(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.

This commit is contained in:
frosch 2012-05-26 14:16:03 +00:00
parent a0be398da9
commit a8c88f43b6
18 changed files with 97 additions and 159 deletions

View File

@ -1163,10 +1163,7 @@ static void CrashAirplane(Aircraft *v)
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, st == NULL ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING));
Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, st == NULL ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING));
AddVehicleNewsItem(newsitem,
NS_ACCIDENT,
v->index,
st != NULL ? st->index : INVALID_STATION);
AddVehicleNewsItem(newsitem, NT_ACCIDENT, v->index, st != NULL ? st->index : INVALID_STATION);
ModifyStationRatingAround(v->tile, v->owner, -160, 30);
SndPlayVehicleFx(SND_12_EXPLOSION, v);
@ -1222,7 +1219,7 @@ static void AircraftEntersTerminal(Aircraft *v)
/* show newsitem of celebrating citizens */
AddVehicleNewsItem(
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL,
(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
v->index,
st->index
);

View File

@ -375,7 +375,7 @@ set_name:;
SetDParam(1, STR_NEWS_COMPANY_LAUNCH_DESCRIPTION);
SetDParamStr(2, cni->company_name);
SetDParam(3, t->index);
AddNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_INFO, NR_TILE, c->last_build_coordinate, NR_NONE, UINT32_MAX, cni);
AddNewsItem(STR_MESSAGE_NEWS_FORMAT, NT_COMPANY_INFO, NF_COMPANY, NR_TILE, c->last_build_coordinate, NR_NONE, UINT32_MAX, cni);
}
return;
}

View File

@ -170,7 +170,7 @@ void CheckSwitchToEuro()
_currency_specs[_settings_game.locale.currency].to_euro != CF_ISEURO &&
_cur_year >= _currency_specs[_settings_game.locale.currency].to_euro) {
_settings_game.locale.currency = 2; // this is the index of euro above.
AddNewsItem(STR_NEWS_EURO_INTRODUCTION, NS_ECONOMY);
AddNewsItem(STR_NEWS_EURO_INTRODUCTION, NT_ECONOMY, NF_NORMAL);
}
}

View File

@ -218,9 +218,7 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v)
v->age = 0;
SetDParam(0, GetStationIndex(v->tile));
AddVehicleNewsItem(STR_NEWS_DISASTER_ZEPPELIN,
NS_ACCIDENT,
v->index); // Delete the news, when the zeppelin is gone
AddVehicleNewsItem(STR_NEWS_DISASTER_ZEPPELIN, NT_ACCIDENT, v->index); // Delete the news, when the zeppelin is gone
AI::NewEvent(GetTileOwner(v->tile), new ScriptEventDisasterZeppelinerCrashed(GetStationIndex(v->tile)));
}
}
@ -353,9 +351,7 @@ static bool DisasterTick_Ufo(DisasterVehicle *v)
if (u->crashed_ctr == 0) {
u->Crash();
AddVehicleNewsItem(STR_NEWS_DISASTER_SMALL_UFO,
NS_ACCIDENT,
u->index); // delete the news, when the roadvehicle is gone
AddVehicleNewsItem(STR_NEWS_DISASTER_SMALL_UFO, NT_ACCIDENT, u->index); // delete the news, when the roadvehicle is gone
AI::NewEvent(u->owner, new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO));
Game::NewEvent(new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO));
@ -434,7 +430,7 @@ static bool DisasterTick_Aircraft(DisasterVehicle *v, uint16 image_override, boo
DestructIndustry(i);
SetDParam(0, i->town->index);
AddIndustryNewsItem(news_message, NS_ACCIDENT, i->index); // delete the news, when the industry closes
AddIndustryNewsItem(news_message, NT_ACCIDENT, i->index); // delete the news, when the industry closes
SndPlayTileFx(SND_12_EXPLOSION, i->location.tile);
}
} else if (v->current_order.GetDestination() == 0) {
@ -530,7 +526,7 @@ static bool DisasterTick_Big_Ufo(DisasterVehicle *v)
Town *t = ClosestTownFromTile(v->dest_tile, UINT_MAX);
SetDParam(0, t->index);
AddTileNewsItem(STR_NEWS_DISASTER_BIG_UFO, NS_ACCIDENT, v->tile);
AddTileNewsItem(STR_NEWS_DISASTER_BIG_UFO, NT_ACCIDENT, v->tile);
if (!Vehicle::CanAllocateItem(2)) {
delete v;
@ -875,7 +871,7 @@ static void Disaster_CoalMine_Init()
FOR_ALL_INDUSTRIES(i) {
if ((GetIndustrySpec(i->type)->behaviour & INDUSTRYBEH_CAN_SUBSIDENCE) && --index < 0) {
SetDParam(0, i->town->index);
AddTileNewsItem(STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE, NS_ACCIDENT, i->location.tile + TileDiffXY(1, 1)); // keep the news, even when the mine closes
AddTileNewsItem(STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE, NT_ACCIDENT, i->location.tile + TileDiffXY(1, 1)); // keep the news, even when the mine closes
{
TileIndex tile = i->location.tile;

View File

@ -792,10 +792,10 @@ static void HandleEconomyFluctuations()
if (_economy.fluct == 0) {
_economy.fluct = -(int)GB(Random(), 0, 2);
AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
} else if (_economy.fluct == -12) {
_economy.fluct = GB(Random(), 0, 8) + 312;
AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
}
}

View File

@ -893,7 +893,7 @@ static void NewVehicleAvailable(Engine *e)
SetDParam(0, GetEngineCategoryName(index));
SetDParam(1, index);
AddNewsItem(STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE, NS_NEW_VEHICLES, NR_ENGINE, index);
AddNewsItem(STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE, NT_NEW_VEHICLES, NF_VEHICLE, NR_ENGINE, index);
/* Update the toolbar. */
if (e->type == VEH_ROAD) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_ROAD);

View File

@ -1595,7 +1595,7 @@ static void AdvertiseIndustryOpening(const Industry *ind)
} else {
SetDParam(1, ind->town->index);
}
AddIndustryNewsItem(ind_spc->new_industry_text, NS_INDUSTRY_OPEN, ind->index);
AddIndustryNewsItem(ind_spc->new_industry_text, NT_INDUSTRY_OPEN, ind->index);
AI::BroadcastNewEvent(new ScriptEventIndustryOpen(ind->index));
Game::NewEvent(new ScriptEventIndustryOpen(ind->index));
}
@ -2415,12 +2415,12 @@ static int WhoCanServiceIndustry(Industry *ind)
*/
static void ReportNewsProductionChangeIndustry(Industry *ind, CargoID type, int percent)
{
NewsSubtype ns;
NewsType nt;
switch (WhoCanServiceIndustry(ind)) {
case 0: ns = NS_INDUSTRY_NOBODY; break;
case 1: ns = NS_INDUSTRY_OTHER; break;
case 2: ns = NS_INDUSTRY_COMPANY; break;
case 0: nt = NT_INDUSTRY_NOBODY; break;
case 1: nt = NT_INDUSTRY_OTHER; break;
case 2: nt = NT_INDUSTRY_COMPANY; break;
default: NOT_REACHED();
}
SetDParam(2, abs(percent));
@ -2428,7 +2428,7 @@ static void ReportNewsProductionChangeIndustry(Industry *ind, CargoID type, int
SetDParam(1, ind->index);
AddIndustryNewsItem(
percent >= 0 ? STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH : STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH,
ns,
nt,
ind->index
);
}
@ -2600,17 +2600,17 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
}
if (!suppress_message && str != STR_NULL) {
NewsSubtype ns;
NewsType nt;
/* Compute news category */
if (closeit) {
ns = NS_INDUSTRY_CLOSE;
nt = NT_INDUSTRY_CLOSE;
AI::BroadcastNewEvent(new ScriptEventIndustryClose(i->index));
Game::NewEvent(new ScriptEventIndustryClose(i->index));
} else {
switch (WhoCanServiceIndustry(i)) {
case 0: ns = NS_INDUSTRY_NOBODY; break;
case 1: ns = NS_INDUSTRY_OTHER; break;
case 2: ns = NS_INDUSTRY_COMPANY; break;
case 0: nt = NT_INDUSTRY_NOBODY; break;
case 1: nt = NT_INDUSTRY_OTHER; break;
case 2: nt = NT_INDUSTRY_COMPANY; break;
default: NOT_REACHED();
}
}
@ -2628,9 +2628,9 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
}
/* and report the news to the user */
if (closeit) {
AddTileNewsItem(str, ns, i->location.tile + TileDiffXY(1, 1));
AddTileNewsItem(str, nt, i->location.tile + TileDiffXY(1, 1));
} else {
AddIndustryNewsItem(str, ns, i->index);
AddIndustryNewsItem(str, nt, i->index);
}
}
}

View File

@ -17,11 +17,11 @@
#include "station_type.h"
#include "industry_type.h"
void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype1 = NR_NONE, uint32 ref1 = UINT32_MAX, NewsReferenceType reftype2 = NR_NONE, uint32 ref2 = UINT32_MAX, void *free_data = NULL);
void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1 = NR_NONE, uint32 ref1 = UINT32_MAX, NewsReferenceType reftype2 = NR_NONE, uint32 ref2 = UINT32_MAX, void *free_data = NULL);
static inline void AddCompanyNewsItem(StringID string, CompanyNewsInformation *cni)
{
AddNewsItem(string, NS_COMPANY_INFO, NR_NONE, UINT32_MAX, NR_NONE, UINT32_MAX, cni);
AddNewsItem(string, NT_COMPANY_INFO, NF_COMPANY, NR_NONE, UINT32_MAX, NR_NONE, UINT32_MAX, cni);
}
/**
@ -29,9 +29,9 @@ static inline void AddCompanyNewsItem(StringID string, CompanyNewsInformation *c
*
* @warning The DParams may not reference the vehicle due to autoreplace stuff. See AddVehicleAdviceNewsItem for how that can be done.
*/
static inline void AddVehicleNewsItem(StringID string, NewsSubtype subtype, VehicleID vehicle, StationID station = INVALID_STATION)
static inline void AddVehicleNewsItem(StringID string, NewsType type, VehicleID vehicle, StationID station = INVALID_STATION)
{
AddNewsItem(string, subtype, NR_VEHICLE, vehicle, station == INVALID_STATION ? NR_NONE : NR_STATION, station);
AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_VEHICLE, vehicle, station == INVALID_STATION ? NR_NONE : NR_STATION, station);
}
/**
@ -41,17 +41,17 @@ static inline void AddVehicleNewsItem(StringID string, NewsSubtype subtype, Vehi
*/
static inline void AddVehicleAdviceNewsItem(StringID string, VehicleID vehicle)
{
AddNewsItem(string, NS_ADVICE, NR_VEHICLE, vehicle);
AddNewsItem(string, NT_ADVICE, NF_INCOLOUR | NF_SMALL, NR_VEHICLE, vehicle);
}
static inline void AddTileNewsItem(StringID string, NewsSubtype subtype, TileIndex tile, void *free_data = NULL)
static inline void AddTileNewsItem(StringID string, NewsType type, TileIndex tile, void *free_data = NULL)
{
AddNewsItem(string, subtype, NR_TILE, tile, NR_NONE, UINT32_MAX, free_data);
AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_TILE, tile, NR_NONE, UINT32_MAX, free_data);
}
static inline void AddIndustryNewsItem(StringID string, NewsSubtype subtype, IndustryID industry)
static inline void AddIndustryNewsItem(StringID string, NewsType type, IndustryID industry)
{
AddNewsItem(string, subtype, NR_INDUSTRY, industry);
AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_INDUSTRY, industry);
}
void NewsLoop();

View File

@ -202,37 +202,22 @@ static const WindowDesc _small_news_desc(
);
/**
* Data common to all news items of a given subtype (structure)
* Window layouts for news items.
*/
struct NewsSubtypeData {
NewsType type; ///< News category @see NewsType
NewsFlag flags; ///< Initial NewsFlags bits @see NewsFlag
const WindowDesc *desc; ///< Window description for displaying this news.
static const WindowDesc* _news_window_layout[] = {
&_thin_news_desc, ///< NF_THIN
&_small_news_desc, ///< NF_SMALL
&_normal_news_desc, ///< NF_NORMAL
&_vehicle_news_desc, ///< NF_VEHICLE
&_company_news_desc, ///< NF_COMPANY
};
/**
* Data common to all news items of a given subtype (actual data)
*/
static const NewsSubtypeData _news_subtype_data[] = {
/* type, display_mode, flags, window description, callback */
{ NT_ARRIVAL_COMPANY, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_ARRIVAL_COMPANY
{ NT_ARRIVAL_OTHER, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_ARRIVAL_OTHER
{ NT_ACCIDENT, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_ACCIDENT
{ NT_COMPANY_INFO, NF_NONE, &_company_news_desc }, ///< NS_COMPANY_INFO
{ NT_INDUSTRY_OPEN, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_OPEN
{ NT_INDUSTRY_CLOSE, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_CLOSE
{ NT_ECONOMY, NF_NONE, &_normal_news_desc }, ///< NS_ECONOMY
{ NT_INDUSTRY_COMPANY, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_COMPANY
{ NT_INDUSTRY_OTHER, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_OTHER
{ NT_INDUSTRY_NOBODY, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_NOBODY
{ NT_ADVICE, NF_INCOLOUR, &_small_news_desc }, ///< NS_ADVICE
{ NT_NEW_VEHICLES, NF_NONE, &_vehicle_news_desc }, ///< NS_NEW_VEHICLES
{ NT_ACCEPTANCE, NF_INCOLOUR, &_small_news_desc }, ///< NS_ACCEPTANCE
{ NT_SUBSIDIES, NF_NONE, &_normal_news_desc }, ///< NS_SUBSIDIES
{ NT_GENERAL, NF_NONE, &_normal_news_desc }, ///< NS_GENERAL
};
assert_compile(lengthof(_news_subtype_data) == NS_END);
const WindowDesc* GetNewsWindowLayout(NewsFlag flags)
{
uint layout = GB(flags, NFB_WINDOW_LAYOUT, NFB_WINDOW_LAYOUT_COUNT);
assert(layout < lengthof(_news_window_layout));
return _news_window_layout[layout];
}
/**
* Per-NewsType data
@ -532,10 +517,10 @@ private:
/** Open up an own newspaper window for the news item */
static void ShowNewspaper(const NewsItem *ni)
{
SoundFx sound = _news_type_data[_news_subtype_data[ni->subtype].type].sound;
SoundFx sound = _news_type_data[ni->type].sound;
if (sound != 0) SndPlayFx(sound);
new NewsWindow(_news_subtype_data[ni->subtype].desc, ni);
new NewsWindow(GetNewsWindowLayout(ni->flags), ni);
}
/** Show news item in the ticker */
@ -597,7 +582,7 @@ static void MoveToNextItem()
if (_current_news != _latest_news) {
_current_news = (_current_news == NULL) ? _oldest_news : _current_news->next;
const NewsItem *ni = _current_news;
const NewsType type = _news_subtype_data[ni->subtype].type;
const NewsType type = ni->type;
/* check the date, don't show too old items */
if (_date - _news_type_data[type].age > ni->date) return;
@ -622,7 +607,8 @@ static void MoveToNextItem()
/**
* Add a new newsitem to be shown.
* @param string String to display
* @param subtype news category, any of the NewsSubtype enums (NS_)
* @param type news category
* @param flags display flags for the news
* @param reftype1 Type of ref1
* @param ref1 Reference 1 to some object: Used for a possible viewport, scrolling after clicking on the news, and for deleteing the news when the object is deleted.
* @param reftype2 Type of ref2
@ -631,7 +617,7 @@ static void MoveToNextItem()
*
* @see NewsSubtype
*/
void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype1, uint32 ref1, NewsReferenceType reftype2, uint32 ref2, void *free_data)
void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1, uint32 ref1, NewsReferenceType reftype2, uint32 ref2, void *free_data)
{
if (_game_mode == GM_MENU) return;
@ -639,8 +625,8 @@ void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype
NewsItem *ni = new NewsItem;
ni->string_id = string;
ni->subtype = subtype;
ni->flags = _news_subtype_data[subtype].flags;
ni->type = type;
ni->flags = flags;
/* show this news message in colour? */
if (_cur_year >= _settings_client.gui.coloured_news_year) ni->flags |= NF_INCOLOUR;
@ -674,7 +660,7 @@ void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype
* @param tile unused
* @param flags type of operation
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 7) - NewsSubtype of the message.
* - p1 = (bit 0 - 7) - NewsType of the message.
* - p1 = (bit 8 - 15) - NewsReferenceType of first reference.
* - p1 = (bit 16 - 23) - Company this news message is for.
* @param p2 First reference of the news message.
@ -685,12 +671,12 @@ CommandCost CmdCustomNewsItem(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
NewsSubtype subtype = (NewsSubtype)GB(p1, 0, 8);
NewsType type = (NewsType)GB(p1, 0, 8);
NewsReferenceType reftype1 = (NewsReferenceType)GB(p1, 8, 8);
CompanyID company = (CompanyID)GB(p1, 16, 8);
if (company != INVALID_OWNER && !Company::IsValidID(company)) return CMD_ERROR;
if (subtype >= NS_END) return CMD_ERROR;
if (type >= NT_END) return CMD_ERROR;
if (StrEmpty(text)) return CMD_ERROR;
switch (reftype1) {
@ -722,34 +708,12 @@ CommandCost CmdCustomNewsItem(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
default: return CMD_ERROR;
}
const WindowDesc *desc = _news_subtype_data[subtype].desc;
for (int i = 0; i < desc->nwid_length; i++) {
if (desc->nwid_parts[i].type == NWID_VIEWPORT && reftype1 != NR_VEHICLE && GetReferenceTile(reftype1, p2) == INVALID_TILE) {
return CMD_ERROR;
}
}
switch (subtype) {
/* These sub types require more parameters that are never passed. */
case NS_COMPANY_INFO:
return CMD_ERROR;
/* This one only accepts engines. */
case NS_NEW_VEHICLES:
if (reftype1 != NR_ENGINE) return CMD_ERROR;
break;
/* The rest, in theory, accepts everything. */
default:
break;
}
if (company != INVALID_OWNER && company != _local_company) return CommandCost();
if (flags & DC_EXEC) {
char *news = strdup(text);
SetDParamStr(0, news);
AddNewsItem(STR_NEWS_CUSTOM_ITEM, subtype, reftype1, p2, NR_NONE, UINT32_MAX, news);
AddNewsItem(STR_NEWS_CUSTOM_ITEM, type, NF_NORMAL, reftype1, p2, NR_NONE, UINT32_MAX, news);
}
return CommandCost();
@ -867,7 +831,7 @@ static void RemoveOldNewsItems()
NewsItem *next;
for (NewsItem *cur = _oldest_news; _total_news > MIN_NEWS_AMOUNT && cur != NULL; cur = next) {
next = cur->next;
if (_date - _news_type_data[_news_subtype_data[cur->subtype].type].age * _settings_client.gui.news_message_timeout > cur->date) DeleteNewsItem(cur);
if (_date - _news_type_data[cur->type].age * _settings_client.gui.news_message_timeout > cur->date) DeleteNewsItem(cur);
}
}
@ -887,10 +851,10 @@ void ChangeVehicleNews(VehicleID from_index, VehicleID to_index)
* Autoreplace is breaking the whole news-reference concept here, as we want to keep the news,
* but do not know which DParams to change.
*
* Currently only NS_ADVICE news have vehicle IDs in their DParams.
* And all NS_ADVICE news have the ID in param 0.
* Currently only NT_ADVICE news have vehicle IDs in their DParams.
* And all NT_ADVICE news have the ID in param 0.
*/
if (ni->subtype == NS_ADVICE && ni->params[0] == from_index) ni->params[0] = to_index;
if (ni->type == NT_ADVICE && ni->params[0] == from_index) ni->params[0] = to_index;
}
}

View File

@ -34,8 +34,8 @@ enum MessageOptionsSpace {
* Type of news.
*/
enum NewsType {
NT_ARRIVAL_COMPANY, ///< Cargo arrived for company
NT_ARRIVAL_OTHER, ///< Cargo arrived for competitor
NT_ARRIVAL_COMPANY, ///< First vehicle arrived for company
NT_ARRIVAL_OTHER, ///< First vehicle arrived for competitor
NT_ACCIDENT, ///< An accident or disaster has occurred
NT_COMPANY_INFO, ///< Company info (new companies, bankruptcy messages)
NT_INDUSTRY_OPEN, ///< Opening of industries
@ -52,28 +52,6 @@ enum NewsType {
NT_END, ///< end-of-array marker
};
/**
* News subtypes.
*/
enum NewsSubtype {
NS_ARRIVAL_COMPANY, ///< NT_ARRIVAL_COMPANY
NS_ARRIVAL_OTHER, ///< NT_ARRIVAL_OTHER
NS_ACCIDENT, ///< NT_ACCIDENT
NS_COMPANY_INFO, ///< NT_COMPANY_INFO
NS_INDUSTRY_OPEN, ///< NT_INDUSTRY_OPEN
NS_INDUSTRY_CLOSE, ///< NT_INDUSTRY_CLOSE
NS_ECONOMY, ///< NT_ECONOMY
NS_INDUSTRY_COMPANY, ///< NT_INDUSTRY_COMPANY
NS_INDUSTRY_OTHER, ///< NT_INDUSTRY_OTHER
NS_INDUSTRY_NOBODY, ///< NT_INDUSTRY_NOBODY
NS_ADVICE, ///< NT_ADVICE
NS_NEW_VEHICLES, ///< NT_NEW_VEHICLES
NS_ACCEPTANCE, ///< NT_ACCEPTANCE
NS_SUBSIDIES, ///< NT_SUBSIDIES
NS_GENERAL, ///< NT_GENERAL
NS_END, ///< end-of-array marker
};
/**
* References to objects in news.
*
@ -98,14 +76,21 @@ enum NewsReferenceType {
* @note #NF_INCOLOUR is set automatically if needed.
*/
enum NewsFlag {
NFB_INCOLOUR = 0, ///< News item is shown in colour (otherwise it is shown in black & white).
NFB_NO_TRANSPARENT = 1, ///< News item disables transparency in the viewport.
NFB_SHADE = 2, ///< News item uses shaded colours.
NFB_INCOLOUR = 0, ///< News item is shown in colour (otherwise it is shown in black & white).
NFB_NO_TRANSPARENT = 1, ///< News item disables transparency in the viewport.
NFB_SHADE = 2, ///< News item uses shaded colours.
NFB_WINDOW_LAYOUT = 3, ///< First bit for window layout.
NFB_WINDOW_LAYOUT_COUNT = 3, ///< Number of bits for window layout.
NF_NONE = 0, ///< No flag is set.
NF_INCOLOUR = 1 << 0, ///< Bit value for coloured news.
NF_NO_TRANSPARENT = 1 << 1, ///< Bit value for disabling transparency.
NF_SHADE = 1 << 2, ///< Bit value for enabling shading.
NF_INCOLOUR = 1 << NFB_INCOLOUR, ///< Bit value for coloured news.
NF_NO_TRANSPARENT = 1 << NFB_NO_TRANSPARENT, ///< Bit value for disabling transparency.
NF_SHADE = 1 << NFB_SHADE, ///< Bit value for enabling shading.
NF_THIN = 0 << NFB_WINDOW_LAYOUT, ///< Thin news item. (Newspaper with headline and viewport)
NF_SMALL = 1 << NFB_WINDOW_LAYOUT, ///< Small news item. (Information window with text and viewport)
NF_NORMAL = 2 << NFB_WINDOW_LAYOUT, ///< Normal news item. (Newspaper with text only)
NF_VEHICLE = 3 << NFB_WINDOW_LAYOUT, ///< Vehicle news item. (new engine available)
NF_COMPANY = 4 << NFB_WINDOW_LAYOUT, ///< Company news item. (Newspaper with face)
};
DECLARE_ENUM_AS_BIT_SET(NewsFlag)
@ -152,7 +137,7 @@ struct NewsItem {
NewsItem *next; ///< Next news item
StringID string_id; ///< Message text
Date date; ///< Date of the news
NewsSubtype subtype; ///< News subtype @see NewsSubtype
NewsType type; ///< Type of the news
NewsFlag flags; ///< NewsFlags bits @see NewsFlag
NewsReferenceType reftype1; ///< Type of ref1

View File

@ -526,7 +526,7 @@ static void RoadVehCrash(RoadVehicle *v)
AddVehicleNewsItem(
(pass == 1) ?
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER : STR_NEWS_ROAD_VEHICLE_CRASH,
NS_ACCIDENT,
NT_ACCIDENT,
v->index
);
@ -664,7 +664,7 @@ static void RoadVehArrivesAt(const RoadVehicle *v, Station *st)
SetDParam(0, st->index);
AddVehicleNewsItem(
v->roadtype == ROADTYPE_ROAD ? STR_NEWS_FIRST_BUS_ARRIVAL : STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL,
(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
v->index,
st->index
);
@ -678,7 +678,7 @@ static void RoadVehArrivesAt(const RoadVehicle *v, Station *st)
SetDParam(0, st->index);
AddVehicleNewsItem(
v->roadtype == ROADTYPE_ROAD ? STR_NEWS_FIRST_TRUCK_ARRIVAL : STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL,
(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
v->index,
st->index
);

View File

@ -25,10 +25,9 @@ public:
* Enumeration for the news types that a script can create news for.
*/
enum NewsType {
/* Note: these values represent part of the in-game NewsSubtype enum */
NT_ECONOMY = ::NS_ECONOMY, ///< Category economy.
NT_SUBSIDIES = ::NS_SUBSIDIES, ///< Category subsidies.
NT_GENERAL = ::NS_GENERAL, ///< Category general.
NT_ECONOMY = ::NT_ECONOMY, ///< Category economy.
NT_SUBSIDIES = ::NT_SUBSIDIES, ///< Category subsidies.
NT_GENERAL = ::NT_GENERAL, ///< Category general.
};
/**

View File

@ -375,7 +375,7 @@ static void ShipArrivesAt(const Vehicle *v, Station *st)
SetDParam(0, st->index);
AddVehicleNewsItem(
STR_NEWS_FIRST_SHIP_ARRIVAL,
(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
v->index,
st->index
);

View File

@ -442,7 +442,7 @@ static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *c
}
SetDParam(0, st->index);
AddNewsItem(msg, NS_ACCEPTANCE, NR_STATION, st->index);
AddNewsItem(msg, NT_ACCEPTANCE, NF_INCOLOUR | NF_SMALL, NR_STATION, st->index);
}
/**

View File

@ -54,7 +54,7 @@ void Subsidy::AwardTo(CompanyID company)
SetDParamStr(0, cn);
AddNewsItem(
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF + _settings_game.difficulty.subsidy_multiplier,
NS_SUBSIDIES,
NT_SUBSIDIES, NF_NORMAL,
(NewsReferenceType)reftype.a, this->src, (NewsReferenceType)reftype.b, this->dst,
cn
);
@ -223,7 +223,7 @@ void CreateSubsidy(CargoID cid, SourceType src_type, SourceID src, SourceType ds
s->awarded = INVALID_COMPANY;
Pair reftype = SetupSubsidyDecodeParam(s, false);
AddNewsItem(STR_NEWS_SERVICE_SUBSIDY_OFFERED, NS_SUBSIDIES, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
AddNewsItem(STR_NEWS_SERVICE_SUBSIDY_OFFERED, NT_SUBSIDIES, NF_NORMAL, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
SetPartOfSubsidyFlag(s->src_type, s->src, POS_SRC);
SetPartOfSubsidyFlag(s->dst_type, s->dst, POS_DST);
AI::BroadcastNewEvent(new ScriptEventSubsidyOffer(s->index));
@ -464,13 +464,13 @@ void SubsidyMonthlyLoop()
if (--s->remaining == 0) {
if (!s->IsAwarded()) {
Pair reftype = SetupSubsidyDecodeParam(s, true);
AddNewsItem(STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED, NS_SUBSIDIES, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
AddNewsItem(STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED, NT_SUBSIDIES, NF_NORMAL, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
AI::BroadcastNewEvent(new ScriptEventSubsidyOfferExpired(s->index));
Game::NewEvent(new ScriptEventSubsidyOfferExpired(s->index));
} else {
if (s->awarded == _local_company) {
Pair reftype = SetupSubsidyDecodeParam(s, true);
AddNewsItem(STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE, NS_SUBSIDIES, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
AddNewsItem(STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE, NT_SUBSIDIES, NF_NORMAL, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
}
AI::BroadcastNewEvent(new ScriptEventSubsidyExpired(s->index));
Game::NewEvent(new ScriptEventSubsidyExpired(s->index));

View File

@ -1694,7 +1694,7 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
SetDParamStr(0, cn);
SetDParam(1, t->index);
AddTileNewsItem(STR_NEWS_NEW_TOWN, NS_INDUSTRY_OPEN, tile, cn);
AddTileNewsItem(STR_NEWS_NEW_TOWN, NT_INDUSTRY_OPEN, tile, cn);
AI::BroadcastNewEvent(new ScriptEventTownFounded(t->index));
Game::NewEvent(new ScriptEventTownFounded(t->index));
}
@ -2700,7 +2700,7 @@ static CommandCost TownActionRoadRebuild(Town *t, DoCommandFlag flags)
SetDParam(0, t->index);
SetDParamStr(1, cn);
AddNewsItem(STR_NEWS_ROAD_REBUILDING, NS_GENERAL, NR_TOWN, t->index, NR_NONE, UINT32_MAX, cn);
AddNewsItem(STR_NEWS_ROAD_REBUILDING, NT_GENERAL, NF_NORMAL, NR_TOWN, t->index, NR_NONE, UINT32_MAX, cn);
}
return CommandCost();
}

View File

@ -2785,7 +2785,7 @@ static void TrainEnterStation(Train *v, StationID station)
SetDParam(0, st->index);
AddVehicleNewsItem(
STR_NEWS_FIRST_TRAIN_ARRIVAL,
v->owner == _local_company ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
v->owner == _local_company ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
v->index,
st->index
);
@ -3019,10 +3019,7 @@ static bool CheckTrainCollision(Train *v)
if (tcc.num == 0) return false;
SetDParam(0, tcc.num);
AddVehicleNewsItem(STR_NEWS_TRAIN_CRASH,
NS_ACCIDENT,
v->index
);
AddVehicleNewsItem(STR_NEWS_TRAIN_CRASH, NT_ACCIDENT, v->index);
ModifyStationRatingAround(v->tile, v->owner, -160, 30);
SndPlayVehicleFx(SND_13_BIG_CRASH, v);

View File

@ -913,7 +913,7 @@ static void FloodVehicle(Vehicle *v)
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED));
Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED));
SetDParam(0, pass);
AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NS_ACCIDENT, v->index);
AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NT_ACCIDENT, v->index);
CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE);
SndPlayVehicleFx(SND_12_EXPLOSION, v);
}