(svn r17417) [0.7] -Backport from trunk:

- Fix: Incomplete check on validity of industry type when building industries (r17413)
- Fix: [Squirrel] Guard against Squirrel stack overflows (r17403)
- Fix: [NoAI] During every save a few slots on the Squirrel stack were leaked (r17402)
- Fix: [NoAI] Several AITile::* functions did not check whether their parameters were valid (r17378)
This commit is contained in:
rubidium 2009-09-04 20:40:15 +00:00
parent 0a4299bdfd
commit a442343076
5 changed files with 33 additions and 5 deletions

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@ -88,7 +88,7 @@ public:
}
SQUnsignedInteger capacity() { return _allocated; }
inline T &back() const { return _vals[_size - 1]; }
inline T& operator[](SQUnsignedInteger pos) const{ return _vals[pos]; }
inline T& operator[](SQUnsignedInteger pos) const{ assert(pos < _allocated); return _vals[pos]; }
T* _vals;
private:
void _realloc(SQUnsignedInteger newsize)

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@ -1503,7 +1503,19 @@ void SQVM::Pop(SQInteger n) {
}
}
void SQVM::Push(const SQObjectPtr &o) { _stack[_top++] = o; }
void SQVM::Push(const SQObjectPtr &o) {
/* Normally the stack shouldn't get this full, sometimes it might. As of now
* all cases have been bugs in "our" (OpenTTD) code. Trigger an assert for
* all debug builds and for the release builds just increase the stack size.
* This way getting a false positive isn't that bad (releases work fine) and
* if there is something fishy it can be caught in RCs/nightlies. */
#ifdef NDEBUG
if (_top >= (int)_stack.capacity()) _stack.resize(2 * _stack.capacity());
#else
assert(_top < (int)_stack.capacity());
#endif
_stack[_top++] = o;
}
SQObjectPtr &SQVM::Top() { return _stack[_top-1]; }
SQObjectPtr &SQVM::PopGet() { return _stack[--_top]; }
SQObjectPtr &SQVM::GetUp(SQInteger n) { return _stack[_top+n]; }

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@ -87,31 +87,43 @@
/* static */ bool AITile::HasTreeOnTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return ::IsTileType(tile, MP_TREES);
}
/* static */ bool AITile::IsFarmTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return (::IsTileType(tile, MP_CLEAR) && ::IsClearGround(tile, CLEAR_FIELDS));
}
/* static */ bool AITile::IsRockTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return (::IsTileType(tile, MP_CLEAR) && ::IsClearGround(tile, CLEAR_ROCKS));
}
/* static */ bool AITile::IsRoughTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return (::IsTileType(tile, MP_CLEAR) && ::IsClearGround(tile, CLEAR_ROUGH));
}
/* static */ bool AITile::IsSnowTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return (::IsTileType(tile, MP_CLEAR) && ::IsClearGround(tile, CLEAR_SNOW));
}
/* static */ bool AITile::IsDesertTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return (::IsTileType(tile, MP_CLEAR) && ::IsClearGround(tile, CLEAR_DESERT));
}

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@ -1642,7 +1642,10 @@ static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCo
*/
CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
const IndustrySpec *indspec = GetIndustrySpec(GB(p1, 0, 16));
IndustryType it = GB(p1, 0, 16);
if (it >= NUM_INDUSTRYTYPES) return CMD_ERROR;
const IndustrySpec *indspec = GetIndustrySpec(it);
const Industry *ind = NULL;
/* Check if the to-be built/founded industry is available for this climate. */
@ -1681,7 +1684,8 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
} else {
int count = indspec->num_table;
const IndustryTileTable * const *itt = indspec->table;
int num = Clamp(GB(p1, 16, 16), 0, count - 1);
int num = GB(p1, 16, 16);
if (num >= count) return CMD_ERROR;
_error_message = STR_0239_SITE_UNSUITABLE;
do {

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@ -222,7 +222,7 @@ bool Squirrel::CallMethod(HSQOBJECT instance, const char *method_name, HSQOBJECT
if (ret != NULL) sq_getstackobj(vm, -1, ret);
/* Reset the top, but don't do so for the AI main function, as we need
* a correct stack when resuming. */
if (!this->IsSuspended()) sq_settop(this->vm, top);
if (suspend == -1) sq_settop(this->vm, top);
/* Restore the return-value location. */
this->vm->_suspended_target = last_target;