deleted_stations_nearby.erase(ts);
i--;
}
@ -2153,7 +2153,7 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
if (st->owner != _local_company || std::find(_stations_nearby_list.begin(), _stations_nearby_list.end(), sid) != _stations_nearby_list.end()) return false;
if (st->rect.BeforeAddRect(ctx->tile, ctx->w, ctx->h, StationRect::ADD_TEST).Succeeded()) {
*_stations_nearby_list.Append() = sid;
_stations_nearby_list.push_back(sid);
}
return false; // We want to include *all* nearby stations
@ -2187,9 +2187,7 @@ static const T *FindStationsNearby(TileArea ta, bool distant_join)
if (T::IsExpected(st) && !st->IsInUse() && st->owner == _local_company) {
/* Include only within station spread (yes, it is strictly less than) */
if (max(DistanceMax(ta.tile, st->xy), DistanceMax(TILE_ADDXY(ta.tile, ta.w - 1, ta.h - 1), st->xy)) < _settings_game.station.station_spread) {
TileAndStation *ts = _deleted_stations_nearby.Append();
ts->tile = st->xy;
ts->station = st->index;
_deleted_stations_nearby.push_back({st->xy, st->index});
/* Add the station when it's within where we're going to build */
if (IsInsideBS(TileX(st->xy), TileX(ctx.tile), ctx.w) &&

View File

@ -57,7 +57,7 @@ protected:
const StoryPage *p;
FOR_ALL_STORY_PAGES(p) {
if (this->IsPageAvailable(p)) {
*this->story_pages.Append() = p;
this->story_pages.push_back(p);
}
}
@ -85,7 +85,7 @@ protected:
const StoryPageElement *pe;
FOR_ALL_STORY_PAGE_ELEMENTS(pe) {
if (pe->page == p->index) {
*this->story_page_elements.Append() = pe;
this->story_page_elements.push_back(pe);
}
}
}
@ -248,7 +248,7 @@ protected:
item = str_item;
}
*list->Append() = item;
list->push_back(item);
page_num++;
}

View File

@ -242,7 +242,7 @@ struct Buffer : SmallVector<byte, 256> {
*/
void AppendByte(byte value)
{
*this->Append() = value;
this->push_back(value);
}
/**
@ -252,19 +252,19 @@ struct Buffer : SmallVector<byte, 256> {
void AppendUtf8(uint32 value)
{
if (value < 0x80) {
*this->Append() = value;
this->push_back(value);
} else if (value < 0x800) {
*this->Append() = 0xC0 + GB(value, 6, 5);
*this->Append() = 0x80 + GB(value, 0, 6);
this->push_back(0xC0 + GB(value, 6, 5));
this->push_back(0x80 + GB(value, 0, 6));
} else if (value < 0x10000) {
*this->Append() = 0xE0 + GB(value, 12, 4);
*this->Append() = 0x80 + GB(value, 6, 6);
*this->Append() = 0x80 + GB(value, 0, 6);
this->push_back(0xE0 + GB(value, 12, 4));
this->push_back(0x80 + GB(value, 6, 6));
this->push_back(0x80 + GB(value, 0, 6));
} else if (value < 0x110000) {
*this->Append() = 0xF0 + GB(value, 18, 3);
*this->Append() = 0x80 + GB(value, 12, 6);
*this->Append() = 0x80 + GB(value, 6, 6);
*this->Append() = 0x80 + GB(value, 0, 6);
this->push_back(0xF0 + GB(value, 18, 3));
this->push_back(0x80 + GB(value, 12, 6));
this->push_back(0x80 + GB(value, 6, 6));
this->push_back(0x80 + GB(value, 0, 6));
} else {
strgen_warning("Invalid unicode value U+0x%X", value);
}

View File

@ -634,8 +634,8 @@ public:
this->char_itr = icu::BreakIterator::createCharacterInstance(icu::Locale(_current_language != NULL ? _current_language->isocode : "en"), status);
this->word_itr = icu::BreakIterator::createWordInstance(icu::Locale(_current_language != NULL ? _current_language->isocode : "en"), status);
*this->utf16_str.Append() = '\0';
*this->utf16_to_utf8.Append() = 0;
this->utf16_str.push_back('\0');
this->utf16_to_utf8.push_back(0);
}
virtual ~IcuStringIterator()
@ -660,17 +660,17 @@ public:
WChar c = Utf8Consume(&s);
if (c < 0x10000) {
*this->utf16_str.Append() = (UChar)c;
this->utf16_str.push_back((UChar)c);
} else {
/* Make a surrogate pair. */
*this->utf16_str.Append() = (UChar)(0xD800 + ((c - 0x10000) >> 10));
*this->utf16_str.Append() = (UChar)(0xDC00 + ((c - 0x10000) & 0x3FF));
*this->utf16_to_utf8.Append() = idx;
this->utf16_str.push_back((UChar)(0xD800 + ((c - 0x10000) >> 10)));
this->utf16_str.push_back((UChar)(0xDC00 + ((c - 0x10000) & 0x3FF)));
this->utf16_to_utf8.push_back(idx);
}
*this->utf16_to_utf8.Append() = idx;
this->utf16_to_utf8.push_back(idx);
}
*this->utf16_str.Append() = '\0';
*this->utf16_to_utf8.Append() = s - string_base;
this->utf16_str.push_back('\0');
this->utf16_to_utf8.push_back(s - string_base);
UText text = UTEXT_INITIALIZER;
UErrorCode status = U_ZERO_ERROR;

View File

@ -76,9 +76,8 @@ void StringFilter::SetFilterTerm(const char *str)
/* Add to word */
if (word == NULL) {
word = this->word_index.Append();
word->start = dest;
word->match = false;
/*C++17: word = &*/ this->word_index.push_back({dest, false});
word = &this->word_index.back();
}
memcpy(dest, pos, len);

View File

@ -1932,7 +1932,7 @@ static void GetLanguageList(const char *path)
} else if (GetLanguage(lmd.newgrflangid) != NULL) {
DEBUG(misc, 3, "%s's language ID is already known", lmd.file);
} else {
*_languages.Append() = lmd;
_languages.push_back(lmd);
}
}
closedir(dir);

View File

@ -48,20 +48,20 @@ TextEffectID AddTextEffect(StringID msg, int center, int y, uint8 duration, Text
for (i = 0; i < _text_effects.size(); i++) {
if (_text_effects[i].string_id == INVALID_STRING_ID) break;
}
if (i == _text_effects.size()) _text_effects.Append();
if (i == _text_effects.size()) _text_effects.emplace_back();
TextEffect *te = _text_effects.data() + i;
TextEffect &te = _text_effects[i];
/* Start defining this object */
te->string_id = msg;
te->duration = duration;
te->params_1 = GetDParam(0);
te->params_2 = GetDParam(1);
te->mode = mode;
te.string_id = msg;
te.duration = duration;
te.params_1 = GetDParam(0);
te.params_2 = GetDParam(1);
te.mode = mode;
/* Make sure we only dirty the new area */
te->width_normal = 0;
te->UpdatePosition(center, y, msg);
te.width_normal = 0;
te.UpdatePosition(center, y, msg);
return i;
}

View File

@ -365,11 +365,11 @@ static void Xunzip(byte **bufp, size_t *sizep)
str_validate(p, this->text + filesize, SVS_REPLACE_WITH_QUESTION_MARK | SVS_ALLOW_NEWLINE);
/* Split the string on newlines. */
*this->lines.Append() = p;
this->lines.push_back(p);
for (; *p != '\0'; p++) {
if (*p == '\n') {
*p = '\0';
*this->lines.Append() = p + 1;
this->lines.push_back(p + 1);
}
}

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@ -285,10 +285,10 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1,
if (timetable_all) {
for (Vehicle *w = v->orders.list->GetFirstSharedVehicle(); w != NULL; w = w->NextShared()) {
*vehs.Append() = w;
vehs.push_back(w);
}
} else {
*vehs.Append() = v;
vehs.push_back(v);
}
int total_duration = v->orders.list->GetTimetableTotalDuration();

View File

@ -198,7 +198,7 @@ static void PopupMainToolbMenu(Window *w, int widget, StringID string, int count
{
DropDownList *list = new DropDownList();
for (int i = 0; i < count; i++) {
*list->Append() = new DropDownListStringItem(string + i, i, false);
list->push_back(new DropDownListStringItem(string + i, i, false));
}
PopupMainToolbMenu(w, widget, list, 0);
}
@ -224,27 +224,27 @@ static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
if (!_networking) break;
/* Add the client list button for the companies menu */
*list->Append() = new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false);
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
if (_local_company == COMPANY_SPECTATOR) {
*list->Append() = new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached());
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
} else {
*list->Append() = new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached());
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
}
break;
case WID_TN_STORY:
*list->Append() = new DropDownListStringItem(STR_STORY_BOOK_SPECTATOR, CTMN_SPECTATOR, false);
list->push_back(new DropDownListStringItem(STR_STORY_BOOK_SPECTATOR, CTMN_SPECTATOR, false));
break;
case WID_TN_GOAL:
*list->Append() = new DropDownListStringItem(STR_GOALS_SPECTATOR, CTMN_SPECTATOR, false);
list->push_back(new DropDownListStringItem(STR_GOALS_SPECTATOR, CTMN_SPECTATOR, false));
break;
}
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (!Company::IsValidID(c)) continue;
*list->Append() = new DropDownListCompanyItem(c, false, HasBit(grey, c));
list->push_back(new DropDownListCompanyItem(c, false, HasBit(grey, c)));
}
PopupMainToolbMenu(w, widget, list, _local_company == COMPANY_SPECTATOR ? (widget == WID_TN_COMPANIES ? CTMN_CLIENT_LIST : CTMN_SPECTATOR) : (int)_local_company);
@ -318,24 +318,24 @@ enum OptionMenuEntries {
static CallBackFunction ToolbarOptionsClick(Window *w)
{
DropDownList *list = new DropDownList();
*list->Append() = new DropDownListStringItem(STR_SETTINGS_MENU_GAME_OPTIONS, OME_GAMEOPTIONS, false);
*list->Append() = new DropDownListStringItem(STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE, OME_SETTINGS, false);
list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_GAME_OPTIONS, OME_GAMEOPTIONS, false));
list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE, OME_SETTINGS, false));
/* Changes to the per-AI settings don't get send from the server to the clients. Clients get
* the settings once they join but never update it. As such don't show the window at all
* to network clients. */
if (!_networking || _network_server) *list->Append() = new DropDownListStringItem(STR_SETTINGS_MENU_SCRIPT_SETTINGS, OME_SCRIPT_SETTINGS, false);
*list->Append() = new DropDownListStringItem(STR_SETTINGS_MENU_NEWGRF_SETTINGS, OME_NEWGRFSETTINGS, false);
*list->Append() = new DropDownListStringItem(STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS, OME_TRANSPARENCIES, false);
*list->Append() = new DropDownListItem(-1, false);
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED, OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES));
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED, OME_SHOW_STATIONNAMES, false, HasBit(_display_opt, DO_SHOW_STATION_NAMES));
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED, OME_SHOW_WAYPOINTNAMES, false, HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES));
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_SIGNS_DISPLAYED, OME_SHOW_SIGNS, false, HasBit(_display_opt, DO_SHOW_SIGNS));
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS, OME_SHOW_COMPETITOR_SIGNS, false, HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS));
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_ANIMATION, OME_FULL_ANIMATION, false, HasBit(_display_opt, DO_FULL_ANIMATION));
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_DETAIL, OME_FULL_DETAILS, false, HasBit(_display_opt, DO_FULL_DETAIL));
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES));
*list->Append() = new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS));
if (!_networking || _network_server) list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_SCRIPT_SETTINGS, OME_SCRIPT_SETTINGS, false));
list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_NEWGRF_SETTINGS, OME_NEWGRFSETTINGS, false));
list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS, OME_TRANSPARENCIES, false));
list->push_back(new DropDownListItem(-1, false));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED, OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED, OME_SHOW_STATIONNAMES, false, HasBit(_display_opt, DO_SHOW_STATION_NAMES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED, OME_SHOW_WAYPOINTNAMES, false, HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SIGNS_DISPLAYED, OME_SHOW_SIGNS, false, HasBit(_display_opt, DO_SHOW_SIGNS)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS, OME_SHOW_COMPETITOR_SIGNS, false, HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_ANIMATION, OME_FULL_ANIMATION, false, HasBit(_display_opt, DO_FULL_ANIMATION)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_DETAIL, OME_FULL_DETAILS, false, HasBit(_display_opt, DO_FULL_DETAIL)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS)));
ShowDropDownList(w, list, 0, WID_TN_SETTINGS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
@ -464,10 +464,10 @@ enum MapMenuEntries {
static CallBackFunction ToolbarMapClick(Window *w)
{
DropDownList *list = new DropDownList();
*list->Append() = new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false);
*list->Append() = new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false);
*list->Append() = new DropDownListStringItem(STR_MAP_MENU_LINGRAPH_LEGEND, MME_SHOW_LINKGRAPH, false);
*list->Append() = new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false);
list->push_back(new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_LINGRAPH_LEGEND, MME_SHOW_LINKGRAPH, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false));
PopupMainToolbMenu(w, WID_TN_SMALL_MAP, list, 0);
return CBF_NONE;
}
@ -475,11 +475,11 @@ static CallBackFunction ToolbarMapClick(Window *w)
static CallBackFunction ToolbarScenMapTownDir(Window *w)
{
DropDownList *list = new DropDownList();
*list->Append() = new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false);
*list->Append() = new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false);
*list->Append() = new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false);
*list->Append() = new DropDownListStringItem(STR_TOWN_MENU_TOWN_DIRECTORY, MME_SHOW_TOWNDIRECTORY, false);
*list->Append() = new DropDownListStringItem(STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, MME_SHOW_INDUSTRYDIRECTORY, false);
list->push_back(new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false));
list->push_back(new DropDownListStringItem(STR_TOWN_MENU_TOWN_DIRECTORY, MME_SHOW_TOWNDIRECTORY, false));
list->push_back(new DropDownListStringItem(STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, MME_SHOW_INDUSTRYDIRECTORY, false));
PopupMainToolbMenu(w, WID_TE_SMALL_MAP, list, 0);
return CBF_NONE;
}
@ -897,7 +897,7 @@ static CallBackFunction ToolbarBuildRoadClick(Window *w)
DropDownList *list = new DropDownList();
/* Road is always visible and available. */
*list->Append() = new DropDownListIconItem(SPR_IMG_ROAD_X_DIR, PAL_NONE, STR_ROAD_MENU_ROAD_CONSTRUCTION, ROADTYPE_ROAD, false);
list->push_back(new DropDownListIconItem(SPR_IMG_ROAD_X_DIR, PAL_NONE, STR_ROAD_MENU_ROAD_CONSTRUCTION, ROADTYPE_ROAD, false));
/* Tram is only visible when there will be a tram, and available when that has been introduced. */
Engine *e;
@ -905,7 +905,7 @@ static CallBackFunction ToolbarBuildRoadClick(Window *w)
if (!HasBit(e->info.climates, _settings_game.game_creation.landscape)) continue;
if (!HasBit(e->info.misc_flags, EF_ROAD_TRAM)) continue;
*list->Append() = new DropDownListIconItem(SPR_IMG_TRAMWAY_X_DIR, PAL_NONE, STR_ROAD_MENU_TRAM_CONSTRUCTION, ROADTYPE_TRAM, !HasBit(c->avail_roadtypes, ROADTYPE_TRAM));
list->push_back(new DropDownListIconItem(SPR_IMG_TRAMWAY_X_DIR, PAL_NONE, STR_ROAD_MENU_TRAM_CONSTRUCTION, ROADTYPE_TRAM, !HasBit(c->avail_roadtypes, ROADTYPE_TRAM)));
break;
}
ShowDropDownList(w, list, _last_built_roadtype, WID_TN_ROADS, 140, true, true);

View File

@ -654,7 +654,7 @@ private:
const Town *t;
FOR_ALL_TOWNS(t) {
*this->towns.Append() = t;
this->towns.push_back(t);
}
this->towns.shrink_to_fit();

View File

@ -823,7 +823,7 @@ typedef SmallVector<Train *, 16> TrainList;
*/
static void MakeTrainBackup(TrainList &list, Train *t)
{
for (; t != NULL; t = t->Next()) *list.Append() = t;
for (; t != NULL; t = t->Next()) list.push_back(t);
}
/**

View File

@ -280,7 +280,8 @@ static void GetCargoSummaryOfArticulatedVehicle(const Train *v, CargoSummary *su
CargoSummaryItem *item = &*std::find(summary->begin(), summary->end(), new_item);
if (item == summary->End()) {
item = summary->Append();
/*C++17: item = &*/ summary->emplace_back();
item = &summary->back();
item->cargo = new_item.cargo;
item->subtype = new_item.subtype;
item->capacity = 0;

View File

@ -681,9 +681,8 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
* Do this for all tiles (like trees), not only objects. */
ClearedObjectArea *coa = FindClearedObject(end_tile);
if (coa == NULL) {
coa = _cleared_object_areas.Append();
coa->first_tile = end_tile;
coa->area = TileArea(end_tile, 1, 1);
/*C++17: coa = &*/ _cleared_object_areas.push_back({end_tile, TileArea(end_tile, 1, 1)});
coa = &_cleared_object_areas.back();
}
/* Hide the tile from the terraforming command */

View File

@ -2283,9 +2283,7 @@ void Vehicle::GetConsistFreeCapacities(SmallMap<CargoID, uint> &capacities) cons
if (v->cargo_cap == 0) continue;
SmallPair<CargoID, uint> *pair = capacities.Find(v->cargo_type);
if (pair == capacities.End()) {
pair = capacities.Append();
pair->first = v->cargo_type;
pair->second = v->cargo_cap - v->cargo.StoredCount();
capacities.push_back({v->cargo_type, v->cargo_cap - v->cargo.StoredCount()});
} else {
pair->second += v->cargo_cap - v->cargo.StoredCount();
}

View File

@ -417,11 +417,7 @@ static CommandCost RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles,
* - We have to call the refit cost callback with the pre-refit configuration of the chain because we want refit and
* autorefit to behave the same, and we need its result for auto_refit_allowed.
*/
RefitResult *result = refit_result.Append();
result->v = v;
result->capacity = amount;
result->mail_capacity = mail_capacity;
result->subtype = actual_subtype;
refit_result.push_back({v, amount, mail_capacity, actual_subtype});
}
if (flags & DC_EXEC) {

View File

@ -168,13 +168,13 @@ DropDownList *BaseVehicleListWindow::BuildActionDropdownList(bool show_autorepla
{
DropDownList *list = new DropDownList();
if (show_autoreplace) *list->Append() = new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, ADI_REPLACE, false);
*list->Append() = new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE, false);
*list->Append() = new DropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT, false);
if (show_autoreplace) list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, ADI_REPLACE, false));
list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE, false));
list->push_back(new DropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT, false));
if (show_group) {
*list->Append() = new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED, false);
*list->Append() = new DropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, ADI_REMOVE_ALL, false);
list->push_back(new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED, false));
list->push_back(new DropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, ADI_REMOVE_ALL, false));
}
return list;
@ -438,10 +438,7 @@ struct RefitWindow : public Window {
bool first_vehicle = this->list[current_index].size() == 0;
if (first_vehicle) {
/* Keeping the current subtype is always an option. It also serves as the option in case of no subtypes */
RefitOption *option = this->list[current_index].Append();
option->cargo = cid;
option->subtype = 0xFF;
option->string = STR_EMPTY;
this->list[current_index].push_back({cid, 0xFF, STR_EMPTY});
}
/* Check the vehicle's callback mask for cargo suffixes.

View File

@ -85,7 +85,7 @@ void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine
if (t->IsArticulatedPart() || t->IsRearDualheaded()) continue;
if (t->track != TRACK_BIT_DEPOT) continue;
if (wagons != NULL && t->First()->IsFreeWagon()) {
if (individual_wagons || t->IsFreeWagon()) *wagons->Append() = t;
if (individual_wagons || t->IsFreeWagon()) wagons->push_back(t);
continue;
}
break;
@ -98,7 +98,7 @@ void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine
if (!v->IsPrimaryVehicle()) continue;
*engines->Append() = v;
engines->push_back(v);
}
/* Ensure the lists are not wasting too much space. If the lists are fresh
@ -128,7 +128,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
FOR_VEHICLE_ORDERS(v, order) {
if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT) || order->IsType(OT_IMPLICIT))
&& order->GetDestination() == vli.index) {
*list->Append() = v;
list->push_back(v);
break;
}
}
@ -142,7 +142,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
if (v == NULL || v->type != vli.vtype || !v->IsPrimaryVehicle()) return false;
for (; v != NULL; v = v->NextShared()) {
*list->Append() = v;
list->push_back(v);
}
break;
@ -151,7 +151,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
FOR_ALL_VEHICLES(v) {
if (v->type == vli.vtype && v->IsPrimaryVehicle() &&
v->owner == vli.company && GroupIsInGroup(v->group_id, vli.index)) {
*list->Append() = v;
list->push_back(v);
}
}
break;
@ -161,7 +161,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
case VL_STANDARD:
FOR_ALL_VEHICLES(v) {
if (v->type == vli.vtype && v->owner == vli.company && v->IsPrimaryVehicle()) {
*list->Append() = v;
list->push_back(v);
}
}
break;
@ -173,7 +173,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_GOTO_DEPOT) && !(order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) && order->GetDestination() == vli.index) {
*list->Append() = v;
list->push_back(v);
break;
}
}

View File

@ -499,13 +499,14 @@ static void AddTileSpriteToDraw(SpriteID image, PaletteID pal, int32 x, int32 y,
{
assert((image & SPRITE_MASK) < MAX_SPRITES);
TileSpriteToDraw *ts = _vd.tile_sprites_to_draw.Append();
ts->image = image;
ts->pal = pal;
ts->sub = sub;
/*C++17: TileSpriteToDraw &ts = */ _vd.tile_sprites_to_draw.emplace_back();
TileSpriteToDraw &ts = _vd.tile_sprites_to_draw.back();
ts.image = image;
ts.pal = pal;
ts.sub = sub;
Point pt = RemapCoords(x, y, z);
ts->x = pt.x + extra_offs_x;
ts->y = pt.y + extra_offs_y;
ts.x = pt.x + extra_offs_x;
ts.y = pt.y + extra_offs_y;
}
/**
@ -708,29 +709,30 @@ void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w,
return;
}
ParentSpriteToDraw *ps = _vd.parent_sprites_to_draw.Append();
ps->x = tmp_x;
ps->y = tmp_y;
/*C++17: ParentSpriteToDraw &ps = */ _vd.parent_sprites_to_draw.emplace_back();
ParentSpriteToDraw &ps = _vd.parent_sprites_to_draw.back();
ps.x = tmp_x;
ps.y = tmp_y;
ps->left = tmp_left;
ps->top = tmp_top;
ps.left = tmp_left;
ps.top = tmp_top;
ps->image = image;
ps->pal = pal;
ps->sub = sub;
ps->xmin = x + bb_offset_x;
ps->xmax = x + max(bb_offset_x, w) - 1;
ps.image = image;
ps.pal = pal;
ps.sub = sub;
ps.xmin = x + bb_offset_x;
ps.xmax = x + max(bb_offset_x, w) - 1;
ps->ymin = y + bb_offset_y;
ps->ymax = y + max(bb_offset_y, h) - 1;
ps.ymin = y + bb_offset_y;
ps.ymax = y + max(bb_offset_y, h) - 1;
ps->zmin = z + bb_offset_z;
ps->zmax = z + max(bb_offset_z, dz) - 1;
ps.zmin = z + bb_offset_z;
ps.zmax = z + max(bb_offset_z, dz) - 1;
ps->comparison_done = false;
ps->first_child = -1;
ps.comparison_done = false;
ps.first_child = -1;
_vd.last_child = &ps->first_child;
_vd.last_child = &ps.first_child;
if (_vd.combine_sprites == SPRITE_COMBINE_PENDING) _vd.combine_sprites = SPRITE_COMBINE_ACTIVE;
}
@ -826,33 +828,35 @@ void AddChildSpriteScreen(SpriteID image, PaletteID pal, int x, int y, bool tran
*_vd.last_child = _vd.child_screen_sprites_to_draw.size();
ChildScreenSpriteToDraw *cs = _vd.child_screen_sprites_to_draw.Append();
cs->image = image;
cs->pal = pal;
cs->sub = sub;
cs->x = scale ? x * ZOOM_LVL_BASE : x;
cs->y = scale ? y * ZOOM_LVL_BASE : y;
cs->next = -1;
/*C++17: ChildScreenSpriteToDraw &cs = */ _vd.child_screen_sprites_to_draw.emplace_back();
ChildScreenSpriteToDraw &cs = _vd.child_screen_sprites_to_draw.back();
cs.image = image;
cs.pal = pal;
cs.sub = sub;
cs.x = scale ? x * ZOOM_LVL_BASE : x;
cs.y = scale ? y * ZOOM_LVL_BASE : y;
cs.next = -1;
/* Append the sprite to the active ChildSprite list.
* If the active ParentSprite is a foundation, update last_foundation_child as well.
* Note: ChildSprites of foundations are NOT sequential in the vector, as selection sprites are added at last. */
if (_vd.last_foundation_child[0] == _vd.last_child) _vd.last_foundation_child[0] = &cs->next;
if (_vd.last_foundation_child[1] == _vd.last_child) _vd.last_foundation_child[1] = &cs->next;
_vd.last_child = &cs->next;
if (_vd.last_foundation_child[0] == _vd.last_child) _vd.last_foundation_child[0] = &cs.next;
if (_vd.last_foundation_child[1] == _vd.last_child) _vd.last_foundation_child[1] = &cs.next;
_vd.last_child = &cs.next;
}
static void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, Colours colour, uint16 width)
{
assert(width != 0);
StringSpriteToDraw *ss = _vd.string_sprites_to_draw.Append();
ss->string = string;
ss->x = x;
ss->y = y;
ss->params[0] = params_1;
ss->params[1] = params_2;
ss->width = width;
ss->colour = colour;
/*C++17: StringSpriteToDraw &ss = */ _vd.string_sprites_to_draw.emplace_back();
StringSpriteToDraw &ss = _vd.string_sprites_to_draw.back();
ss.string = string;
ss.x = x;
ss.y = y;
ss.params[0] = params_1;
ss.params[1] = params_2;
ss.width = width;
ss.colour = colour;
}
@ -1588,7 +1592,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
ParentSpriteToDraw *psd_end = _vd.parent_sprites_to_draw.End();
for (ParentSpriteToDraw *it = _vd.parent_sprites_to_draw.Begin(); it != psd_end; it++) {
*_vd.parent_sprites_to_sort.Append() = it;
_vd.parent_sprites_to_sort.push_back(it);
}
_vp_sprite_sorter(&_vd.parent_sprites_to_sort);

View File

@ -509,7 +509,7 @@ void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int butt
for (uint i = 0; strings[i] != INVALID_STRING_ID; i++) {
if (!HasBit(hidden_mask, i)) {
*list->Append() = new DropDownListStringItem(strings[i], i, HasBit(disabled_mask, i));
list->push_back(new DropDownListStringItem(strings[i], i, HasBit(disabled_mask, i)));
}
}

View File

@ -109,7 +109,7 @@ WindowDesc::WindowDesc(WindowPosition def_pos, const char *ini_key, int16 def_wi
default_height_trad(def_height_trad)
{
if (_window_descs == NULL) _window_descs = new SmallVector<WindowDesc*, 16>();
*_window_descs->Append() = this;
_window_descs->push_back(this);
}
WindowDesc::~WindowDesc()
@ -3242,7 +3242,7 @@ void Window::InvalidateData(int data, bool gui_scope)
this->SetDirty();
if (!gui_scope) {
/* Schedule GUI-scope invalidation for next redraw. */
*this->scheduled_invalidation_data.Append() = data;
this->scheduled_invalidation_data.push_back(data);
}
this->OnInvalidateData(data, gui_scope);
}