(svn r6048) -Codechange: all InitializeXXX are plural, just not Depot

This commit is contained in:
truelight 2006-08-22 15:39:22 +00:00
parent 0461d89612
commit a4d7fa19c7
3 changed files with 4 additions and 4 deletions

View File

@ -100,7 +100,7 @@ void DoDeleteDepot(TileIndex tile)
DeleteWindowById(WC_VEHICLE_DEPOT, tile);
}
void InitializeDepot(void)
void InitializeDepots(void)
{
CleanPool(&_depot_pool);
AddBlockToPool(&_depot_pool);

View File

@ -110,7 +110,7 @@ static inline bool CanBuildDepotByTileh(uint32 direction, Slope tileh)
Depot *GetDepotByTile(TileIndex tile);
void InitializeDepot(void);
void InitializeDepots(void);
Depot *AllocateDepot(void);
void DoDeleteDepot(TileIndex tile);

4
misc.c
View File

@ -74,7 +74,7 @@ uint InteractiveRandomRange(uint max)
void InitializeVehicles(void);
void InitializeWaypoints(void);
void InitializeDepot(void);
void InitializeDepots(void);
void InitializeEngines(void);
void InitializeOrders(void);
void InitializeClearLand(void);
@ -115,7 +115,7 @@ void InitializeGame(int mode, uint size_x, uint size_y)
InitializeEngines();
InitializeVehicles();
InitializeWaypoints();
InitializeDepot();
InitializeDepots();
InitializeOrders();
InitNewsItemStructs();