(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium)

This commit is contained in:
truelight 2007-06-20 12:09:47 +00:00
parent 636db862a5
commit a982fe2e80
1 changed files with 3 additions and 0 deletions

View File

@ -166,6 +166,9 @@ void Blitter_32bppAnim::PaletteAnimate(uint start, uint count)
{
uint8 *anim = this->anim_buf;
/* Never repaint the transparency pixel */
if (start == 0) start++;
/* Let's walk the anim buffer and try to find the pixels */
for (int y = 0; y < this->anim_buf_height; y++) {
for (int x = 0; x < this->anim_buf_width; x++) {