(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI

This commit is contained in:
truebrain 2011-12-19 21:00:55 +00:00
parent 894216083d
commit ad48ab9237
9 changed files with 61 additions and 3 deletions

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@ -130,6 +130,7 @@ CommandProc CmdRenameTown;
CommandProc CmdDoTownAction;
CommandProc CmdTownGrowthRate;
CommandProc CmdTownCargoGoal;
CommandProc CmdTownSetText;
CommandProc CmdExpandTown;
CommandProc CmdDeleteTown;
@ -269,6 +270,7 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DO_TOWN_ACTION
DEF_CMD(CmdTownCargoGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_CARGO_GOAL
DEF_CMD(CmdTownGrowthRate, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_GROWTH_RATE
DEF_CMD(CmdTownSetText, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_SET_TEXT
DEF_CMD(CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_EXPAND_TOWN
DEF_CMD(CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DELETE_TOWN

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@ -250,6 +250,7 @@ enum Commands {
CMD_DO_TOWN_ACTION, ///< do a action from the town detail window (like advertises or bribe)
CMD_TOWN_CARGO_GOAL, ///< set the goal of a cargo for a town
CMD_TOWN_GROWTH_RATE, ///< set the town growth rate
CMD_TOWN_SET_TEXT, ///< set the custom text of a town
CMD_EXPAND_TOWN, ///< expand a town
CMD_DELETE_TOWN, ///< delete a town

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@ -157,6 +157,8 @@ static const SaveLoad _town_desc[] = {
SLE_CONDARR(Town, goal, SLE_UINT32, NUM_TE, 165, SL_MAX_VERSION),
SLE_CONDSTR(Town, text, SLE_STR, 0, 168, SL_MAX_VERSION),
SLE_CONDVAR(Town, time_until_rebuild, SLE_FILE_U8 | SLE_VAR_U16, 0, 53),
SLE_CONDVAR(Town, grow_counter, SLE_FILE_U8 | SLE_VAR_U16, 0, 53),
SLE_CONDVAR(Town, growth_rate, SLE_FILE_U8 | SLE_VAR_I16, 0, 53),

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@ -40,6 +40,7 @@ void SQGSTown_Register(Squirrel *engine)
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, ".");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsValidTown, "IsValidTown", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetName, "GetName", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetText, "SetText", 3, ".i.");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetPopulation, "GetPopulation", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetHouseCount, "GetHouseCount", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLocation, "GetLocation", 2, ".i");

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@ -43,6 +43,12 @@
return town_name;
}
/* static */ bool ScriptTown::SetText(TownID town_id, const char *text)
{
EnforcePrecondition(false, IsValidTown(town_id));
return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id, 0, CMD_TOWN_SET_TEXT, text);
}
/* static */ int32 ScriptTown::GetPopulation(TownID town_id)
{
if (!IsValidTown(town_id)) return -1;

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@ -127,6 +127,16 @@ public:
*/
static char *GetName(TownID town_id);
/**
* Set the custom text of a town, shown in the GUI.
* @param town_id The town to set the custom text of.
* @param text The text to set it to.
* @pre IsValidTown(town_id).
* @return True if the action succeeded.
* @api -ai
*/
static bool SetText(TownID town_id, const char *text);
/**
* Gets the number of inhabitants in the town.
* @param town_id The town to get the population of.

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@ -78,6 +78,8 @@ struct Town : TownPool::PoolItem<&_town_pool> {
TransportedCargoStat<uint16> received[NUM_TE]; ///< Cargo statistics about received cargotypes.
uint32 goal[NUM_TE]; ///< Amount of cargo required for the town to grow.
char *text; ///< General text with additional information.
inline byte GetPercentTransported(CargoID cid) const { return this->supplied[cid].old_act * 256 / (this->supplied[cid].old_max + 1); }
/* Cargo production and acceptance stats. */

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@ -62,6 +62,7 @@ INSTANTIATE_POOL_METHODS(Town)
Town::~Town()
{
free(this->name);
free(this->text);
if (CleaningPool()) return;
@ -2473,6 +2474,30 @@ CommandCost CmdTownCargoGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
return CommandCost();
}
/**
* Set a custom text in the Town window.
* @param tile Unused.
* @param flags Type of operation.
* @param p1 Town ID to change the text of.
* @param p2 Unused.
* @param text The new text (empty to remove the text).
* @return Empty cost or an error.
*/
CommandCost CmdTownSetText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
Town *t = Town::GetIfValid(p1);
if (t == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
free(t->text);
t->text = StrEmpty(text) ? NULL : strdup(text);
InvalidateWindowData(WC_TOWN_VIEW, p1);
}
return CommandCost();
}
/**
* Change the growth rate of the town.
* @param tile Unused.

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@ -403,6 +403,10 @@ public:
SetDParam(1, this->town->MaxTownNoise());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
}
if (this->town->text != NULL) {
DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, this->town->text, TC_BLACK);
}
}
virtual void OnClick(Point pt, int widget, int click_count)
@ -448,7 +452,7 @@ public:
{
switch (widget) {
case WID_TV_INFO:
size->height = GetDesiredInfoHeight();
size->height = GetDesiredInfoHeight(size->width);
break;
}
}
@ -457,7 +461,7 @@ public:
* Gets the desired height for the information panel.
* @return the desired height in pixels.
*/
uint GetDesiredInfoHeight() const
uint GetDesiredInfoHeight(int width) const
{
uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
@ -477,13 +481,18 @@ public:
if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
if (this->town->text != NULL) {
SetDParamStr(0, this->town->text);
aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width);
}
return aimed_height;
}
void ResizeWindowAsNeeded()
{
const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_TV_INFO);
uint aimed_height = GetDesiredInfoHeight();
uint aimed_height = GetDesiredInfoHeight(nwid_info->current_x);
if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
this->ReInit();
}