(svn r4346) CodeChange : Add and Use Accessors to Industry's Stage and Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap

This commit is contained in:
belugas 2006-04-10 15:09:56 +00:00
parent eae5fcc455
commit a972760294
3 changed files with 97 additions and 14 deletions

View File

@ -339,7 +339,7 @@ static void DestructIndustry(Industry *i)
for (tile = 0; tile != MapSize(); tile++) {
if (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == i->index) {
_m[tile].m1 = 0;
ResetIndustryConstructionStage(tile);
MarkTileDirtyByTile(tile);
}
}

View File

@ -356,7 +356,7 @@ static void DrawTile_Industry(TileInfo *ti)
ormod = GENERAL_SPRITE_COLOR(ind->color_map);
/* Retrieve pointer to the draw industry tile struct */
dits = &_industry_draw_tile_data[GetIndustryGfx(ti->tile) << 2 | GB(_m[ti->tile].m1, 0, 2)];
dits = &_industry_draw_tile_data[GetIndustryGfx(ti->tile) << 2 | GetIndustryConstructionStage(ti->tile)];
image = dits->sprite_1;
if (image & PALETTE_MODIFIER_COLOR && (image & PALETTE_SPRITE_MASK) == 0)
@ -485,7 +485,8 @@ static void TransportIndustryGoods(TileIndex tile)
uint newgfx = _industry_produce_section[GetIndustryGfx(tile)];
if (newgfx != 0xFF) {
_m[tile].m1 = 0x80;
ResetIndustryConstructionStage(tile);
SetIndustryCompleted(tile, true);
SetIndustryGfx(tile, newgfx);
MarkTileDirtyByTile(tile);
}
@ -678,18 +679,22 @@ static void CreateIndustryEffectSmoke(TileIndex tile)
CreateEffectVehicle(x + 15, y + 14, z + 59 + (tileh != 0 ? 8 : 0), EV_CHIMNEY_SMOKE);
}
static void MakeIndustryTileBigger(TileIndex tile, byte size)
static void MakeIndustryTileBigger(TileIndex tile)
{
byte b = (byte)((size + (1<<2)) & (3<<2));
byte cnt = GetIndustryConstructionCounter(tile) + 1;
byte stage;
if (b != 0) {
_m[tile].m1 = b | (size & 3);
if (cnt != 4) {
SetIndustryConstructionCounter(tile, cnt);
return;
}
size = (size + 1) & 3;
if (size == 3) size |= 0x80;
_m[tile].m1 = size | b;
stage = GetIndustryConstructionStage(tile) + 1;
SetIndustryConstructionCounter(tile, 0);
SetIndustryConstructionStage(tile, stage);
if (stage == 3) {
SetIndustryCompleted(tile, true);
}
MarkTileDirtyByTile(tile);
@ -748,7 +753,7 @@ static void TileLoop_Industry(TileIndex tile)
uint newgfx;
if (!IsIndustryCompleted(tile)) {
MakeIndustryTileBigger(tile, _m[tile].m1);
MakeIndustryTileBigger(tile);
return;
}
@ -758,7 +763,7 @@ static void TileLoop_Industry(TileIndex tile)
newgfx = _industry_section_animation_next[GetIndustryGfx(tile)];
if (newgfx != 255) {
_m[tile].m1 = 0;
ResetIndustryConstructionStage(tile);
SetIndustryGfx(tile, newgfx);
MarkTileDirtyByTile(tile);
return;

View File

@ -1,5 +1,10 @@
/* $Id$ */
/** @file industry_map.h Accessors for industries */
#ifndef INDUSTRY_MAP_H
#define INDUSTRY_MAP_H
#include "industry.h"
#include "macros.h"
#include "tile.h"
@ -16,13 +21,47 @@ static inline Industry* GetIndustryByTile(TileIndex t)
return GetIndustry(GetIndustryIndex(t));
}
static inline bool IsIndustryCompleted(TileIndex t)
{
assert(IsTileType(t, MP_INDUSTRY));
return HASBIT(_m[t].m1, 7);
}
/**
* Set if the industry that owns the tile as under construction or not
* @param tile the tile to query
* @param isCompleted whether it is completed or not
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryCompleted(TileIndex tile, bool isCompleted)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(_m[tile].m1, 7, 1, isCompleted ? 1 :0);
}
/**
* Returns the industry construction stage of the specified tile
* @param tile the tile to query
* @pre IsTileType(tile, MP_INDUSTRY)
* @return the construction stage
*/
static inline byte GetIndustryConstructionStage(TileIndex tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return GB(_m[tile].m1, 0, 2);
}
/**
* Sets the industry construction stage of the specified tile
* @param tile the tile to query
* @param value the new construction stage
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryConstructionStage(TileIndex tile, byte value)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(_m[tile].m1, 0, 2, value);
}
static inline uint GetIndustryGfx(TileIndex t)
{
@ -36,7 +75,6 @@ static inline void SetIndustryGfx(TileIndex t, uint gfx)
_m[t].m5 = gfx;
}
static inline void MakeIndustry(TileIndex t, uint index, uint gfx)
{
SetTileType(t, MP_INDUSTRY);
@ -46,3 +84,43 @@ static inline void MakeIndustry(TileIndex t, uint index, uint gfx)
_m[t].m4 = 0;
_m[t].m5 = gfx;
}
/**
* Returns this indutry tile's construction counter value
* @param tile the tile to query
* @pre IsTileType(tile, MP_INDUSTRY)
* @return the construction counter
*/
static inline byte GetIndustryConstructionCounter(TileIndex tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return GB(_m[tile].m1, 2, 2);
}
/**
* Sets this indutry tile's construction counter value
* @param tile the tile to query
* @param value the new value for the construction counter
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryConstructionCounter(TileIndex tile, byte value)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(_m[tile].m1, 2, 2, value);
}
/**
* Reset the construction stage counter of the industry,
* as well as the completion bit.
* In fact, it is the same as restarting construction frmo ground up
* @param tile the tile to query
* @param generating_world whether generating a world or not
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void ResetIndustryConstructionStage(TileIndex tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
_m[tile].m1 = 0;
}
#endif /* INDUSTRY_MAP_H */