(svn r21578) -Fix [FS#2585]: [OSX] A double mouse cursor was shown under certain circumstances (based on patch by matheweis)

This commit is contained in:
planetmaker 2010-12-21 16:05:25 +00:00
parent 30eef98ec0
commit adc1760b0d
6 changed files with 115 additions and 69 deletions

View File

@ -122,12 +122,14 @@ void QZ_GameSizeChanged();
void QZ_GameLoop();
void QZ_ShowMouse();
void QZ_HideMouse();
uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int display_depth);
/* Subclass of NSWindow to cater our special needs */
/** Category of NSCursor to allow cursor showing/hiding */
@interface NSCursor (OTTD_QuickdrawCursor)
+ (NSCursor *) clearCocoaCursor;
@end
/** Subclass of NSWindow to cater our special needs */
@interface OTTD_CocoaWindow : NSWindow {
CocoaSubdriver *driver;
}
@ -143,13 +145,23 @@ uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_i
- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag;
@end
/* Subclass of NSView to fix Quartz rendering */
/** Subclass of NSView to fix Quartz rendering and mouse awareness */
@interface OTTD_CocoaView : NSView {
CocoaSubdriver *driver;
NSTrackingRectTag trackingtag;
}
- (void)setDriver:(CocoaSubdriver*)drv;
- (void)drawRect:(NSRect)rect;
- (BOOL)isOpaque;
- (BOOL)acceptsFirstResponder;
- (BOOL)becomeFirstResponder;
- (void)setTrackingRect;
- (void)clearTrackingRect;
- (void)resetCursorRects;
- (void)viewWillMoveToWindow:(NSWindow *)win;
- (void)viewDidMoveToWindow;
- (void)mouseEntered:(NSEvent *)theEvent;
- (void)mouseExited:(NSEvent *)theEvent;
@end
/** Delegate for our NSWindow to send ask for quit on close */

View File

@ -369,7 +369,6 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
return;
}
QZ_ShowMouse();
NSRunAlertPanel([ NSString stringWithUTF8String:title ], [ NSString stringWithUTF8String:message ], [ NSString stringWithUTF8String:buttonLabel ], nil, nil);
if (!wasstarted && _video_driver != NULL) _video_driver->Stop();
@ -407,6 +406,26 @@ void cocoaReleaseAutoreleasePool()
}
/**
* Re-implement the system cursor in order to allow hiding and showing it nicely
*/
@implementation NSCursor (OTTD_CocoaCursor)
+ (NSCursor *) clearCocoaCursor
{
/* RAW 16x16 transparent GIF */
unsigned char clearGIFBytes[] = {
0x47, 0x49, 0x46, 0x38, 0x37, 0x61, 0x10, 0x00, 0x10, 0x00, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0xF9, 0x04, 0x01, 0x00,
0x00, 0x01, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00,
0x00, 0x02, 0x0E, 0x8C, 0x8F, 0xA9, 0xCB, 0xED, 0x0F, 0xA3, 0x9C, 0xB4,
0xDA, 0x8B, 0xB3, 0x3E, 0x05, 0x00, 0x3B};
NSData *clearGIFData = [ NSData dataWithBytesNoCopy:&clearGIFBytes[0] length:55 freeWhenDone:NO ];
NSImage *clearImg = [ [ NSImage alloc ] initWithData:clearGIFData ];
return [ [ NSCursor alloc ] initWithImage:clearImg hotSpot:NSMakePoint(0.0,0.0) ];
}
@end
@implementation OTTD_CocoaWindow
@ -425,8 +444,6 @@ void cocoaReleaseAutoreleasePool()
/* window is hidden now */
driver->active = false;
QZ_ShowMouse();
[ super miniaturize:sender ];
}
@ -538,6 +555,76 @@ void cocoaReleaseAutoreleasePool()
{
return;
}
/**
* Allow to handle events
*/
- (BOOL)acceptsFirstResponder
{
return YES;
}
/**
* Actually handle events
*/
- (BOOL)becomeFirstResponder
{
return YES;
}
/**
* Define the rectangle where we draw our application window
*/
- (void)setTrackingRect
{
NSPoint loc = [ self convertPoint:[ [ self window ] mouseLocationOutsideOfEventStream ] fromView:nil ];
BOOL inside = ([ self hitTest:loc ]==self);
if(inside) [ [ self window] makeFirstResponder:self ];
trackingtag = [ self addTrackingRect:[self visibleRect] owner:self userData:nil assumeInside:inside ];
}
/**
* Return responsibility for the application window to system
*/
- (void)clearTrackingRect
{
[ self removeTrackingRect:trackingtag ];
}
/**
* Declare responsibility for the cursor within our application rect
*/
- (void)resetCursorRects
{
[ super resetCursorRects ];
[ self clearTrackingRect ];
[ self setTrackingRect ];
[ self addCursorRect:[ self bounds ] cursor:[ NSCursor clearCocoaCursor ] ];
}
/**
* Prepare for moving the application window
*/
- (void)viewWillMoveToWindow:(NSWindow *)win
{
if (!win && [ self window ]) [ self clearTrackingRect ];
}
/**
* Restore our responsibility for our application window after moving
*/
- (void)viewDidMoveToWindow
{
if([ self window ]) [ self setTrackingRect ];
}
/**
* Make OpenTTD aware that it has control over the mouse
*/
- (void)mouseEntered:(NSEvent *)theEvent
{
_cursor.in_window = true;
}
/**
* Make OpenTTD aware that it has NOT control over the mouse
*/
- (void)mouseExited:(NSEvent *)theEvent
{
if (_cocoa_subdriver != NULL) UndrawMouseCursor();
_cursor.in_window = false;
}
@end

View File

@ -55,7 +55,6 @@ enum RightMouseButtonEmulationState {
};
static bool _show_mouse = true;
static unsigned int _current_mods;
static bool _tab_is_down;
static bool _emulating_right_button;
@ -72,34 +71,6 @@ static uint32 GetTick()
return tim.tv_usec / 1000 + tim.tv_sec * 1000;
}
void QZ_ShowMouse()
{
if (!_show_mouse) {
[ NSCursor unhide ];
_show_mouse = true;
/* Hide the openttd cursor when leaving the window */
if (_cocoa_subdriver != NULL) UndrawMouseCursor();
_cursor.in_window = false;
}
}
void QZ_HideMouse()
{
if (_show_mouse) {
/* Don't hide the cursor when compiling in debug mode.
* Note: Not hiding the cursor will cause artefacts around it in 8bpp fullscreen mode. */
#ifndef _DEBUG
[ NSCursor hide ];
#endif
_show_mouse = false;
/* Show the openttd cursor again */
_cursor.in_window = true;
}
}
static void QZ_WarpCursor(int x, int y)
{
assert(_cocoa_subdriver != NULL);
@ -403,7 +374,6 @@ static bool QZ_PollEvent()
if (event == nil) return false;
if (!_cocoa_subdriver->IsActive()) {
QZ_ShowMouse();
[ NSApp sendEvent:event ];
return true;
}
@ -419,18 +389,15 @@ static bool QZ_PollEvent()
case NSLeftMouseDragged:
pt = _cocoa_subdriver->GetMouseLocation(event);
if (!_cocoa_subdriver->MouseIsInsideView(&pt) && !_emulating_right_button) {
QZ_ShowMouse();
[ NSApp sendEvent:event ];
break;
}
QZ_HideMouse();
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
break;
case NSRightMouseDragged:
pt = _cocoa_subdriver->GetMouseLocation(event);
QZ_HideMouse();
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
break;
@ -446,12 +413,6 @@ static bool QZ_PollEvent()
[ NSApp sendEvent:event ];
}
if (!_cocoa_subdriver->MouseIsInsideView(&pt)) {
QZ_ShowMouse();
break;
}
QZ_HideMouse();
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
/* Right mouse button emulation */
@ -467,12 +428,7 @@ static bool QZ_PollEvent()
[ NSApp sendEvent:event ];
pt = _cocoa_subdriver->GetMouseLocation(event);
if (!_cocoa_subdriver->MouseIsInsideView(&pt)) {
QZ_ShowMouse();
break;
}
QZ_HideMouse();
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
/* Right mouse button emulation */
@ -487,12 +443,10 @@ static bool QZ_PollEvent()
case NSRightMouseDown:
pt = _cocoa_subdriver->GetMouseLocation(event);
if (!_cocoa_subdriver->MouseIsInsideView(&pt)) {
QZ_ShowMouse();
[ NSApp sendEvent:event ];
break;
}
QZ_HideMouse();
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
QZ_MouseButtonEvent(1, YES);
break;
@ -500,12 +454,10 @@ static bool QZ_PollEvent()
case NSRightMouseUp:
pt = _cocoa_subdriver->GetMouseLocation(event);
if (!_cocoa_subdriver->MouseIsInsideView(&pt)) {
QZ_ShowMouse();
[ NSApp sendEvent:event ];
break;
}
QZ_HideMouse();
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
QZ_MouseButtonEvent(1, NO);
break;
@ -515,12 +467,10 @@ static bool QZ_PollEvent()
case NSOtherMouseDown:
pt = QZ_GetMouseLocation(event);
if (!QZ_MouseIsInsideView(&pt)) {
QZ_ShowMouse();
[ NSApp sendEvent:event ];
break;
}
QZ_HideMouse();
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
QZ_MouseButtonEvent([ event buttonNumber ], YES);
break;
@ -528,12 +478,10 @@ static bool QZ_PollEvent()
case NSOtherMouseUp:
pt = QZ_GetMouseLocation(event);
if (!QZ_MouseIsInsideView(&pt)) {
QZ_ShowMouse();
[ NSApp sendEvent:event ];
break;
}
QZ_HideMouse();
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
QZ_MouseButtonEvent([ event buttonNumber ], NO);
break;

View File

@ -293,9 +293,6 @@ class FullscreenSubdriver: public CocoaSubdriver {
mouseLocation.x /= this->device_width;
mouseLocation.y /= this->device_height;
/* Hide mouse in order to avoid glitch in 8bpp */
QZ_HideMouse();
/* Fade display to zero gamma */
OTTD_QuartzGammaTable gamma_table;
gamma_error = this->FadeGammaOut(&gamma_table);
@ -333,6 +330,9 @@ class FullscreenSubdriver: public CocoaSubdriver {
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar();
/* Hide the OS cursor */
CGDisplayHideCursor(this->display_id);
/* Fade the display to original gamma */
if (!gamma_error) FadeGammaIn(&gamma_table);
@ -352,6 +352,8 @@ class FullscreenSubdriver: public CocoaSubdriver {
display_mouseLocation.x = mouseLocation.x * this->device_width;
display_mouseLocation.y = this->device_height - (mouseLocation.y * this->device_height);
_cursor.in_window = true;
CGDisplayMoveCursorToPoint(this->display_id, display_mouseLocation);
return true;
@ -384,6 +386,9 @@ ERR_NO_MATCH:
CGReleaseAllDisplays();
/* Bring back the cursor */
CGDisplayShowCursor(this->display_id);
ShowMenuBar();
/* Reset the main screen's rectangle
@ -391,8 +396,6 @@ ERR_NO_MATCH:
NSRect screen_rect = NSMakeRect(0, 0, CGDisplayPixelsWide(this->display_id), CGDisplayPixelsHigh(this->display_id));
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
QZ_ShowMouse();
/* Destroy the pixel buffer */
if (this->pixel_buffer != NULL) {
free(this->pixel_buffer);

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@ -351,8 +351,6 @@ WindowQuartzSubdriver::WindowQuartzSubdriver(int bpp)
WindowQuartzSubdriver::~WindowQuartzSubdriver()
{
QZ_ShowMouse();
/* Release window mode resources */
if (this->window != nil) [ this->window close ];

View File

@ -353,8 +353,6 @@ WindowQuickdrawSubdriver::WindowQuickdrawSubdriver(int bpp)
WindowQuickdrawSubdriver::~WindowQuickdrawSubdriver()
{
QZ_ShowMouse();
/* Release window mode resources */
if (this->window != nil) [ this->window close ];