(svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex

This commit is contained in:
tron 2005-01-31 21:57:05 +00:00
parent af3605705f
commit aa592190dc
1 changed files with 18 additions and 12 deletions

View File

@ -1392,7 +1392,7 @@ int32 CmdRenameTown(int x, int y, uint32 flags, uint32 p1, uint32 p2)
void DeleteTown(Town *t)
{
Industry *i;
uint tile;
TileIndex tile;
// Delete town authority window
// and remove from list of sorted towns
@ -1406,18 +1406,24 @@ void DeleteTown(Town *t)
}
// Go through all tiles and delete those belonging to the town
tile = 0;
do {
if (IsTileType(tile, MP_HOUSE)) {
if (ClosestTownFromTile(tile, (uint)-1) == t) {
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
}
} else if (IsTileType(tile, MP_TUNNELBRIDGE) || IsTileType(tile, MP_STREET)) {
if (_map_owner[tile] == OWNER_TOWN && ClosestTownFromTile(tile, (uint)-1) == t) {
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
}
for (tile = 0; tile < MapSize(); ++tile) {
switch (GetTileType(tile)) {
case MP_HOUSE:
if (ClosestTownFromTile(tile, (uint)-1) == t)
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
break;
case MP_STREET:
case MP_TUNNELBRIDGE:
if (_map_owner[tile] == OWNER_TOWN &&
ClosestTownFromTile(tile, (uint)-1) == t)
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
break;
default:
break;
}
} while (++tile != MapSize());
}
t->xy = 0;
DeleteName(t->townnametype);