(svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently

This commit is contained in:
Darkvater 2006-01-24 18:08:04 +00:00
parent ec7d2fbb39
commit a4807caf6a
1 changed files with 2 additions and 0 deletions

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@ -699,6 +699,8 @@ void ResetWindowSystem(void)
InitWindowSystem();
_thd.pos.x = 0;
_thd.pos.y = 0;
_thd.new_pos.x = 0;
_thd.new_pos.y = 0;
}
static void DecreaseWindowCounters(void)