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(svn r22752) [1.1] -Update: forgotten documentation changes from trunk
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@ -267,7 +267,7 @@ OpenTTD hangs when started on 32 bits Windows [FS#4083]
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default we are not able to detect this failure, except when Windows'
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music initialisation function returns after several hours and then
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there is no point in switching the music driver anymore.
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The reason we do not use the "win32" music driver as default are
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The reason we still use the "win32" music driver as default are
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described in the "Long delay between switching music/song" section
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of this document.
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@ -325,3 +325,16 @@ Unreadable characters for non-latin locales [FS#4607]
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blitter has been selected, e.g. blitter = "32bpp-anim", as with the
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8 bits blitter there are not enough colours to properly perform the
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anti-aliasing.
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Train does not crash with itself [FS#4635]:
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When a train drives in a circle the front engine passes through
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wagons of the same train without crashing. This is intentional.
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Signals are only aware of tracks, they do not consider the train
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length and whether there would be enough room for a train in some
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circle it might drive on. Also the path a train might take is not
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necessarily known when passing a signal.
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Checking all circumstances would take a lot of additional computational
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power for signals, which is not considered worth the effort, as
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it does not add anything to gameplay.
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Nevertheless trains shall not crash in normal operation, so making
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a train not crash with itself is the best solution for everyone.
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@ -471,6 +471,7 @@ The following compilers are known to compile OpenTTD:
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- GNU Compiler Collection (GCC) 3.3 - 4.7.
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Versions 4.1 and earlier give bogus warnings about uninitialised variables.
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Versions 4.4 and later give bogus warnings about freeing non-heap objects.
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Versions 4.5 and later give invalid warnings when lto is enabled.
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- Intel C++ Compiler (ICC) 12.0.
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The following compilers are known not to compile OpenTTD:
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