Change: [Script] Extract params info from GS strings

This commit is contained in:
glx22 2023-02-18 00:52:22 +01:00 committed by Loïc Guilloux
parent 6e52ceab96
commit af15dca316
4 changed files with 77 additions and 13 deletions

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@ -19,6 +19,7 @@
#include "game_info.hpp"
#include "table/strings.h"
#include "table/strgen_tables.h"
#include <stdarg.h>
#include <memory>
@ -273,6 +274,31 @@ GameStrings *LoadTranslations()
}
}
static StringParam::ParamType GetParamType(const CmdStruct *cs)
{
if (cs->value == SCC_RAW_STRING_POINTER) return StringParam::RAW_STRING;
if (cs->value == SCC_STRING || cs != TranslateCmdForCompare(cs)) return StringParam::STRING;
return StringParam::OTHER;
}
static void ExtractStringParams(const StringData &data, StringParamsList &params)
{
for (size_t i = 0; i < data.max_strings; i++) {
const LangString *ls = data.strings[i];
if (ls != nullptr) {
StringParams &param = params.emplace_back();
ParsedCommandStruct pcs;
ExtractCommandString(&pcs, ls->english, false);
for (const CmdStruct *cs : pcs.cmd) {
if (cs == nullptr) break;
param.emplace_back(GetParamType(cs), cs->consumes);
}
}
}
}
/** Compile the language. */
void GameStrings::Compile()
{
@ -283,6 +309,8 @@ void GameStrings::Compile()
this->version = data.Version();
ExtractStringParams(data, this->string_params);
StringNameWriter id_writer(this->string_names);
id_writer.WriteHeader(data);
@ -312,6 +340,20 @@ const char *GetGameStringPtr(uint id)
return _current_data->cur_language->lines[id].c_str();
}
/**
* Get the string parameters of a particular game string.
* @param id The ID of the game string.
* @return The string parameters.
*/
const StringParams &GetGameStringParams(uint id)
{
/* An empty result for STR_UNDEFINED. */
static StringParams empty;
if (id >= _current_data->string_params.size()) return empty;
return _current_data->string_params[id];
}
/**
* Register the current translation to the Squirrel engine.
* @param engine The engine to update/

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@ -12,7 +12,23 @@
#include "../core/smallvec_type.hpp"
struct StringParam {
enum ParamType {
RAW_STRING,
STRING,
OTHER
};
ParamType type;
uint8 consumes;
StringParam(ParamType type, uint8 consumes) : type(type), consumes(consumes) {}
};
using StringParams = std::vector<StringParam>;
using StringParamsList = std::vector<StringParams>;
const char *GetGameStringPtr(uint id);
const StringParams &GetGameStringParams(uint id);
void RegisterGameTranslation(class Squirrel *engine);
void ReconsiderGameScriptLanguage();
@ -37,6 +53,7 @@ struct GameStrings {
std::vector<LanguageStrings> raw_strings; ///< The raw strings per language, first must be English/the master language!.
std::vector<LanguageStrings> compiled_strings; ///< The compiled strings per language, first must be English/the master language!.
StringList string_names; ///< The names of the compiled strings.
StringParamsList string_params; ///< The parameters for the strings.
void Compile();

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@ -136,6 +136,22 @@ struct LanguageWriter {
virtual void WriteLang(const StringData &data);
};
struct CmdStruct;
struct CmdPair {
const CmdStruct *a;
const char *v;
};
struct ParsedCommandStruct {
uint np;
CmdPair pairs[32];
const CmdStruct *cmd[32]; // ordered by param #
};
const CmdStruct *TranslateCmdForCompare(const CmdStruct *a);
void ExtractCommandString(ParsedCommandStruct *p, const char *s, bool warnings);
void CDECL strgen_warning(const char *s, ...) WARN_FORMAT(1, 2);
void CDECL strgen_error(const char *s, ...) WARN_FORMAT(1, 2);
void NORETURN CDECL strgen_fatal(const char *s, ...) WARN_FORMAT(1, 2);

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@ -217,17 +217,6 @@ uint StringData::CountInUse(uint tab) const
static const char *_cur_ident;
struct CmdPair {
const CmdStruct *a;
const char *v;
};
struct ParsedCommandStruct {
uint np;
CmdPair pairs[32];
const CmdStruct *cmd[32]; // ordered by param #
};
/* Used when generating some advanced commands. */
static ParsedCommandStruct _cur_pcs;
static int _cur_argidx;
@ -594,7 +583,7 @@ StringReader::~StringReader()
free(file);
}
static void ExtractCommandString(ParsedCommandStruct *p, const char *s, bool warnings)
void ExtractCommandString(ParsedCommandStruct *p, const char *s, bool warnings)
{
char param[MAX_COMMAND_PARAM_SIZE];
int argno;
@ -628,7 +617,7 @@ static void ExtractCommandString(ParsedCommandStruct *p, const char *s, bool war
}
static const CmdStruct *TranslateCmdForCompare(const CmdStruct *a)
const CmdStruct *TranslateCmdForCompare(const CmdStruct *a)
{
if (a == nullptr) return nullptr;