mirror of https://github.com/OpenTTD/OpenTTD.git
Fix: Tidy up sizing of sprite aligner window sprite list.
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@ -863,8 +863,9 @@ struct SpriteAlignerWindow : Window {
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size->height = ScaleGUITrad(200);
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break;
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case WID_SA_LIST:
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resize->height = std::max(11, FONT_HEIGHT_NORMAL + 1);
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resize->height = FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
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resize->width = 1;
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fill->height = resize->height;
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break;
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default:
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break;
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