diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index a9256a1a56..a249b27c2d 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -1929,11 +1929,6 @@ static bool BuildTownHouse(Town *t, TileIndex tile) } if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue; - - if (HasBit(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) { - uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile); - if (callback_res != CALLBACK_FAILED && GB(callback_res, 0, 8) == 0) continue; - } } if (_cur_year < hs->min_year || _cur_year > hs->max_year) continue; @@ -1947,7 +1942,7 @@ static bool BuildTownHouse(Town *t, TileIndex tile) SetBit(oneof, TOWN_HAS_STADIUM); } - if (HASBITS(t->flags12 , oneof)) continue; + if (HASBITS(t->flags12, oneof)) continue; /* Make sure there is no slope? */ bool noslope = (hs->building_flags & TILE_NOT_SLOPED) != 0; @@ -1963,6 +1958,11 @@ static bool BuildTownHouse(Town *t, TileIndex tile) /* 1x1 house checks are already done */ } + if (HasBit(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) { + uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile); + if (callback_res != CALLBACK_FAILED && GB(callback_res, 0, 8) == 0) continue; + } + /* build the house */ t->num_houses++; IncreaseBuildingCount(t, house);