mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r4493) Newgrf : Action 04. Beginning of implementation.
Some TODOs left, but the core is there. Thanks to Peter1138 for code, advice and patience And to Patchman for letting us define a lot of langids :)
This commit is contained in:
parent
9febcd5ef8
commit
aab91d287a
1
Makefile
1
Makefile
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@ -638,6 +638,7 @@ SRCS += newgrf.c
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SRCS += newgrf_engine.c
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SRCS += newgrf_spritegroup.c
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SRCS += newgrf_station.c
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SRCS += newgrf_text.c
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SRCS += news_gui.c
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SRCS += npf.c
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SRCS += oldloader.c
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@ -1711,6 +1711,7 @@ STR_306B_HELIPORT :{BLACK}Heliport
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STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out
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STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled
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STR_UNDEFINED :(undefined string)
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STR_STAT_CLASS_DFLT :Default station
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STR_STAT_CLASS_WAYP :Waypoints
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90
newgrf.c
90
newgrf.c
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@ -20,6 +20,7 @@
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#include "economy.h"
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#include "newgrf_engine.h"
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#include "vehicle.h"
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#include "newgrf_text.h"
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#include "newgrf_spritegroup.h"
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@ -57,6 +58,7 @@ typedef enum grfspec_feature {
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GSF_CANAL,
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GSF_BRIDGE,
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GSF_TOWNHOUSE,
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GSF_INDUSTRIES,
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GSF_GLOBALVAR,
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} grfspec_feature;
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@ -1704,18 +1706,26 @@ static void VehicleNewName(byte *buf, int len)
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{
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/* <04> <veh-type> <language-id> <num-veh> <offset> <data...>
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*
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* B veh-type see action 0
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* B language-id language ID with bit 7 cleared (see below)
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* B veh-type see action 0 (as 00..07, + 0A
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* But IF veh-type = 48, then generic text
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* B language-id If bit 6 is set, This is the extended language scheme,
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with up to 64 language.
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Otherwise, it is a mapping where set bits have meaning
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0 = american, 1 = english, 2 = german, 3 = french, 4 = spanish
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Bit 7 set means this is a generic text, not a vehicle one (or else)
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* B num-veh number of vehicles which are getting a new name
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* B/W offset number of the first vehicle that gets a new name
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* Byte : ID of vehicle to change
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* Word : ID of string to change/add
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* S data new texts, each of them zero-terminated, after
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* which the next name begins. */
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/* TODO: No support for changing non-vehicle text. Perhaps we shouldn't
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* implement it at all, but it could be useful for some "modpacks"
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* (completely new scenarios changing all graphics and logically also
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* factory names etc). We should then also support all languages (by
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* name), not only the original four ones. --pasky */
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/* TODO: Support for custom station class/type names. */
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* name), not only the original four ones. --pasky
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* TODO: Support for custom station class/type names.
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* All of the above are coming. In Time. Some sooner than others :)*/
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uint8 feature;
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uint8 lang;
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@ -1731,36 +1741,70 @@ static void VehicleNewName(byte *buf, int len)
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num = grf_load_byte(&buf);
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id = (lang & 0x80) ? grf_load_word(&buf) : grf_load_byte(&buf);
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if (feature > 3) {
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DEBUG(grf, 7) ("VehicleNewName: Unsupported feature %d, skipping", feature);
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return;
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if (feature < GSF_AIRCRAFT+1) {
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id += _vehshifts[feature];
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}
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id += _vehshifts[feature];
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endid = id + num;
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DEBUG(grf, 6) ("VehicleNewName: About to rename engines %d..%d (feature %d) in language 0x%x.",
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id, endid, feature, lang);
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if (lang & 0x80) {
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grfmsg(GMS_WARN, "VehicleNewName: No support for changing in-game texts. Skipping.");
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return;
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}
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if (!(lang & 3)) {
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/* XXX: If non-English name, silently skip it. */
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DEBUG(grf, 7) ("VehicleNewName: Skipping non-English name.");
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return;
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}
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name = (const char*)buf;
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name = (const char*)buf; /*transfer read value*/
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len -= (lang & 0x80) ? 6 : 5;
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for (; id < endid && len > 0; id++) {
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size_t ofs = strlen(name) + 1;
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if (ofs < 128) {
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DEBUG(grf, 8) ("VehicleNewName: %d <- %s", id, name);
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SetCustomEngineName(id, name);
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switch (feature) {
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case GSF_TRAIN:
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case GSF_ROAD:
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case GSF_SHIP:
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case GSF_AIRCRAFT:
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SetCustomEngineName(id, name);
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/*SetCustomEngineName(id, AddGRFString(_cur_grffile->grfid, id, lang, name));*/
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break;
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#if 0
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case GSF_STATION:
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switch (GB(id, 8, 8)) {
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case 0xC4: { /* Station class name */
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StationClassID sclass = _cur_grffile->stations[GB(id, 0, 8)].sclass;
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SetStationClassName(sclass, AddGRFString(_cur_grffile->grfid, id, lang, name));
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break;
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}
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case 0xC5: /* Station name */
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_cur_grffile->stations[GB(id, 0, 8)].name = AddGRFString(_cur_grffile->grfid, id, lang, name);
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break;
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default:
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DEBUG(grf, 7) ("VehicleNewName: Unsupported ID (%x)", id);
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break;
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}
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break;
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case GSF_CANAL :
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case GSF_BRIDGE :
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case GSF_TOWNHOUSE :
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AddGRFString(_cur_spriteid, id, lang, name);
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switch (GB(id, 8,8)) {
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case 0xC9: /* House name */
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default:
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DEBUG(grf, 7) ("VehicleNewName: Unsupported ID (%x)", id);
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}
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break;
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case GSF_INDUSTRIES :
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case 0x48 : /* for generic strings */
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AddGRFString(_cur_spriteid, id, lang, name);
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break;
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default :
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DEBUG(grf,7) ("VehicleNewName: Unsupported feature (%x)", feature);
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break;
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#endif
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}
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} else {
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DEBUG(grf, 7) ("VehicleNewName: Too long a name (%d)", ofs);
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}
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@ -2382,6 +2426,8 @@ static void ResetNewGRFData(void)
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{
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uint i;
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CleanUpStrings();
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// Copy/reset original engine info data
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memcpy(&_engine_info, &orig_engine_info, sizeof(orig_engine_info));
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memcpy(&_rail_vehicle_info, &orig_rail_vehicle_info, sizeof(orig_rail_vehicle_info));
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@ -0,0 +1,250 @@
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/* $Id$ */
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/** @file
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* Implementation of Action 04 "universal holder" structure and functions.
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* This file implements a linked-lists of strings,
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* holding everything that the newgrf action 04 will send over to OpenTTD.
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* One of the biggest problems is that Dynamic lang Array uses ISO codes
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* as way to identifying current user lang, while newgrf uses bit shift codes
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* not related to ISO. So equivalence functionnality had to be set.
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*/
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#include "stdafx.h"
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#include "debug.h"
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#include "openttd.h"
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#include "string.h"
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#include "variables.h"
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#include "macros.h"
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#include "table/strings.h"
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#include "newgrf_text.h"
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#define GRFTAB 28
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#define TABSIZE 11
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/**
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* Explains the newgrf shift bit positionning.
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* the grf base will not be used in order to find the string, but rather for
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* jumping from standard langID scheme to the new one.
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*/
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typedef enum grf_base_languages {
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GRFLB_AMERICAN = 0x01,
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GRFLB_ENGLISH = 0x02,
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GRFLB_GERMAN = 0x04,
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GRFLB_FRENCH = 0x08,
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GRFLB_SPANISH = 0x10,
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GRFLB_GENERIC = 0x80,
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} grf_base_language;
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typedef enum grf_extended_languages {
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GRFLX_AMERICAN = 0x00,
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GRFLX_ENGLISH = 0x01,
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GRFLX_GERMAN = 0x02,
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GRFLX_FRENCH = 0x03,
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GRFLX_SPANISH = 0x04,
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GRFLX_RUSSIAN = 0x07,
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GRFLX_CZECH = 0x15,
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GRFLX_SLOVAK = 0x16,
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GRFLX_DEUTCH = 0x1F,
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GRFLX_CATALAN = 0x22,
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GRFLX_HUNGARIAN = 0x24,
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GRFLX_ITALIAN = 0x27,
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GRFLX_ROMANIAN = 0x28,
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GRFLX_ICELANDIC = 0x29,
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GRFLX_LATVIAN = 0x2A,
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GRFLX_LITHUANIAN = 0x2B,
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GRFLX_SLOVENIAN = 0x2C,
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GRFLX_DANISH = 0x2D,
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GRFLX_SEWDISH = 0x2E,
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GRFLX_NORWEGIAN = 0x2F,
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GRFLX_POLISH = 0x30,
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GRFLX_GALICIAN = 0x31,
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GRFLX_FRISIAN = 0x32,
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GRFLX_ESTONIAN = 0x34,
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GRFLX_FINNISH = 0x35,
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GRFLX_PORTUGUESE = 0x36,
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GRFLX_BRAZIZILAN = 0x37,
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GRFLX_TURKISH = 0x3E,
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} grf_language;
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typedef struct iso_grf{
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char code[6];
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byte grfLangID;
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}iso_grf;
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/**
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* ISO code VS NewGrf langID conversion array.
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* This array is used in two ways:
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* 1-its ISO part is matching OpenTTD dynamic language id
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* with newgrf bit positionning language id
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* 2-its shift part is used to know what is the shift to
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* watch for when inserting new strings, hence analysing newgrf langid
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*/
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const iso_grf iso_codes[MAX_LANG] = {
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{"en_US", GRFLX_AMERICAN},
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{"en_GB", GRFLX_ENGLISH},
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{"de", GRFLX_GERMAN},
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{"fr", GRFLX_FRENCH},
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{"es", GRFLX_SPANISH},
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{"cs", GRFLX_CZECH},
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{"ca", GRFLX_CATALAN},
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{"da", GRFLX_DANISH},
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{"nl", GRFLX_DEUTCH},
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{"et", GRFLX_ESTONIAN},
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{"fi", GRFLX_FINNISH},
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{"fy", GRFLX_FRISIAN},
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{"gl", GRFLX_GALICIAN},
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{"hu", GRFLX_HUNGARIAN},
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{"is", GRFLX_ICELANDIC},
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{"it", GRFLX_ITALIAN},
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{"lv", GRFLX_LATVIAN},
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{"lt", GRFLX_LITHUANIAN},
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{"nb", GRFLX_NORWEGIAN},
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{"pl", GRFLX_POLISH},
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{"pt", GRFLX_PORTUGUESE},
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{"ro", GRFLX_ROMANIAN},
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{"ru", GRFLX_RUSSIAN},
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{"sk", GRFLX_SLOVAK},
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{"sl", GRFLX_SLOVENIAN},
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{"sv", GRFLX_SEWDISH},
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{"tr", GRFLX_TURKISH},
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{"gen", GRFLB_GENERIC} //this is not iso code, but there has to be something...
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};
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static uint _num_grf_texts = 0;
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static GRFTextEntry _grf_text[(1 << TABSIZE) * 3];
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static byte _currentLangID = GRFLX_ENGLISH; //by default, english is used.
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/**
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* Add the new read stirng into our structure.
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* TODO : ajust the old scheme to the new one for german,french and spanish
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*/
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StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid_to_add, const char *text_to_add)
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{
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uint id;
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GRFText *newtext = calloc(1, sizeof(*newtext));
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newtext->langid = langid_to_add;
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newtext->text = strdup(text_to_add);
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newtext->next = NULL;
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str_validate(newtext->text);
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for (id = 0; id < _num_grf_texts; id++) {
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if (_grf_text[id].grfid == grfid && _grf_text[id].stringid == stringid) {
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break;
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}
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}
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/* Too many strings allocated, return empty */
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if (id == lengthof(_grf_text)) return STR_EMPTY;
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/* Raise the number of strings added*/
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if (id == _num_grf_texts) _num_grf_texts++;
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/* When working with old scheme (BIT 6 of langid is clear) and
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* English or american is among the set bits, simply add it as
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* english on new scheme, as langid = 1.
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* If there are more langid, we simply don't need them
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*/
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if (!HASBIT(6,langid_to_add)) {
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if (HASBITS( GRFLB_AMERICAN | GRFLB_ENGLISH, langid_to_add)) {
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newtext->langid = langid_to_add = GRFLX_ENGLISH;
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} else {
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/* If old scheme and not english nor american, scanning will
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* have to be done. At this stage, only 3 are remaining:
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* german,french and spanish : 0x04=2,0x08=3,0x10=4
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*/
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}
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}
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if (_grf_text[id].textholder == NULL) {
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_grf_text[id].grfid = grfid;
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_grf_text[id].stringid = stringid;
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_grf_text[id].textholder = newtext;
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} else {
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GRFText *textptr = _grf_text[id].textholder;
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while (textptr->next != NULL) textptr = textptr->next;
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textptr->next = newtext;
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}
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debug("Added %x: grfid %x string %x lang %x string %s", id, grfid, stringid, langid_to_add, newtext->text);
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return (GRFTAB << TABSIZE) + id;
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}
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/**
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* Returns the index for this stringid associated with its grfID
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*/
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StringID GetGRFStringID(uint32 grfid, uint16 stringid)
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{
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uint id;
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for (id = 0; id < _num_grf_texts; id++) {
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if (_grf_text[id].grfid == grfid && _grf_text[id].stringid == stringid) {
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return (GRFTAB << TABSIZE) + id;
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}
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}
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return STR_UNDEFINED;
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}
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char *GetGRFString(char *buff, uint16 stringid)
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{
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GRFText *search_text;
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assert(_grf_text[stringid].grfid != 0);
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/*Search the list of lang-strings of this stringid for current lang */
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for (search_text = _grf_text[stringid].textholder; search_text != NULL; search_text = search_text->next) {
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if (search_text->langid == _currentLangID){
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return strecpy(buff, search_text->text, NULL);
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}
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}
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/* Use the first text if the specific language isn't available */
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return strecpy(buff, _grf_text[stringid].textholder->text, NULL);
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}
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/**
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* Equivalence Setter function between game and newgrf langID.
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* This function will adjust _currentLangID as to what is the LangID
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* of the current language set by the user.
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* The array iso_codes will be used to find that match.
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* If not found, it will have to be standard english
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* This function is called after the user changed language,
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* from strings.c:ReadLanguagePack
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* @param iso code of current selection
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*/
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void SetCurrentGrfLangID( const char *iso_name )
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{
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byte ret,i;
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ret = GRFLX_ENGLISH; //by default, english (not american) will be used
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for (i=0; i < MAX_LANG+1; i++) {
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if (strcmp(iso_codes[i].code, iso_name)==0){ //we have a match?
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ret = i; //we'll use this one then.
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break;
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}
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}
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_currentLangID = ret;
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}
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/**
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* House cleaning.
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* TODO : Have to be written.
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*/
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void CleanUpStrings(void)
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{
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uint id;
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GRFText *text_to_clear;
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for (id = 0; id < _num_grf_texts; id++) {
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text_to_clear = _grf_text[id].textholder;
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}
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}
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@ -0,0 +1,41 @@
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/* $Id$ */
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#ifndef NEWGRF_TEXT_H
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#define NEWGRF_TEXT_H
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/** @file
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* Header of Action 04 "universal holder" structure and functions
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*/
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#define MAX_LANG 28
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/**
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* Element of the linked list.
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* Each of those elements represent the string,
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* but according to a different lang.
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*/
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typedef struct GRFText {
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byte langid;
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char *text;
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struct GRFText *next;
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} GRFText;
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/**
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* Holder of the above structure.
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* Putting both grfid and stringid togueter allow us to avoid duplicates,
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* since it is NOT SUPPOSED to happen.
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*/
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typedef struct GRFTextEntry {
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uint32 grfid;
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uint16 stringid;
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GRFText *textholder;
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} GRFTextEntry;
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||||
|
||||
|
||||
StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid, const char *text_to_add);
|
||||
StringID GetGRFStringID(uint32 grfid, uint16 stringid);
|
||||
char *GetGRFString(char *buff, uint16 stringid);
|
||||
void CleanUpStrings(void);
|
||||
void SetCurrentGrfLangID(const char *iso_name);
|
||||
|
||||
#endif /* NEWGRF_TEXT_H */
|
|
@ -292,6 +292,10 @@ SOURCE=.\newgrf_station.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\newgrf_text.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\npf.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -658,6 +662,10 @@ SOURCE=.\newgrf_station.h
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\newgrf_text.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\news.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
|
|
@ -283,6 +283,9 @@
|
|||
<File
|
||||
RelativePath=".\newgrf_station.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_text.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\npf.c">
|
||||
</File>
|
||||
|
@ -509,6 +512,9 @@
|
|||
<File
|
||||
RelativePath=".\newgrf_station.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_text.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\news.h">
|
||||
</File>
|
||||
|
|
11
strings.c
11
strings.c
|
@ -16,6 +16,7 @@
|
|||
#include "waypoint.h"
|
||||
#include "industry.h"
|
||||
#include "variables.h"
|
||||
#include "newgrf_text.h"
|
||||
|
||||
char _userstring[128];
|
||||
|
||||
|
@ -178,6 +179,15 @@ char *GetStringWithArgs(char *buffr, uint string, const int32 *argv)
|
|||
case 15:
|
||||
return GetName(index, buffr);
|
||||
|
||||
case 28:
|
||||
return GetGRFString(buffr, index);
|
||||
|
||||
case 29:
|
||||
return GetGRFString(buffr, index + 0x800);
|
||||
|
||||
case 30:
|
||||
return GetGRFString(buffr, index + 0x1000);
|
||||
|
||||
case 31:
|
||||
// dynamic strings. These are NOT to be passed through the formatter,
|
||||
// but passed through verbatim.
|
||||
|
@ -1153,6 +1163,7 @@ bool ReadLanguagePack(int lang_index)
|
|||
ttd_strlcpy(_dynlang.curr_file, _dynlang.ent[lang_index].file, sizeof(_dynlang.curr_file));
|
||||
|
||||
_dynlang.curr = lang_index;
|
||||
SetCurrentGrfLangID(_langpack->isocode);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue