(svn r7547) -Fix: The cost of rail station removal was calculated based on the area occupied by the station. This produced unreasonably large removal costs for non-uniform stations. Now it is based on number of station tiles actually removed.

This commit is contained in:
KUDr 2006-12-22 13:16:40 +00:00
parent 66776c7f06
commit b07b38d873
1 changed files with 2 additions and 4 deletions

View File

@ -1291,7 +1291,7 @@ uint GetPlatformLength(TileIndex tile, DiagDirection dir)
static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
{
int w,h;
int32 cost;
int32 cost = 0;
/* if there is flooding and non-uniform stations are enabled, remove platforms tile by tile */
if (_current_player == OWNER_WATER && _patches.nonuniform_stations)
@ -1308,9 +1308,6 @@ static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
assert(w != 0 && h != 0);
/* cost is area * constant */
cost = w*h*_price.remove_rail_station;
/* clear all areas of the station */
do {
int w_bak = w;
@ -1319,6 +1316,7 @@ static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
if (TileBelongsToRailStation(st, tile)) {
if (!EnsureNoVehicle(tile))
return CMD_ERROR;
cost += _price.remove_rail_station;
if (flags & DC_EXEC) {
Track track = GetRailStationTrack(tile);
DoClearSquare(tile);