mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r22716) -Fix: Murphy is a bitch
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@ -108,7 +108,6 @@ struct BuildAirToolbarWindow : Window {
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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if (!CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) return ES_NOT_HANDLED;
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int num = CheckHotkeyMatch(airtoolbar_hotkeys, keycode, this);
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if (num == -1) return ES_NOT_HANDLED;
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this->OnClick(Point(), num, 1);
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@ -197,6 +196,7 @@ Window *ShowBuildAirToolbar()
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EventState AirportToolbarGlobalHotkeys(uint16 key, uint16 keycode)
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{
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if (!CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) return ES_NOT_HANDLED;
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int num = CheckHotkeyMatch<BuildAirToolbarWindow>(_airtoolbar_hotkeys, keycode, NULL, true);
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if (num == -1) return ES_NOT_HANDLED;
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Window *w = ShowBuildAirToolbar();
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