mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened)
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@ -365,6 +365,8 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
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switch (WP(w,replaceveh_d).vehicletype) {
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case VEH_Train: {
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railtype = WP(w,replaceveh_d).railtype;
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w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing
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w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing
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for (engine_id = 0; engine_id < NUM_TRAIN_ENGINES; engine_id++) {
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const Engine *e = DEREF_ENGINE(engine_id);
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const EngineInfo *info = &_engine_info[engine_id];
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@ -928,8 +930,6 @@ void ShowReplaceVehicleWindow(byte vehicletype)
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w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
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w->vscroll.cap = 8;
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w->resize.step_height = 14;
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w->widget[13].color = _player_colors[_local_player];
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w->widget[16].color = _player_colors[_local_player];
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break;
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case VEH_Road:
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w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
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