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Codechange: add constant for number of original cargoes.
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@ -61,6 +61,7 @@ enum CargoType {
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CT_PLASTIC = 10,
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CT_FIZZY_DRINKS = 11,
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NUM_ORIGINAL_CARGO = 12,
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NUM_CARGO = 64, ///< Maximal number of cargo types in a game.
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CT_AUTO_REFIT = 0xFD, ///< Automatically choose cargo type when doing auto refitting.
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@ -96,7 +96,7 @@ static const CargoSpec _default_cargo[] = {
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/** Table of cargo types available in each climate, by default */
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static const CargoLabel _default_climate_cargo[NUM_LANDSCAPE][12] = {
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static const CargoLabel _default_climate_cargo[NUM_LANDSCAPE][NUM_ORIGINAL_CARGO] = {
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{ 'PASS', 'COAL', 'MAIL', 'OIL_', 'LVST', 'GOOD', 'GRAI', 'WOOD', 'IORE', 'STEL', 'VALU', 33, },
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{ 'PASS', 'COAL', 'MAIL', 'OIL_', 'LVST', 'GOOD', 'WHEA', 'WOOD', 34, 'PAPR', 'GOLD', 'FOOD', },
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{ 'PASS', 'RUBR', 'MAIL', 4, 'FRUT', 'GOOD', 'MAIZ', 11, 'CORE', 'WATR', 'DIAM', 'FOOD', },
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