(svn r10391) -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string

This commit is contained in:
KUDr 2007-06-29 23:30:14 +00:00
parent 622235d8cd
commit a88a1b6f53
5 changed files with 352 additions and 0 deletions

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@ -1181,6 +1181,12 @@
<File
RelativePath=".\..\src\misc\crc32.hpp">
</File>
<File
RelativePath=".\..\src\misc\dbg_helpers.cpp">
</File>
<File
RelativePath=".\..\src\misc\dbg_helpers.h">
</File>
<File
RelativePath=".\..\src\misc\fixedsizearray.hpp">
</File>

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@ -1791,6 +1791,14 @@
RelativePath=".\..\src\misc\crc32.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\dbg_helpers.cpp"
>
</File>
<File
RelativePath=".\..\src\misc\dbg_helpers.h"
>
</File>
<File
RelativePath=".\..\src\misc\fixedsizearray.hpp"
>

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@ -369,6 +369,8 @@ misc/binaryheap.hpp
misc/blob.hpp
misc/countedptr.hpp
misc/crc32.hpp
misc/dbg_helpers.cpp
misc/dbg_helpers.h
misc/fixedsizearray.hpp
misc/hashtable.hpp
misc/str.hpp

170
src/misc/dbg_helpers.cpp Normal file
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@ -0,0 +1,170 @@
/* $Id:$ */
/** @file dbg_helpers.cpp */
#include "../stdafx.h"
#include "../direction.h"
#include "../rail.h"
#include "../rail_map.h"
#include "dbg_helpers.h"
/** Trackdir & TrackdirBits short names. */
static const char* trackdir_names[] = {
"NE", "SE", "UE", "LE", "LS", "RS", "rne", "rse",
"SW", "NW", "UW", "LW", "LN", "RN", "rsw", "rnw",
};
/** Return name of given Trackdir. */
CStrA ValueStr(Trackdir td)
{
CStrA out;
out.Format("%d (%s)", td, ItemAtT(td, trackdir_names, "UNK", INVALID_TRACKDIR, "INV"));
return out.Transfer();
}
/** Return composed name of given TrackdirBits. */
CStrA ValueStr(TrackdirBits td_bits)
{
CStrA out;
out.Format("%d (%s)", td_bits, ComposeNameT(td_bits, trackdir_names, "UNK", INVALID_TRACKDIR_BIT, "INV").Data());
return out.Transfer();
}
/** DiagDirection short names. */
static const char* diagdir_names[] = {
"NE", "SE", "SW", "NW",
};
/** Return name of given DiagDirection. */
CStrA ValueStr(DiagDirection dd)
{
CStrA out;
out.Format("%d (%s)", dd, ItemAtT(dd, diagdir_names, "UNK", INVALID_DIAGDIR, "INV"));
return out.Transfer();
}
/** SignalType short names. */
static const char* signal_type_names[] = {
"NORMAL", "ENTRY", "EXIT", "COMBO",
};
/** Return name of given SignalType. */
CStrA ValueStr(SignalType t)
{
CStrA out;
out.Format("%d (%s)", t, ItemAtT(t, signal_type_names, "UNK"));
return out.Transfer();
}
/** Translate TileIndex into string. */
CStrA TileStr(TileIndex tile)
{
CStrA out;
out.Format("0x%04X (%d, %d)", tile, TileX(tile), TileY(tile));
return out.Transfer();
}
/** Keep track of the last assigned type_id. Used for anti-recursion. */
/*static*/ size_t& DumpTarget::LastTypeId()
{
static size_t last_type_id = 0;
return last_type_id;
}
/** Return structured name of the current class/structure. */
CStrA DumpTarget::GetCurrentStructName()
{
CStrA out;
if (!m_cur_struct.empty()) {
// we are inside some named struct, return its name
out = m_cur_struct.top();
}
return out.Transfer();
}
/**
* Find the given instance in our anti-recursion repository.
* Return true and set name when object was found.
*/
bool DumpTarget::FindKnownName(size_t type_id, const void *ptr, CStrA &name)
{
KNOWN_NAMES::const_iterator it = m_known_names.find(KnownStructKey(type_id, ptr));
if (it != m_known_names.end()) {
/* we have found it */
name = (*it).second;
return true;
}
return false;
}
/** Write some leading spaces into the output. */
void DumpTarget::WriteIndent()
{
int num_spaces = 2 * m_indent;
memset(m_out.GrowSizeNC(num_spaces), ' ', num_spaces);
}
/** Write a line with indent at the beginning and <LF> at the end. */
void DumpTarget::WriteLine(const char *format, ...)
{
WriteIndent();
va_list args;
va_start(args, format);
m_out.AddFormatL(format, args);
va_end(args);
m_out.AppendStr("\n");
}
/** Write 'name = value' with indent and new-line. */
void DumpTarget::WriteValue(const char *name, const char *value_str)
{
WriteIndent();
m_out.AddFormat("%s = %s\n", name, value_str);
}
/** Write name & TileIndex to the output. */
void DumpTarget::WriteTile(const char *name, TileIndex tile)
{
WriteIndent();
m_out.AddFormat("%s = %s\n", name, TileStr(tile).Data());
}
/**
* Open new structure (one level deeper than the current one) 'name = {<LF>'.
*/
void DumpTarget::BeginStruct(size_t type_id, const char *name, const void *ptr)
{
/* make composite name */
CStrA cur_name = GetCurrentStructName().Transfer();
if (cur_name.Size() > 0) {
/* add name delimiter (we use structured names) */
cur_name.AppendStr(".");
}
cur_name.AppendStr(name);
/* put the name onto stack (as current struct name) */
m_cur_struct.push(cur_name);
/* put it also to the map of known structures */
m_known_names.insert(KNOWN_NAMES::value_type(KnownStructKey(type_id, ptr), cur_name));
WriteIndent();
m_out.AddFormat("%s = {\n", name);
m_indent++;
}
/**
* Close structure '}<LF>'.
*/
void DumpTarget::EndStruct()
{
m_indent--;
WriteIndent();
m_out.AddFormat("}\n");
/* remove current struct name from the stack */
m_cur_struct.pop();
}

166
src/misc/dbg_helpers.h Normal file
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/* $Id:$ */
/** @file dbg_helpers.h */
#ifndef DBG_HELPERS
#define DBG_HELPERS
#include <new>
#include <map>
#include <stack>
#include "blob.hpp"
#include "str.hpp"
/** Helper template class that provides C array length and item type */
template <typename T> struct ArrayT;
/** Helper template class that provides C array length and item type */
template <typename T, size_t N> struct ArrayT<T[N]> {
static const size_t length = N;
typedef T item_t;
};
/**
* Helper template function that returns item of array at given index
* or t_unk when index is out of bounds.
*/
template <typename E, typename T>
inline typename ArrayT<T>::item_t ItemAtT(E idx, T &t, typename ArrayT<T>::item_t t_unk)
{
if ((size_t)idx >= ArrayT<T>::length) {
return t_unk;
}
return t[idx];
}
/**
* Helper template function that returns item of array at given index
* or t_inv when index == idx_inv
* or t_unk when index is out of bounds.
*/
template <typename E, typename T>
inline typename ArrayT<T>::item_t ItemAtT(E idx, T &t, typename ArrayT<T>::item_t t_unk, E idx_inv, typename ArrayT<T>::item_t t_inv)
{
if ((size_t)idx < ArrayT<T>::length) {
return t[idx];
}
if (idx == idx_inv) {
return t_inv;
}
return t_unk;
}
/**
* Helper template function that returns compound bitfield name that is
* concatenation of names of each set bit in the given value
* or t_inv when index == idx_inv
* or t_unk when index is out of bounds.
*/
template <typename E, typename T>
inline CStrA ComposeNameT(E value, T &t, const char* t_unk, E val_inv, const char* name_inv)
{
CStrA out;
if (value == val_inv) {
out = name_inv;
} else if (value == 0) {
out = "<none>";
} else {
for (int i = 0; i < ArrayT<T>::length; i++) {
if ((value & (1 << i)) == 0) continue;
out.AddFormat("%s%s", (out.Size() > 0 ? "+" : ""), t[i]);
value &= ~(E)(1 << i);
}
if (value != 0) out.AddFormat("%s%s", (out.Size() > 0 ? "+" : ""), t_unk);
}
return out.Transfer();
}
CStrA ValueStr(Trackdir td);
CStrA ValueStr(TrackdirBits td_bits);
CStrA ValueStr(DiagDirection dd);
CStrA ValueStr(SignalType t);
/** Class that represents the dump-into-string target. */
struct DumpTarget {
/** Used as a key into map of known object instances. */
struct KnownStructKey {
size_t m_type_id;
const void *m_ptr;
KnownStructKey(size_t type_id, const void *ptr)
: m_type_id(type_id)
, m_ptr(ptr)
{}
KnownStructKey(const KnownStructKey &src)
{
m_type_id = src.m_type_id;
m_ptr = src.m_ptr;
}
bool operator < (const KnownStructKey &other) const
{
if ((size_t)m_ptr < (size_t)other.m_ptr) return true;
if ((size_t)m_ptr > (size_t)other.m_ptr) return false;
if (m_type_id < other.m_type_id) return true;
return false;
}
};
typedef std::map<KnownStructKey, CStrA> KNOWN_NAMES;
CStrA m_out; ///< the output string
int m_indent; ///< current indent/nesting level
std::stack<CStrA> m_cur_struct; ///< here we will track the current structure name
KNOWN_NAMES m_known_names; ///< map of known object instances and their structured names
DumpTarget()
: m_indent(0)
{}
static size_t& LastTypeId();
CStrA GetCurrentStructName();
bool FindKnownName(size_t type_id, const void* ptr, CStrA &name);
void WriteIndent();
void WriteLine(const char *format, ...);
void WriteValue(const char *name, const char *value_str);
void WriteTile(const char *name, TileIndex t);
/** Dump given enum value (as a number and as named value) */
template <typename E> void WriteEnumT(const char *name, E e)
{
WriteValue(name, ValueStr(e).Data());
}
void BeginStruct(size_t type_id, const char *name, const void *ptr);
void EndStruct();
/** Dump nested object (or only its name if this instance is already known). */
template <typename S> void WriteStructT(const char *name, const S *s)
{
static size_t type_id = ++LastTypeId();
if (s == NULL) {
/* No need to dump NULL struct. */
WriteLine("%s = <null>", name);
return;
}
CStrA known_as;
if (FindKnownName(type_id, s, known_as)) {
/* We already know this one, no need to dump it. */
WriteLine("%s = known_as.%s", name, known_as.Data());
} else {
/* Still unknown, dump it */
BeginStruct(type_id, name, s);
s->Dump(*this);
EndStruct();
}
}
};
#endif /* DBG_HELPERS */