mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection
This commit is contained in:
parent
3c9c2f704f
commit
ab35d95b5a
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@ -67,8 +67,7 @@ NetworkRecvStatus NetworkClientSocket::CloseConnection(bool error)
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return NETWORK_RECV_STATUS_CONN_LOST;
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}
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NetworkCloseClient(this, error);
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return NETWORK_RECV_STATUS_OKAY;
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return NetworkCloseClient(this, error ? NETWORK_RECV_STATUS_SERVER_ERROR : NETWORK_RECV_STATUS_CONN_LOST);
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}
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#endif /* ENABLE_NETWORK */
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@ -292,7 +292,7 @@ static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket *cs)
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/* We just want to close the connection.. */
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if (res == NETWORK_RECV_STATUS_CLOSE_QUERY) {
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cs->NetworkSocketHandler::CloseConnection();
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NetworkCloseClient(cs, true);
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NetworkCloseClient(cs, res);
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_networking = false;
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DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
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@ -313,7 +313,7 @@ static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket *cs)
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}
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_switch_mode = SM_MENU;
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NetworkCloseClient(cs, true);
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NetworkCloseClient(cs, res);
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_networking = false;
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}
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@ -533,8 +533,9 @@ static NetworkClientSocket *NetworkAllocClient(SOCKET s)
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}
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/* Close a connection */
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void NetworkCloseClient(NetworkClientSocket *cs, bool error)
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NetworkRecvStatus NetworkCloseClient(NetworkClientSocket *cs, NetworkRecvStatus status)
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{
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assert(status != NETWORK_RECV_STATUS_OKAY);
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/*
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* Sending a message just before leaving the game calls cs->Send_Packets.
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* This might invoke this function, which means that when we close the
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@ -542,9 +543,9 @@ void NetworkCloseClient(NetworkClientSocket *cs, bool error)
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* connection. This handles that case gracefully without having to make
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* that code any more complex or more aware of the validity of the socket.
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*/
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if (cs->sock == INVALID_SOCKET) return;
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if (cs->sock == INVALID_SOCKET) return status;
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if (error && !cs->HasClientQuit() && _network_server && cs->status > STATUS_INACTIVE) {
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if (status != NETWORK_RECV_STATUS_CONN_LOST && !cs->HasClientQuit() && _network_server && cs->status > STATUS_INACTIVE) {
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/* We did not receive a leave message from this client... */
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char client_name[NETWORK_CLIENT_NAME_LENGTH];
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NetworkClientSocket *new_cs;
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@ -575,6 +576,8 @@ void NetworkCloseClient(NetworkClientSocket *cs, bool error)
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delete cs->GetInfo();
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delete cs;
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return status;
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}
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/* For the server, to accept new clients */
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@ -671,7 +674,7 @@ static void NetworkClose()
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SEND_COMMAND(PACKET_CLIENT_QUIT)();
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cs->Send_Packets();
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}
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NetworkCloseClient(cs, false);
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NetworkCloseClient(cs, NETWORK_RECV_STATUS_CONN_LOST);
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}
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if (_network_server) {
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@ -126,6 +126,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_COMPANY_INFO)
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p = new Packet(PACKET_CLIENT_COMPANY_INFO);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN)
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@ -150,6 +151,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN)
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p->Send_uint8 (_network_join_as); // PlayAs
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p->Send_uint8 (NETLANG_ANY); // Language
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)
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@ -162,6 +164,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)
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Packet *p = new Packet(PACKET_CLIENT_NEWGRFS_CHECKED);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, const char *password)
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@ -177,6 +180,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type,
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p->Send_uint8 (type);
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p->Send_string(type == NETWORK_GAME_PASSWORD ? password : GenerateCompanyPasswordHash(password));
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_GETMAP)
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@ -197,6 +201,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_GETMAP)
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* incompatible, which we would like to prevent by this. */
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if (HasBit(_openttd_newgrf_version, 19)) p->Send_uint32(_openttd_newgrf_version);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_MAP_OK)
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@ -210,6 +215,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_MAP_OK)
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Packet *p = new Packet(PACKET_CLIENT_MAP_OK);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK)
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@ -225,6 +231,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK)
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p->Send_uint32(_frame_counter);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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/* Send a command packet to the server */
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@ -247,6 +254,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_COMMAND)(const CommandPacket *cp)
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MY_CLIENT->Send_Command(p, cp);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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/* Send a chat-packet over the network */
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@ -272,6 +280,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType
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p->Send_uint64(data);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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/* Send an error-packet over the network */
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@ -287,6 +296,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_ERROR)(NetworkErrorCode errorno)
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p->Send_uint8(errorno);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password)
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@ -301,6 +311,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password)
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p->Send_string(GenerateCompanyPasswordHash(password));
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name)
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@ -315,6 +326,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name)
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p->Send_string(name);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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/* Send an quit-packet over the network */
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@ -328,6 +340,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_QUIT)()
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Packet *p = new Packet(PACKET_CLIENT_QUIT);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char *command)
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@ -336,6 +349,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char *
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p->Send_string(pass);
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p->Send_string(command);
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_MOVE)(CompanyID company, const char *pass)
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@ -344,6 +358,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_MOVE)(CompanyID company, const char
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p->Send_uint8(company);
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p->Send_string(GenerateCompanyPasswordHash(pass));
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MY_CLIENT->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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@ -512,11 +527,11 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)
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if (ret == NETWORK_RECV_STATUS_OKAY) {
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/* Start receiving the map */
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SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)();
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} else {
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/* NewGRF mismatch, bail out */
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_switch_mode_errorstr = STR_NETWORK_ERROR_NEWGRF_MISMATCH;
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return SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)();
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}
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/* NewGRF mismatch, bail out */
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_switch_mode_errorstr = STR_NETWORK_ERROR_NEWGRF_MISMATCH;
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return ret;
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}
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@ -538,7 +553,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEED_PASSWORD)
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if (StrEmpty(password)) {
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ShowNetworkNeedPassword(type);
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} else {
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SEND_COMMAND(PACKET_CLIENT_PASSWORD)(type, password);
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return SEND_COMMAND(PACKET_CLIENT_PASSWORD)(type, password);
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}
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return NETWORK_RECV_STATUS_OKAY;
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@ -555,8 +570,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_WELCOME)
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p->Recv_string(_password_server_id, sizeof(_password_server_id));
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/* Start receiving the map */
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SEND_COMMAND(PACKET_CLIENT_GETMAP)();
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return NETWORK_RECV_STATUS_OKAY;
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return SEND_COMMAND(PACKET_CLIENT_GETMAP)();
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}
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DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_WAIT)
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@ -763,8 +777,9 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT)
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ci = ci_to;
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}
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if (ci != NULL)
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if (ci != NULL) {
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NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), self_send, name, msg, data);
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}
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return NETWORK_RECV_STATUS_OKAY;
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}
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@ -808,8 +823,9 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN)
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ClientID client_id = (ClientID)p->Recv_uint32();
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NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
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if (ci != NULL)
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if (ci != NULL) {
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NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name);
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}
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SetWindowDirty(WC_CLIENT_LIST, 0);
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@ -153,7 +153,7 @@ void NetworkExecuteLocalCommandQueue();
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void NetworkFreeLocalCommandQueue();
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/* from network.c */
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void NetworkCloseClient(NetworkClientSocket *cs, bool error);
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NetworkRecvStatus NetworkCloseClient(NetworkClientSocket *cs, NetworkRecvStatus status);
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void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0);
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void NetworkGetClientName(char *clientname, size_t size, const NetworkClientSocket *cs);
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uint NetworkCalculateLag(const NetworkClientSocket *cs);
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@ -164,11 +164,11 @@ bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]);
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/* Macros to make life a bit more easier */
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#define DEF_CLIENT_RECEIVE_COMMAND(type) NetworkRecvStatus NetworkPacketReceive_ ## type ## _command(Packet *p)
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#define DEF_CLIENT_SEND_COMMAND(type) void NetworkPacketSend_ ## type ## _command()
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#define DEF_CLIENT_SEND_COMMAND_PARAM(type) void NetworkPacketSend_ ## type ## _command
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#define DEF_CLIENT_SEND_COMMAND(type) NetworkRecvStatus NetworkPacketSend_ ## type ## _command()
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#define DEF_CLIENT_SEND_COMMAND_PARAM(type) NetworkRecvStatus NetworkPacketSend_ ## type ## _command
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#define DEF_SERVER_RECEIVE_COMMAND(type) NetworkRecvStatus NetworkPacketReceive_ ## type ## _command(NetworkClientSocket *cs, Packet *p)
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#define DEF_SERVER_SEND_COMMAND(type) void NetworkPacketSend_ ## type ## _command(NetworkClientSocket *cs)
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#define DEF_SERVER_SEND_COMMAND_PARAM(type) void NetworkPacketSend_ ## type ## _command
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#define DEF_SERVER_SEND_COMMAND(type) NetworkRecvStatus NetworkPacketSend_ ## type ## _command(NetworkClientSocket *cs)
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#define DEF_SERVER_SEND_COMMAND_PARAM(type) NetworkRecvStatus NetworkPacketSend_ ## type ## _command
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#define SEND_COMMAND(type) NetworkPacketSend_ ## type ## _command
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#define RECEIVE_COMMAND(type) NetworkPacketReceive_ ## type ## _command
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@ -62,6 +62,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CLIENT_INFO)(NetworkClientSocket *cs
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cs->Send_Packet(p);
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}
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_SERVER_SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)
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@ -129,6 +130,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)
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p->Send_bool (false);
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cs->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientSocket *cs, NetworkErrorCode error)
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@ -174,13 +176,8 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientSocket *cs, Netw
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DEBUG(net, 1, "Client %d made an error and has been disconnected. Reason: '%s'", cs->client_id, str);
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}
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cs->CloseConnection(false);
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/* Make sure the data get's there before we close the connection */
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cs->Send_Packets();
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/* The client made a mistake, so drop his connection now! */
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NetworkCloseClient(cs, false);
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return NetworkCloseClient(cs, NETWORK_RECV_STATUS_SERVER_ERROR);
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}
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DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHECK_NEWGRFS)(NetworkClientSocket *cs)
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}
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cs->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientSocket *cs, NetworkPasswordType type)
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@ -221,7 +219,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientSocket *
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*/
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/* Invalid packet when status is AUTH or higher */
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if (cs->status >= STATUS_AUTH) return;
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if (cs->status >= STATUS_AUTH) return NetworkCloseClient(cs, NETWORK_RECV_STATUS_MALFORMED_PACKET);
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cs->status = STATUS_AUTHORIZING;
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@ -230,6 +228,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientSocket *
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p->Send_uint32(_settings_game.game_creation.generation_seed);
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p->Send_string(_settings_client.network.network_id);
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cs->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME)
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@ -245,7 +244,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME)
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NetworkClientSocket *new_cs;
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/* Invalid packet when status is AUTH or higher */
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if (cs->status >= STATUS_AUTH) return;
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if (cs->status >= STATUS_AUTH) return NetworkCloseClient(cs, NETWORK_RECV_STATUS_MALFORMED_PACKET);
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cs->status = STATUS_AUTH;
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_network_game_info.clients_on++;
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@ -262,7 +261,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME)
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SEND_COMMAND(PACKET_SERVER_CLIENT_INFO)(cs, new_cs->GetInfo());
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}
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/* Also send the info of the server */
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SEND_COMMAND(PACKET_SERVER_CLIENT_INFO)(cs, NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER));
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return SEND_COMMAND(PACKET_SERVER_CLIENT_INFO)(cs, NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER));
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}
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DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WAIT)
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@ -286,6 +285,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WAIT)
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p = new Packet(PACKET_SERVER_WAIT);
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p->Send_uint8(waiting);
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cs->Send_Packet(p);
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return NETWORK_RECV_STATUS_OKAY;
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}
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/* This sends the map to the client */
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@ -310,8 +310,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP)
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if (cs->status < STATUS_AUTH) {
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/* Illegal call, return error and ignore the packet */
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SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED);
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return;
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return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED);
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}
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if (cs->status == STATUS_AUTH) {
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@ -366,23 +365,21 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP)
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cs->status = STATUS_DONE_MAP;
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fclose(file_pointer);
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{
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NetworkClientSocket *new_cs;
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bool new_map_client = false;
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/* Check if there is a client waiting for receiving the map
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* and start sending him the map */
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FOR_ALL_CLIENT_SOCKETS(new_cs) {
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if (new_cs->status == STATUS_MAP_WAIT) {
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/* Check if we already have a new client to send the map to */
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if (!new_map_client) {
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/* If not, this client will get the map */
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new_cs->status = STATUS_AUTH;
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new_map_client = true;
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SEND_COMMAND(PACKET_SERVER_MAP)(new_cs);
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} else {
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/* Else, send the other clients how many clients are in front of them */
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SEND_COMMAND(PACKET_SERVER_WAIT)(new_cs);
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}
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NetworkClientSocket *new_cs;
|
||||
bool new_map_client = false;
|
||||
/* Check if there is a client waiting for receiving the map
|
||||
* and start sending him the map */
|
||||
FOR_ALL_CLIENT_SOCKETS(new_cs) {
|
||||
if (new_cs->status == STATUS_MAP_WAIT) {
|
||||
/* Check if we already have a new client to send the map to */
|
||||
if (!new_map_client) {
|
||||
/* If not, this client will get the map */
|
||||
new_cs->status = STATUS_AUTH;
|
||||
new_map_client = true;
|
||||
SEND_COMMAND(PACKET_SERVER_MAP)(new_cs);
|
||||
} else {
|
||||
/* Else, send the other clients how many clients are in front of them */
|
||||
SEND_COMMAND(PACKET_SERVER_WAIT)(new_cs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -402,6 +399,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP)
|
|||
if (sent_packets > 1) sent_packets /= 2;
|
||||
}
|
||||
}
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_JOIN)(NetworkClientSocket *cs, ClientID client_id)
|
||||
|
@ -420,6 +418,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_JOIN)(NetworkClientSocket *cs, Clien
|
|||
p->Send_uint32(client_id);
|
||||
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
|
||||
|
@ -446,6 +445,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_FRAME)
|
|||
#endif
|
||||
#endif
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SYNC)
|
||||
|
@ -468,6 +468,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SYNC)
|
|||
p->Send_uint32(_sync_seed_2);
|
||||
#endif
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMMAND)(NetworkClientSocket *cs, const CommandPacket *cp)
|
||||
|
@ -493,6 +494,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMMAND)(NetworkClientSocket *cs, co
|
|||
p->Send_bool (cp->my_cmd);
|
||||
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHAT)(NetworkClientSocket *cs, NetworkAction action, ClientID client_id, bool self_send, const char *msg, int64 data)
|
||||
|
@ -516,6 +518,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHAT)(NetworkClientSocket *cs, Netwo
|
|||
p->Send_uint64(data);
|
||||
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientSocket *cs, ClientID client_id, NetworkErrorCode errorno)
|
||||
|
@ -535,6 +538,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientSocket *cs,
|
|||
p->Send_uint8 (errorno);
|
||||
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_QUIT)(NetworkClientSocket *cs, ClientID client_id)
|
||||
|
@ -552,6 +556,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_QUIT)(NetworkClientSocket *cs, Clien
|
|||
p->Send_uint32(client_id);
|
||||
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN)
|
||||
|
@ -565,6 +570,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN)
|
|||
|
||||
Packet *p = new Packet(PACKET_SERVER_SHUTDOWN);
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME)
|
||||
|
@ -578,6 +584,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME)
|
|||
|
||||
Packet *p = new Packet(PACKET_SERVER_NEWGAME);
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint16 colour, const char *command)
|
||||
|
@ -587,6 +594,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint1
|
|||
p->Send_uint16(colour);
|
||||
p->Send_string(command);
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_MOVE)(NetworkClientSocket *cs, ClientID client_id, CompanyID company_id)
|
||||
|
@ -596,6 +604,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_MOVE)(NetworkClientSocket *cs, Clien
|
|||
p->Send_uint32(client_id);
|
||||
p->Send_uint8(company_id);
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMPANY_UPDATE)(NetworkClientSocket *cs)
|
||||
|
@ -604,6 +613,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMPANY_UPDATE)(NetworkClientSocket
|
|||
|
||||
p->Send_uint16(_network_company_passworded);
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE)
|
||||
|
@ -613,6 +623,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE)
|
|||
p->Send_uint8(_settings_client.network.max_companies);
|
||||
p->Send_uint8(_settings_client.network.max_spectators);
|
||||
cs->Send_Packet(p);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
/***********
|
||||
|
@ -622,39 +633,35 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE)
|
|||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMPANY_INFO)
|
||||
{
|
||||
SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)(cs);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)(cs);
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)
|
||||
{
|
||||
if (cs->status != STATUS_INACTIVE) {
|
||||
/* Illegal call, return error and ignore the packet */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
NetworkClientInfo *ci = cs->GetInfo();
|
||||
|
||||
/* We now want a password from the client else we do not allow him in! */
|
||||
if (!StrEmpty(_settings_client.network.server_password)) {
|
||||
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_GAME_PASSWORD);
|
||||
} else {
|
||||
if (Company::IsValidID(ci->client_playas) && !StrEmpty(_network_company_states[ci->client_playas].password)) {
|
||||
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD);
|
||||
} else {
|
||||
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
}
|
||||
return SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_GAME_PASSWORD);
|
||||
}
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
|
||||
if (Company::IsValidID(ci->client_playas) && !StrEmpty(_network_company_states[ci->client_playas].password)) {
|
||||
return SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD);
|
||||
}
|
||||
|
||||
return SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
|
||||
{
|
||||
if (cs->status != STATUS_INACTIVE) {
|
||||
/* Illegal call, return error and ignore the packet */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
char name[NETWORK_CLIENT_NAME_LENGTH];
|
||||
|
@ -668,8 +675,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
|
|||
/* Check if the client has revision control enabled */
|
||||
if (!IsNetworkCompatibleVersion(client_revision)) {
|
||||
/* Different revisions!! */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_REVISION);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_REVISION);
|
||||
}
|
||||
|
||||
p->Recv_string(name, sizeof(name));
|
||||
|
@ -682,20 +688,17 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
|
|||
switch (playas) {
|
||||
case COMPANY_NEW_COMPANY: // New company
|
||||
if (Company::GetNumItems() >= _settings_client.network.max_companies) {
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL);
|
||||
}
|
||||
break;
|
||||
case COMPANY_SPECTATOR: // Spectator
|
||||
if (NetworkSpectatorCount() >= _settings_client.network.max_spectators) {
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL);
|
||||
}
|
||||
break;
|
||||
default: // Join another company (companies 1-8 (index 0-7))
|
||||
if (!Company::IsValidHumanID(playas)) {
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_COMPANY_MISMATCH);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_COMPANY_MISMATCH);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -705,8 +708,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
|
|||
|
||||
if (!NetworkFindName(name)) { // Change name if duplicate
|
||||
/* We could not create a name for this client */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NAME_IN_USE);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NAME_IN_USE);
|
||||
}
|
||||
|
||||
ci = cs->GetInfo();
|
||||
|
@ -719,11 +721,10 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
|
|||
if (Company::IsValidID(playas)) _network_company_states[playas].months_empty = 0;
|
||||
|
||||
if (_grfconfig == NULL) {
|
||||
RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(cs, NULL);
|
||||
} else {
|
||||
SEND_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)(cs);
|
||||
return RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(cs, NULL);
|
||||
}
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
|
||||
return SEND_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)(cs);
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD)
|
||||
|
@ -739,36 +740,29 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD)
|
|||
/* Check game-password */
|
||||
if (strcmp(password, _settings_client.network.server_password) != 0) {
|
||||
/* Password is invalid */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD);
|
||||
}
|
||||
|
||||
ci = cs->GetInfo();
|
||||
|
||||
if (Company::IsValidID(ci->client_playas) && !StrEmpty(_network_company_states[ci->client_playas].password)) {
|
||||
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD);
|
||||
}
|
||||
|
||||
/* Valid password, allow user */
|
||||
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
} else if (cs->status == STATUS_AUTHORIZING && type == NETWORK_COMPANY_PASSWORD) {
|
||||
ci = cs->GetInfo();
|
||||
|
||||
if (strcmp(password, _network_company_states[ci->client_playas].password) != 0) {
|
||||
/* Password is invalid */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD);
|
||||
}
|
||||
|
||||
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
|
||||
}
|
||||
|
||||
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_GETMAP)
|
||||
|
@ -786,21 +780,18 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_GETMAP)
|
|||
if (_openttd_newgrf_version != p->Recv_uint32()) {
|
||||
/* The version we get from the client differs, it must have the
|
||||
* wrong version. The client must be wrong. */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
} else if (p->size != 3) {
|
||||
/* We received a packet from a version that claims to be stable.
|
||||
* That shouldn't happen. The client must be wrong. */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
/* The client was never joined.. so this is impossible, right?
|
||||
* Ignore the packet, give the client a warning, and close his connection */
|
||||
if (cs->status < STATUS_AUTH || cs->HasClientQuit()) {
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED);
|
||||
}
|
||||
|
||||
/* Check if someone else is receiving the map */
|
||||
|
@ -808,14 +799,12 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_GETMAP)
|
|||
if (new_cs->status == STATUS_MAP) {
|
||||
/* Tell the new client to wait */
|
||||
cs->status = STATUS_MAP_WAIT;
|
||||
SEND_COMMAND(PACKET_SERVER_WAIT)(cs);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_WAIT)(cs);
|
||||
}
|
||||
}
|
||||
|
||||
/* We receive a request to upload the map.. give it to the client! */
|
||||
SEND_COMMAND(PACKET_SERVER_MAP)(cs);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_MAP)(cs);
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MAP_OK)
|
||||
|
@ -852,12 +841,11 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MAP_OK)
|
|||
SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE)(cs);
|
||||
|
||||
/* quickly update the syncing client with company details */
|
||||
SEND_COMMAND(PACKET_SERVER_COMPANY_UPDATE)(cs);
|
||||
} else {
|
||||
/* Wrong status for this packet, give a warning to client, and close connection */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return SEND_COMMAND(PACKET_SERVER_COMPANY_UPDATE)(cs);
|
||||
}
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
|
||||
/* Wrong status for this packet, give a warning to client, and close connection */
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
/** The client has done a command and wants us to handle it
|
||||
|
@ -871,8 +859,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
|||
/* The client was never joined.. so this is impossible, right?
|
||||
* Ignore the packet, give the client a warning, and close his connection */
|
||||
if (cs->status < STATUS_DONE_MAP || cs->HasClientQuit()) {
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
CommandPacket cp;
|
||||
|
@ -884,21 +871,18 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
|||
|
||||
if (err != NULL) {
|
||||
IConsolePrintF(CC_ERROR, "WARNING: %s from client %d (IP: %s).", err, ci->client_id, GetClientIP(ci));
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
|
||||
if ((GetCommandFlags(cp.cmd) & CMD_SERVER) && ci->client_id != CLIENT_ID_SERVER) {
|
||||
IConsolePrintF(CC_ERROR, "WARNING: server only command from: client %d (IP: %s), kicking...", ci->client_id, GetClientIP(ci));
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED);
|
||||
}
|
||||
|
||||
if ((GetCommandFlags(cp.cmd) & CMD_SPECTATOR) == 0 && !Company::IsValidID(cp.company) && ci->client_id != CLIENT_ID_SERVER) {
|
||||
IConsolePrintF(CC_ERROR, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_id, GetClientIP(ci));
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED);
|
||||
}
|
||||
|
||||
/** Only CMD_COMPANY_CTRL is always allowed, for the rest, playas needs
|
||||
|
@ -908,8 +892,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
|||
if (!(cp.cmd == CMD_COMPANY_CTRL && cp.p1 == 0 && ci->client_playas == COMPANY_NEW_COMPANY) && ci->client_playas != cp.company) {
|
||||
IConsolePrintF(CC_ERROR, "WARNING: client %d (IP: %s) tried to execute a command as company %d, kicking...",
|
||||
ci->client_playas + 1, GetClientIP(ci), cp.company + 1);
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_COMPANY_MISMATCH);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_COMPANY_MISMATCH);
|
||||
}
|
||||
|
||||
/** @todo CMD_COMPANY_CTRL with p1 = 0 announces a new company to the server. To give the
|
||||
|
@ -919,8 +902,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
|||
*/
|
||||
if (cp.cmd == CMD_COMPANY_CTRL) {
|
||||
if (cp.p1 != 0 || cp.company != COMPANY_SPECTATOR) {
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_CHEATER);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_CHEATER);
|
||||
}
|
||||
|
||||
/* Check if we are full - else it's possible for spectators to send a CMD_COMPANY_CTRL and the company is created regardless of max_companies! */
|
||||
|
@ -1022,8 +1004,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ACK)
|
|||
{
|
||||
if (cs->status < STATUS_AUTH) {
|
||||
/* Illegal call, return error and ignore the packet */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED);
|
||||
}
|
||||
|
||||
uint32 frame = p->Recv_uint32();
|
||||
|
@ -1150,8 +1131,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_CHAT)
|
|||
{
|
||||
if (cs->status < STATUS_AUTH) {
|
||||
/* Illegal call, return error and ignore the packet */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED);
|
||||
}
|
||||
|
||||
NetworkAction action = (NetworkAction)p->Recv_uint8();
|
||||
|
@ -1174,7 +1154,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_CHAT)
|
|||
break;
|
||||
default:
|
||||
IConsolePrintF(CC_ERROR, "WARNING: invalid chat action from client %d (IP: %s).", ci->client_id, GetClientIP(ci));
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
break;
|
||||
}
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
|
@ -1184,8 +1164,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_SET_PASSWORD)
|
|||
{
|
||||
if (cs->status != STATUS_ACTIVE) {
|
||||
/* Illegal call, return error and ignore the packet */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
char password[NETWORK_PASSWORD_LENGTH];
|
||||
|
@ -1205,8 +1184,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_SET_NAME)
|
|||
{
|
||||
if (cs->status != STATUS_ACTIVE) {
|
||||
/* Illegal call, return error and ignore the packet */
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
}
|
||||
|
||||
char client_name[NETWORK_CLIENT_NAME_LENGTH];
|
||||
|
@ -1630,7 +1608,7 @@ void NetworkServer_Tick(bool send_frame)
|
|||
/* Client did still not report in after 4 game-day, drop him
|
||||
* (that is, the 3 of above, + 1 before any lag is counted) */
|
||||
IConsolePrintF(CC_ERROR,"Client #%d is dropped because the client did not respond for more than 4 game-days", cs->client_id);
|
||||
NetworkCloseClient(cs, true);
|
||||
NetworkCloseClient(cs, NETWORK_RECV_STATUS_SERVER_ERROR);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -1646,13 +1624,13 @@ void NetworkServer_Tick(bool send_frame)
|
|||
int lag = NetworkCalculateLag(cs);
|
||||
if (lag > _settings_client.network.max_join_time) {
|
||||
IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->client_id, _settings_client.network.max_join_time);
|
||||
NetworkCloseClient(cs, true);
|
||||
NetworkCloseClient(cs, NETWORK_RECV_STATUS_SERVER_ERROR);
|
||||
}
|
||||
} else if (cs->status == STATUS_INACTIVE) {
|
||||
int lag = NetworkCalculateLag(cs);
|
||||
if (lag > 4 * DAY_TICKS) {
|
||||
IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->client_id, 4 * DAY_TICKS);
|
||||
NetworkCloseClient(cs, true);
|
||||
NetworkCloseClient(cs, NETWORK_RECV_STATUS_SERVER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue