Remove: arbitrary limit on number of statically loaded NewGRFs (#9431)

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rubidium42 2021-07-11 11:23:47 +02:00 committed by GitHub
parent f6955a304c
commit a498723345
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1 changed files with 0 additions and 9 deletions

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@ -80,7 +80,6 @@ static uint32 _ttdpatch_flags[8];
GRFLoadedFeatures _loaded_newgrf_features;
static const uint MAX_SPRITEGROUP = UINT8_MAX; ///< Maximum GRF-local ID for a spritegroup.
static const uint MAX_GRF_COUNT = 128; ///< Maximum number of NewGRF files that could be loaded.
/** Temporary data during loading of GRFs */
struct GrfProcessingState {
@ -9854,14 +9853,6 @@ void LoadNewGRF(uint load_index, uint num_baseset)
num_non_static++;
}
if (num_grfs >= MAX_GRF_COUNT) {
Debug(grf, 0, "'{}' is not loaded as the maximum number of file slots has been reached", c->filename);
c->status = GCS_DISABLED;
c->error = new GRFError(STR_NEWGRF_ERROR_MSG_FATAL, STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED);
continue;
}
num_grfs++;
LoadNewGRFFile(c, stage, subdir, false);
if (stage == GLS_RESERVE) {
SetBit(c->flags, GCF_RESERVED);