mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r9664) -Documentation: Doxygen corrections,errors and omissions
This commit is contained in:
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bc86bc3801
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@ -169,7 +169,7 @@ int CDECL main(int argc, char* argv[])
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* Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
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* and append this up to the maximum length (either absolute or screenlength). If maxlength
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* is zero, we don't care about the screenlength but only about the physical length of the string
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* @param tb @Textbuf type to be changed
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* @param tb Textbuf type to be changed
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* @return Return true on successfull change of Textbuf, or false otherwise
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*/
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bool InsertTextBufferClipboard(Textbuf *tb)
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@ -622,6 +622,7 @@ static void DeletePlayerStuff(PlayerID pi)
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/** Change engine renewal parameters
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* @param tile unused
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* @param flags operation to perform
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* @param p1 bits 0-3 command
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* - p1 = 0 - change auto renew bool
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* - p1 = 1 - change auto renew months
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@ -755,6 +756,7 @@ int32 CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Control the players: add, delete, etc.
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* @param tile unused
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* @param flags operation to perform
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* @param p1 various functionality
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* - p1 = 0 - create a new player, Which player (network) it will be is in p2
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* - p1 = 1 - create a new AI player
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@ -230,6 +230,7 @@ static inline bool ValParamTrackOrientation(Track track) {return IsValidTrack(tr
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/** Build a single piece of rail
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* @param tile tile to build on
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* @param flags operation to perform
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* @param p1 railtype of being built piece (normal, mono, maglev)
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* @param p2 rail track to build
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*/
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@ -332,6 +333,7 @@ int32 CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Remove a single piece of track
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* @param tile tile to remove track from
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* @param flags operation to perform
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* @param p1 unused
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* @param p2 rail orientation
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*/
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@ -477,6 +479,7 @@ static int32 ValidateAutoDrag(Trackdir *trackdir, TileIndex start, TileIndex end
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/** Build a stretch of railroad tracks.
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* @param tile start tile of drag
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* @param flags operation to perform
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* @param p1 end tile of drag
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0-3) - railroad type normal/maglev (0 = normal, 1 = mono, 2 = maglev)
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@ -526,6 +529,13 @@ static int32 CmdRailTrackHelper(TileIndex tile, uint32 flags, uint32 p1, uint32
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/** Build rail on a stretch of track.
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* Stub for the unified rail builder/remover
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* @param tile start tile of drag
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* @param flags operation to perform
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* @param p1 end tile of drag
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0-3) - railroad type normal/maglev (0 = normal, 1 = mono, 2 = maglev)
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* - p2 = (bit 4-6) - track-orientation, valid values: 0-5 (Track enum)
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* - p2 = (bit 7) - 0 = build, 1 = remove tracks
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* @see CmdRailTrackHelper
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*/
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int32 CmdBuildRailroadTrack(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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@ -535,6 +545,13 @@ int32 CmdBuildRailroadTrack(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Build rail on a stretch of track.
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* Stub for the unified rail builder/remover
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* @param tile start tile of drag
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* @param flags operation to perform
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* @param p1 end tile of drag
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0-3) - railroad type normal/maglev (0 = normal, 1 = mono, 2 = maglev)
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* - p2 = (bit 4-6) - track-orientation, valid values: 0-5 (Track enum)
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* - p2 = (bit 7) - 0 = build, 1 = remove tracks
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* @see CmdRailTrackHelper
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*/
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int32 CmdRemoveRailroadTrack(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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@ -544,6 +561,7 @@ int32 CmdRemoveRailroadTrack(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Build a train depot
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* @param tile position of the train depot
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* @param flags operation to perform
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* @param p1 rail type
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* @param p2 bit 0..1 entrance direction (DiagDirection)
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*
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@ -609,6 +627,7 @@ int32 CmdBuildTrainDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* pre/exit/combo-signals, and what-else not. If the rail piece does not
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* have any signals, bit 4 (cycle signal-type) is ignored
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* @param tile tile where to build the signals
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* @param flags operation to perform
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0-2) - track-orientation, valid values: 0-5 (Track enum)
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* - p1 = (bit 3) - 1 = override signal/semaphore, or pre/exit/combo signal (CTRL-toggle)
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@ -703,6 +722,7 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Build many signals by dragging; AutoSignals
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* @param tile start tile of drag
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* @param flags operation to perform
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* @param p1 end tile of drag
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0- 2) - track-orientation, valid values: 0-5 (Track enum)
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@ -790,6 +810,15 @@ static int32 CmdSignalTrackHelper(TileIndex tile, uint32 flags, uint32 p1, uint3
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/** Build signals on a stretch of track.
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* Stub for the unified signal builder/remover
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* @param tile start tile of drag
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* @param flags operation to perform
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* @param p1 end tile of drag
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0- 2) - track-orientation, valid values: 0-5 (Track enum)
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* - p2 = (bit 3) - 1 = override signal/semaphore, or pre/exit/combo signal (CTRL-toggle)
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* - p2 = (bit 4) - 0 = signals, 1 = semaphores
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* - p2 = (bit 5) - 0 = build, 1 = remove signals
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* - p2 = (bit 24-31) - user defined signals_density
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* @see CmdSignalTrackHelper
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*/
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int32 CmdBuildSignalTrack(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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@ -799,6 +828,7 @@ int32 CmdBuildSignalTrack(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Remove signals
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* @param tile coordinates where signal is being deleted from
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* @param flags operation to perform
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* @param various bitstuffed elements, only track information is used
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* - p1 = (bit 0- 2) - track-orientation, valid values: 0-5 (Track enum)
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* - p1 = (bit 3) - override signal/semaphore, or pre/exit/combo signal (CTRL-toggle)
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@ -842,6 +872,15 @@ int32 CmdRemoveSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Remove signals on a stretch of track.
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* Stub for the unified signal builder/remover
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* @param tile start tile of drag
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* @param flags operation to perform
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* @param p1 end tile of drag
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0- 2) - track-orientation, valid values: 0-5 (Track enum)
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* - p2 = (bit 3) - 1 = override signal/semaphore, or pre/exit/combo signal (CTRL-toggle)
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* - p2 = (bit 4) - 0 = signals, 1 = semaphores
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* - p2 = (bit 5) - 0 = build, 1 = remove signals
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* - p2 = (bit 24-31) - user defined signals_density
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* @see CmdSignalTrackHelper
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*/
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int32 CmdRemoveSignalTrack(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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@ -908,6 +947,7 @@ extern int32 DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bool exe
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/** Convert one rail type to the other. You can convert normal rail to
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* monorail/maglev easily or vice-versa.
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* @param tile end tile of rail conversion drag
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* @param flags operation to perform
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* @param p1 start tile of drag
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* @param p2 new railtype to convert to
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*/
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@ -1177,9 +1217,6 @@ static void DrawTrackDetails(const TileInfo* ti)
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* Draw ground sprite and track bits
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* @param ti TileInfo
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* @param track TrackBits to draw
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* @param earth Draw as earth
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* @param snow Draw as snow
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* @param flat Always draw foundation
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*/
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static void DrawTrackBits(TileInfo* ti, TrackBits track)
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{
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@ -90,6 +90,7 @@ static bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, bool *edge_roa
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/** Delete a piece of road.
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* @param tile tile where to remove road from
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* @param flags operation to perform
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* @param p1 bit 0..3 road pieces to remove (RoadBits)
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* @param p2 unused
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*/
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@ -251,6 +252,7 @@ static uint32 CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing)
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/** Build a piece of road.
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* @param tile tile where to build road
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* @param flags operation to perform
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* @param p1 bit 0..3 road pieces to build (RoadBits)
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* @param p2 the town that is building the road (0 if not applicable)
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*/
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@ -402,6 +404,7 @@ int32 DoConvertStreetRail(TileIndex tile, RailType totype, bool exec)
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/** Build a long piece of road.
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* @param end_tile end tile of drag
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* @param flags operation to perform
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* @param p1 start tile of drag
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0) - start tile starts in the 2nd half of tile (p2 & 1)
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@ -458,6 +461,7 @@ int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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/** Remove a long piece of road.
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* @param end_tile end tile of drag
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* @param flags operation to perform
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* @param p1 start tile of drag
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0) - start tile starts in the 2nd half of tile (p2 & 1)
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@ -512,6 +516,7 @@ int32 CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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/** Build a road depot.
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* @param tile tile where to build the depot
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* @param flags operation to perform
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* @param p1 bit 0..1 entrance direction (DiagDirection)
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* @param p2 unused
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*
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@ -659,7 +664,6 @@ const byte _road_sloped_sprites[14] = {
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/**
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* Draw ground sprite and road pieces
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* @param ti TileInfo
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* @param road RoadBits to draw
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*/
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static void DrawRoadBits(TileInfo* ti)
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{
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@ -122,6 +122,7 @@ static int32 EstimateRoadVehCost(EngineID engine_type)
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/** Build a road vehicle.
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* @param tile tile of depot where road vehicle is built
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* @param flags operation to perform
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* @param p1 bus/truck type being built (engine)
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* @param p2 bit 0 when set, the unitnumber will be 0, otherwise it will be a free number
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*/
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@ -227,6 +228,7 @@ int32 CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Start/Stop a road vehicle.
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* @param tile unused
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* @param flags operation to perform
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* @param p1 road vehicle ID to start/stop
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* @param p2 unused
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*/
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@ -278,6 +280,7 @@ void ClearSlot(Vehicle *v)
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/** Sell a road vehicle.
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* @param tile unused
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* @param flags operation to perform
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* @param p1 vehicle ID to be sold
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* @param p2 unused
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*/
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@ -375,6 +378,7 @@ static const Depot* FindClosestRoadDepot(const Vehicle* v)
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/** Send a road vehicle to the depot.
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* @param tile unused
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* @param flags operation to perform
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* @param p1 vehicle ID to send to the depot
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* @param p2 various bitmasked elements
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* - p2 bit 0-3 - DEPOT_ flags (see vehicle.h)
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@ -447,6 +451,7 @@ int32 CmdSendRoadVehToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/** Turn a roadvehicle around.
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* @param tile unused
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* @param flags operation to perform
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* @param p1 vehicle ID to turn
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* @param p2 unused
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*/
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@ -1066,10 +1071,10 @@ static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Tra
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/**
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* Returns direction to for a road vehicle to take or
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* INVALID_TRACKDIR if the direction is currently blocked
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* @param v the vehicle to do the pathfinding for
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* @param v the Vehicle to do the pathfinding for
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* @param tile the where to start the pathfinding
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* @param enterdir the direction the vehicle enters the tile from
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* @return the trackdir to take
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* @return the Trackdir to take
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*/
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static Trackdir RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection enterdir)
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{
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@ -1841,6 +1846,7 @@ void RoadVehiclesYearlyLoop()
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/** Refit a road vehicle to the specified cargo type
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* @param tile unused
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* @param flags operation to perform
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* @param p1 Vehicle ID of the vehicle to refit
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* @param p2 Bitstuffed elements
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* - p2 = (bit 0-7) - the new cargo type to refit to
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@ -412,7 +412,7 @@ static int lookup_oneofmany(const char *many, const char *one, int onelen)
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/** Find the set-integer value MANYofMANY type in a string
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* @param many full domain of values the MANYofMANY setting can have
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* @param str the current string value of the setting, each individual
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* of seperated by a whitespace\tab or | character
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* of seperated by a whitespace,tab or | character
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* @return the 'fully' set integer, or -1 if a set is not found */
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static uint32 lookup_manyofmany(const char *many, const char *str)
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{
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@ -682,7 +682,8 @@ static void Write_ValidateSetting(void *ptr, const SettingDesc *sd, int32 val)
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* @param ini pointer to IniFile structure that holds administrative information
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* @param sd pointer to SettingDesc structure whose internally pointed variables will
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* be given values
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* @param grpname the group of the IniFile to search in for the new values */
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* @param grpname the group of the IniFile to search in for the new values
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* @param object pointer to the object been loaded */
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static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
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{
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IniGroup *group;
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@ -752,6 +753,7 @@ static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *g
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* @param sd read-only SettingDesc structure which contains the unmodified,
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* loaded values of the configuration file and various information about it
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* @param grpname holds the name of the group (eg. [network]) where these will be saved
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* @param object pointer to the object been saved
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* The function works as follows: for each item in the SettingDesc structure we
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* have a look if the value has changed since we started the game (the original
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* values are reloaded when saving). If settings indeed have changed, we get
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@ -865,7 +867,7 @@ static void ini_save_settings(IniFile *ini, const SettingDesc *sd, const char *g
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* The list parameter can be a NULL pointer, in this case nothing will be
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* saved and a callback function should be defined that will take over the
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* list-handling and store the data itself somewhere.
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* @param IniFile handle to the ini file with the source data
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* @param ini IniFile handle to the ini file with the source data
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* @param grpname character string identifying the section-header of the ini
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* file that will be parsed
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* @param list pointer to an string(pointer) array that will store the parsed
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@ -1728,6 +1730,8 @@ static const SettingDesc *GetSettingDescription(uint index)
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}
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/** Network-safe changing of patch-settings (server-only).
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* @param tile unused
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* @param flags operation to perform
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* @param p1 the index of the patch in the SettingDesc array which identifies it
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* @param p2 the new value for the patch
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* The new value is properly clamped to its minimum/maximum when setting
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@ -1878,6 +1882,7 @@ static void LoadSettings(const SettingDesc *osd, void *object)
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}
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/** Loadhandler for a list of global variables
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* @param sdg pointer for the global variable list SettingDescGlobVarList
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* @note this is actually a stub for LoadSettings with the
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* object pointer set to NULL */
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static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
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@ -1886,7 +1891,7 @@ static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
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}
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/** Save and load handler for patches/settings
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* @param osd SettingDesc struct containing all information
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* @param sd SettingDesc struct containing all information
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* @param object can be either NULL in which case we load global variables or
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* a pointer to a struct which is getting saved */
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static void SaveSettings(const SettingDesc *sd, void *object)
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@ -225,6 +225,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
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/** Change the side of the road vehicles drive on (server only).
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* @param tile unused
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* @param flags operation to perform
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* @param p1 the side of the road; 0 = left side and 1 = right side
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* @param p2 unused
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*/
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@ -396,7 +396,7 @@ static inline uint32 GetSmallMapContoursPixels(TileIndex tile)
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/**
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* Return the color a tile would be displayed with in the small map in mode "Vehicles".
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*
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* @param t The tile of which we would like to get the color.
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* @param tile The tile of which we would like to get the color.
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* @return The color of tile in the small map in mode "Vehicles"
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*/
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static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile)
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@ -426,7 +426,7 @@ static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile)
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/**
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* Return the color a tile would be displayed with in the small map in mode "Routes".
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*
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* @param t The tile of which we would like to get the color.
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* @param tile The tile of which we would like to get the color.
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* @return The color of tile in the small map in mode "Routes"
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*/
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static inline uint32 GetSmallMapRoutesPixels(TileIndex tile)
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@ -502,7 +502,7 @@ static uint32 _owner_colors[OWNER_END + 1];
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/**
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* Return the color a tile would be displayed with in the small map in mode "Owner".
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*
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* @param t The tile of which we would like to get the color.
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* @param tile The tile of which we would like to get the color.
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* @return The color of tile in the small map in mode "Owner"
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*/
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static inline uint32 GetSmallMapOwnerPixels(TileIndex tile)
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@ -789,6 +789,7 @@ static void GetStationLayout(byte *layout, int numtracks, int plat_len, const St
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/** Build railroad station
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* @param tile_org starting position of station dragging/placement
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* @param flags operation to perform
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0) - orientation (Axis)
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* - p1 = (bit 8-15) - number of tracks
|
||||
|
@ -1023,6 +1024,7 @@ restart:
|
|||
/** Remove a single tile from a railroad station.
|
||||
* This allows for custom-built station with holes and weird layouts
|
||||
* @param tile tile of station piece to remove
|
||||
* @param flags operation to perform
|
||||
* @param p1 unused
|
||||
* @param p2 unused
|
||||
*/
|
||||
|
@ -1174,6 +1176,8 @@ static RoadStop **FindRoadStopSpot(bool truck_station, Station* st)
|
|||
|
||||
/** Build a bus or truck stop
|
||||
* @param tile tile to build the stop at
|
||||
* @param flags operation to perform
|
||||
* @param flags operation to perform
|
||||
* @param p1 entrance direction (DiagDirection)
|
||||
* @param p2 bit 0: 0 for Bus stops, 1 for truck stops
|
||||
* bit 1: 0 for normal, 1 for drive-through
|
||||
|
@ -1341,6 +1345,7 @@ static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
|
|||
|
||||
/** Remove a bus or truck stop
|
||||
* @param tile tile to remove the stop from
|
||||
* @param flags operation to perform
|
||||
* @param p1 not used
|
||||
* @param p2 bit 0: 0 for Bus stops, 1 for truck stops
|
||||
*/
|
||||
|
@ -1466,6 +1471,7 @@ static const byte * const _airport_sections[] = {
|
|||
|
||||
/** Place an Airport.
|
||||
* @param tile tile where airport will be built
|
||||
* @param flags operation to perform
|
||||
* @param p1 airport type, @see airport.h
|
||||
* @param p2 unused
|
||||
*/
|
||||
|
@ -1641,6 +1647,7 @@ static int32 RemoveAirport(Station *st, uint32 flags)
|
|||
|
||||
/** Build a buoy.
|
||||
* @param tile tile where to place the bouy
|
||||
* @param flags operation to perform
|
||||
* @param p1 unused
|
||||
* @param p2 unused
|
||||
*/
|
||||
|
@ -1749,6 +1756,7 @@ static const byte _dock_h_chk[4] = { 1, 2, 1, 2 };
|
|||
|
||||
/** Build a dock/haven.
|
||||
* @param tile tile where dock will be built
|
||||
* @param flags operation to perform
|
||||
* @param p1 unused
|
||||
* @param p2 unused
|
||||
*/
|
||||
|
@ -2381,6 +2389,7 @@ static void UpdateStationWaiting(Station *st, CargoID type, uint amount)
|
|||
|
||||
/** Rename a station
|
||||
* @param tile unused
|
||||
* @param flags operation to perform
|
||||
* @param p1 station ID that is to be renamed
|
||||
* @param p2 unused
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue