(svn r145) -Fix: [1016921] Network Name Resolution for not only connecting with IP. (sign_de)

-Fix [1013884] network.c diffs (MorphOS/ AmigaOS) (tokaiz)
This commit is contained in:
darkvater 2004-08-27 11:01:26 +00:00
parent 7aafc75f18
commit a7dd461672
1 changed files with 84 additions and 2 deletions

View File

@ -3,6 +3,7 @@
#include "gui.h"
#include "command.h"
#include "player.h"
#include "console.h"
#if defined(WIN32)
# include <windows.h>
@ -60,6 +61,15 @@
# define ioctlsocket(s,request,status) IoctlSocket((LONG)s,(ULONG)request,(char*)status)
struct Library *SocketBase = NULL;
// usleep() implementation
#include <devices/timer.h>
#include <dos/dos.h>
struct Device *TimerBase = NULL;
struct MsgPort *TimerPort = NULL;
struct timerequest *TimerRequest = NULL;
#endif /* __MORPHOS__ || __AMIGA__ */
@ -240,12 +250,29 @@ void CSleep(int milliseconds) {
Sleep(milliseconds);
#endif
#if defined(UNIX)
#ifndef __BEOS__
#if !defined(__BEOS__) && !defined(__MORPHOS__) && !defined(__AMIGAOS__)
usleep(milliseconds*1000);
#endif
#ifdef __BEOS__
snooze(milliseconds*1000);
#endif
#if defined(__MORPHOS__) || defined(__AMIGAOS__)
{
ULONG signals;
ULONG TimerSigBit = 1 << TimerPort->mp_SigBit;
// send IORequest
TimerRequest->tr_node.io_Command = TR_ADDREQUEST;
TimerRequest->tr_time.tv_secs = (milliseconds * 1000) / 1000000;
TimerRequest->tr_time.tv_micro = (milliseconds * 1000) % 1000000;
SendIO((struct IORequest *)TimerRequest);
if ( !((signals = Wait(TimerSigBit|SIGBREAKF_CTRL_C)) & TimerSigBit) ) {
AbortIO((struct IORequest *)TimerRequest);
}
WaitIO((struct IORequest *)TimerRequest);
}
#endif // __MORPHOS__ || __AMIGAOS__
#endif
}
@ -831,6 +858,26 @@ static void SendQueuedCommandsToNewClient(ClientState *cs)
// * TCP Networking * //
// ************************** //
unsigned long NetworkResolveHost(const char *hostname) {
struct hostent* remotehost;
if ((hostname[0]<0x30) || (hostname[0]>0x39)) {
// seems to be an hostname [first character is no number]
remotehost = gethostbyname(hostname);
if (remotehost == NULL) {
DEBUG(misc, 2) ("[NET][IP] cannot resolve %s", hostname);
return 0;
} else {
DEBUG(misc,2) ("[NET][IP] resolved %s to %s",hostname, inet_ntoa(*(struct in_addr *) remotehost->h_addr_list[0]));
return inet_addr(inet_ntoa(*(struct in_addr *) remotehost->h_addr_list[0]));
}
} else {
// seems to be an ip [first character is a number]
return inet_addr(hostname);
}
}
bool NetworkConnect(const char *hostname, int port)
{
SOCKET s;
@ -846,7 +893,7 @@ bool NetworkConnect(const char *hostname, int port)
setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (const char*)&b, sizeof(b));
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(hostname);
sin.sin_addr.s_addr = NetworkResolveHost(hostname);
sin.sin_port = htons(port);
if (connect(s, (struct sockaddr*) &sin, sizeof(sin)) != 0) {
@ -1072,6 +1119,22 @@ void NetworkStartSync(bool fcreset)
}
// ********************************* //
// * Network Core Console Commands * //
// ********************************* //
static _iconsole_var * NetworkConsoleCmdConnect(byte argc, byte* argv[], byte argt[]) {
if (argc<2) return NULL;
if (argc==2) {
IConsolePrintF(_iconsole_color_default, "connecting to %s",argv[1]);
NetworkCoreConnectGame(argv[1],_network_server_port);
} else if (argc==3) {
IConsolePrintF(_iconsole_color_default, "connecting to %s on port %s",argv[1],argv[2]);
NetworkCoreConnectGame(argv[1],atoi(argv[2]));
}
return NULL;
}
// ************************** //
// * UDP Network Extensions * //
// ************************** //
@ -1306,6 +1369,19 @@ _network_available=true;
DEBUG(misc,3) ("[NET][Core] Couldn't open bsdsocket.library version 4.");
_network_available=false;
}
// for usleep() implementation
if ( (TimerPort = CreateMsgPort()) ) {
if ( (TimerRequest = (struct timerequest *) CreateIORequest(TimerPort, sizeof(struct timerequest))) ) {
if ( OpenDevice("timer.device", UNIT_MICROHZ, (struct IORequest *) TimerRequest, 0) == 0 ) {
if ( !(TimerBase = TimerRequest->tr_node.io_Device) ) {
// free ressources...
DEBUG(misc,3) ("[NET][Core] Couldn't initialize timer.");
_network_available=false;
}
}
}
}
}
#else
@ -1322,6 +1398,7 @@ if (_network_available) {
DEBUG(misc,3) ("[NET][Core] OK: multiplayer available");
// initiate network ip list
NetworkIPListInit();
IConsoleCmdRegister("connect",NetworkConsoleCmdConnect);
} else {
DEBUG(misc,3) ("[NET][Core] FAILED: multiplayer not available");
}
@ -1335,6 +1412,11 @@ DEBUG(misc,3) ("[NET][Core] shutdown()");
#if defined(__MORPHOS__) || defined(__AMIGA__)
{
// free allocated ressources
if (TimerBase) { CloseDevice((struct IORequest *) TimerRequest); }
if (TimerRequest) { DeleteIORequest(TimerRequest); }
if (TimerPort) { DeleteMsgPort(TimerPort); }
if (SocketBase) {
CloseLibrary(SocketBase);
}