(svn r1101) -Fix: [Console] Removed magic numbers

This commit is contained in:
truelight 2004-12-15 17:31:18 +00:00
parent b615e854e1
commit a4a3d829be
1 changed files with 8 additions and 8 deletions

View File

@ -602,11 +602,11 @@ DEF_CONSOLE_CMD(ConSet) {
}
if (argc == 3) {
// Change server password
if (strncmp(argv[2], "*", 20) == 0) {
if (strncmp(argv[2], "*", NETWORK_PASSWORD_LENGTH) == 0) {
_network_game_info.server_password[0] = '\0';
_network_game_info.use_password = 0;
} else {
strncpy(_network_game_info.server_password, argv[2], 20);
strncpy(_network_game_info.server_password, argv[2], sizeof(_network_game_info.server_password));
_network_game_info.use_password = 1;
}
IConsolePrintF(_iconsole_color_warning, "Game-password changed to '%s'", _network_game_info.server_password);
@ -628,10 +628,10 @@ DEF_CONSOLE_CMD(ConSet) {
return NULL;
}
if (argc == 3) {
if (strncmp(argv[2], "*", 20) == 0) {
if (strncmp(argv[2], "*", NETWORK_PASSWORD_LENGTH) == 0) {
_network_player_info[_local_player].password[0] = '\0';
} else {
strncpy(_network_player_info[_local_player].password, argv[2], 20);
strncpy(_network_player_info[_local_player].password, argv[2], sizeof(_network_player_info[_local_player].password));
}
if (!_network_server)
SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(_network_player_info[_local_player].password);
@ -660,12 +660,12 @@ DEF_CONSOLE_CMD(ConSet) {
else {
if (NetworkFindName(argv[2])) {
NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, ci->client_name, argv[2]);
ttd_strlcpy(ci->client_name, argv[2], 40);
ttd_strlcpy(ci->client_name, argv[2], sizeof(ci->client_name));
NetworkUpdateClientInfo(NETWORK_SERVER_INDEX);
}
}
/* Also keep track of the new name on the client itself */
ttd_strlcpy(_network_player_name, argv[2], 40);
ttd_strlcpy(_network_player_name, argv[2], sizeof(_network_player_name));
} else {
IConsolePrint(_iconsole_color_default, "With 'set name' you can change your network-player name.");
IConsolePrint(_iconsole_color_warning, "Usage: set name \"<name>\".");
@ -680,9 +680,9 @@ DEF_CONSOLE_CMD(ConSet) {
return NULL;
}
if (argc == 3) {
strncpy(_network_server_name, argv[2], 40);
strncpy(_network_server_name, argv[2], sizeof(_network_server_name));
IConsolePrintF(_iconsole_color_warning, "Server-name changed to '%s'", _network_server_name);
ttd_strlcpy(_network_game_info.server_name, _network_server_name, 40);
ttd_strlcpy(_network_game_info.server_name, _network_server_name, sizeof(_network_game_info.server_name));
} else {
IConsolePrintF(_iconsole_color_default, "Current server-name is '%s'", _network_server_name);
IConsolePrint(_iconsole_color_warning, "Usage: set server_name \"<GameName>\".");