mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r26961) -Codechange: GUI-scale for landscape editor terraform window.
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@ -32,6 +32,7 @@
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#include "hotkeys.h"
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#include "engine_base.h"
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#include "terraform_gui.h"
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#include "zoom_func.h"
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#include "widgets/terraform_widget.h"
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@ -554,6 +555,14 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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}
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}
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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{
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if (widget != WID_ETT_DOTS) return;
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size->width = max<uint>(size->width, UnScaleByZoom(4 * 59, ZOOM_LVL_GUI));
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size->height = max<uint>(size->height, UnScaleByZoom(4 * 31, ZOOM_LVL_GUI));
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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{
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if (widget != WID_ETT_DOTS) return;
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@ -566,7 +575,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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assert(n != 0);
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do {
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DrawSprite(SPR_WHITE_POINT, PAL_NONE, center_x + coords[0], center_y + coords[1]);
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DrawSprite(SPR_WHITE_POINT, PAL_NONE, center_x + UnScaleByZoom(4 * coords[0], ZOOM_LVL_GUI), center_y + UnScaleByZoom(4 * coords[1], ZOOM_LVL_GUI));
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coords += 2;
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} while (--n);
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}
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