(svn r962) Fixed a problem with the new order system due to missing '{}' (another place)

This commit is contained in:
Celestar 2004-12-06 00:03:26 +00:00
parent 293d5bffa8
commit a3a2f0617c
1 changed files with 5 additions and 3 deletions

View File

@ -172,20 +172,22 @@ static Order GetOrderCmdFromTile(Vehicle *v, uint tile)
switch(GET_TILETYPE(tile)) {
case MP_RAILWAY:
if (v->type == VEH_Train && _map_owner[tile] == _local_player) {
if ((_map5[tile]&0xFC)==0xC0)
if ((_map5[tile]&0xFC)==0xC0) {
order.type = OT_GOTO_DEPOT;
order.flags = OF_UNLOAD;
order.station = GetDepotByTile(tile);
return order;
}
}
break;
case MP_STREET:
if ((_map5[tile] & 0xF0) == 0x20 && v->type == VEH_Road && _map_owner[tile] == _local_player)
if ((_map5[tile] & 0xF0) == 0x20 && v->type == VEH_Road && _map_owner[tile] == _local_player) {
order.type = OT_GOTO_DEPOT;
order.flags = OF_UNLOAD;
order.station = GetDepotByTile(tile);
return order;
}
break;
case MP_STATION:
@ -195,7 +197,7 @@ static Order GetOrderCmdFromTile(Vehicle *v, uint tile)
order.flags = OF_UNLOAD | OF_NON_STOP;
order.station = _map2[tile];
return order;
}
}
break;
case MP_WATER: