(svn r13987) -Codechange: Resize small map legend dynamically on window resize and when switching small map types, so that the legend is taller only on the industry type and only when the legend will not fit in the available space.

This commit is contained in:
peter1138 2008-08-04 05:59:28 +00:00
parent dcc10a3b8f
commit a822e259c5
2 changed files with 52 additions and 23 deletions

View File

@ -38,6 +38,8 @@ static const Widget _smallmap_widgets[] = {
{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 338, 349, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 349, 14, 157, 0x0, STR_NULL},
{ WWT_INSET, RESIZE_RB, COLOUR_BROWN, 2, 347, 16, 155, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 261, 158, 201, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_LRTB, COLOUR_BROWN, 262, 349, 158, 158, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 284, 305, 158, 179, SPR_IMG_SHOW_COUNTOURS, STR_0191_SHOW_LAND_CONTOURS_ON_MAP},
{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 306, 327, 158, 179, SPR_IMG_SHOW_VEHICLES, STR_0192_SHOW_VEHICLES_ON_MAP},
{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 328, 349, 158, 179, SPR_IMG_INDUSTRY, STR_0193_SHOW_INDUSTRIES_ON_MAP},
@ -46,8 +48,6 @@ static const Widget _smallmap_widgets[] = {
{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 328, 349, 180, 201, SPR_IMG_COMPANY_GENERAL, STR_0196_SHOW_LAND_OWNERS_ON_MAP},
{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 262, 283, 158, 179, SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER},
{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 262, 283, 180, 201, SPR_IMG_TOWN, STR_0197_TOGGLE_TOWN_NAMES_ON_OFF},
{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 261, 158, 201, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_LRTB, COLOUR_BROWN, 262, 349, 202, 202, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 337, 202, 213, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 0, 99, 202, 213, STR_MESSAGES_ENABLE_ALL, STR_NULL},
{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 100, 201, 202, 213, STR_MESSAGES_DISABLE_ALL,STR_NULL},
@ -524,7 +524,10 @@ static void DrawHorizMapIndicator(int x, int y, int x2, int y2)
}
enum SmallMapWindowWidgets {
SM_WIDGET_MAP = 4,
SM_WIDGET_MAP_BORDER = 3,
SM_WIDGET_MAP,
SM_WIDGET_LEGEND,
SM_WIDGET_BUTTONSPANEL,
SM_WIDGET_CONTOUR,
SM_WIDGET_VEHICLES,
SM_WIDGET_INDUSTRIES,
@ -533,8 +536,6 @@ enum SmallMapWindowWidgets {
SM_WIDGET_OWNERS,
SM_WIDGET_CENTERMAP,
SM_WIDGET_TOGGLETOWNNAME,
SM_WIDGET_LEGEND,
SM_WIDGET_BUTTONSPANEL,
SM_WIDGET_BOTTOMPANEL,
SM_WIDGET_ENABLEINDUSTRIES,
SM_WIDGET_DISABLEINDUSTRIES,
@ -558,6 +559,9 @@ class SmallMapWindow : public Window
int32 subscroll;
uint8 refresh;
static const int COLUMN_WIDTH = 119;
static const int MIN_LEGEND_HEIGHT = 6 * 7;
public:
/**
* Draws the small map.
@ -785,22 +789,37 @@ public:
this->SetDirty();
}
void ResizeLegend()
{
Widget *legend = &this->widget[SM_WIDGET_LEGEND];
int rows = (legend->bottom - legend->top) - 1;
int columns = (legend->right - legend->left) / COLUMN_WIDTH;
int new_rows = (this->map_type == SMT_INDUSTRY) ? ((_smallmap_industry_count + columns - 1) / columns) * 6 : MIN_LEGEND_HEIGHT;
new_rows = max(new_rows, MIN_LEGEND_HEIGHT);
if (new_rows != rows) {
this->SetDirty();
/* The legend widget needs manual adjustment as by default
* it lays outside the filler widget's bounds. */
legend->top--;
/* Resize the filler widget, and move widgets below it. */
ResizeWindowForWidget(this, SM_WIDGET_BUTTONSPANEL, 0, new_rows - rows);
legend->top++;
/* Resize map border widget so the window stays the same size */
ResizeWindowForWidget(this, SM_WIDGET_MAP_BORDER, 0, rows - new_rows);
/* Manually adjust the map widget as it lies completely within
* the map border widget */
this->widget[SM_WIDGET_MAP].bottom += rows - new_rows;
this->SetDirty();
}
}
SmallMapWindow(const WindowDesc *desc, int window_number) : Window(desc, window_number)
{
/* Resize the window to fit industries list */
Widget *legend = &this->widget[SM_WIDGET_LEGEND];
int rows = (legend->bottom - legend->top) / 6;
int columns = 2;
if ((_smallmap_industry_count + columns - 1) / columns > rows) {
int delta = ((_smallmap_industry_count + columns - 1) / columns - rows) * 6;
/* Resize the filler widget, and move widgets below it. */
ResizeWindowForWidget(this, SM_WIDGET_BUTTONSPANEL, 0, delta);
/* The legend widget needs manual adjustment as it lays outside
* the filler widget's bounds. */
legend->bottom += delta;
}
this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
this->SetWidgetLoweredState(SM_WIDGET_TOGGLETOWNNAME, this->show_towns);
@ -828,9 +847,9 @@ public:
for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
if (tbl->col_break || y >= legend->bottom) {
/* Column break needed, continue at top, 123 pixels (one "row")
* to the right. */
x += 123;
/* Column break needed, continue at top, COLUMN_WIDTH pixels
* (one "row") to the right. */
x += COLUMN_WIDTH;
y = y_org;
}
@ -896,6 +915,8 @@ public:
this->map_type = (SmallMapType)(widget - SM_WIDGET_CONTOUR);
this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
this->ResizeLegend();
this->SetDirty();
SndPlayFx(SND_15_BEEP);
break;
@ -920,7 +941,7 @@ public:
if (this->map_type == SMT_INDUSTRY) {
/* if click on industries label, find right industry type and enable/disable it */
Widget *wi = &this->widget[SM_WIDGET_LEGEND]; // label panel
uint column = (pt.x - 4) / 123;
uint column = (pt.x - 4) / COLUMN_WIDTH;
uint line = (pt.y - wi->top - 2) / 6;
int rows_per_column = (wi->bottom - wi->top) / 6;
@ -1028,6 +1049,11 @@ public:
this->SetDirty();
}
virtual void OnResize(Point new_size, Point delta)
{
if (delta.x != 0 && this->map_type == SMT_INDUSTRY) this->ResizeLegend();
}
};
SmallMapWindow::SmallMapType SmallMapWindow::map_type = SMT_CONTOUR;

View File

@ -607,6 +607,9 @@ void ResizeWindowForWidget(Window *w, uint widget, int delta_x, int delta_y)
if (right == w->widget[widget].left) w->widget[widget].right--;
if (bottom == w->widget[widget].top) w->widget[widget].bottom--;
if (w->widget[widget].left > w->widget[widget].right) w->widget[widget].right = w->widget[widget].left;
if (w->widget[widget].top > w->widget[widget].bottom) w->widget[widget].bottom = w->widget[widget].top;
w->width += delta_x;
w->height += delta_y;
w->resize.width += delta_x;