(svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals

This commit is contained in:
planetmaker 2011-02-06 12:16:06 +00:00
parent 6f730b1124
commit afad7920ef
1 changed files with 2 additions and 2 deletions

View File

@ -219,7 +219,7 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag
ret = DoCommand(tile - delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (ret.Failed()) return ret;
cost.AddCost(ret);
cost.AddCost(_price[PR_CLEAR_WATER]);
cost.AddCost(_price[PR_BUILD_CANAL]);
}
if (GetTileSlope(tile - delta, NULL) != SLOPE_FLAT) {
return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION);
@ -232,7 +232,7 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag
ret = DoCommand(tile + delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (ret.Failed()) return ret;
cost.AddCost(ret);
cost.AddCost(_price[PR_CLEAR_WATER]);
cost.AddCost(_price[PR_BUILD_CANAL]);
}
if (GetTileSlope(tile + delta, NULL) != SLOPE_FLAT) {
return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION);