mirror of https://github.com/OpenTTD/OpenTTD.git
Codechange: Use iterator erase pattern.
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@ -2138,12 +2138,12 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
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TileArea *ctx = (TileArea *)user_data;
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/* First check if there were deleted stations here */
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for (uint i = 0; i < _deleted_stations_nearby.size(); i++) {
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auto ts = _deleted_stations_nearby.begin() + i;
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if (ts->tile == tile) {
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_stations_nearby_list.push_back(_deleted_stations_nearby[i].station);
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_deleted_stations_nearby.erase(ts);
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i--;
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for (auto it = _deleted_stations_nearby.begin(); it != _deleted_stations_nearby.end(); /* nothing */) {
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if (it->tile == tile) {
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_stations_nearby_list.push_back(it->station);
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it = _deleted_stations_nearby.erase(it);
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} else {
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++it;
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}
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}
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