(svn r5872) - Feature: Add an icon to the SDL openttd executable.

This commit is contained in:
Darkvater 2006-08-13 08:18:11 +00:00
parent 00aaf8b8f1
commit b1b0b26fc8
5 changed files with 36 additions and 1 deletions

View File

@ -616,6 +616,10 @@ endif
ifdef USE_HOMEDIR
CDEFS += -DUSE_HOMEDIR
endif
ifdef ICON_DIR
CDEFS += -DICON_DIR=\"$(ICON_DIR_PREFIXED)/\"
endif
endif
##############################################################################

BIN
media/openttd.32.bmp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

5
sdl.c
View File

@ -54,6 +54,11 @@ static const char sdl_files[] =
M("SDL_VideoDriverName")
M("SDL_ListModes")
M("SDL_GetKeyState")
M("SDL_LoadBMP_RW")
M("SDL_RWFromFile")
M("SDL_SetColorKey")
M("SDL_WM_SetIcon")
M("SDL_MapRGB")
M("")
;
#undef M

5
sdl.h
View File

@ -41,6 +41,11 @@ void SdlClose(uint32 x);
void (SDLCALL *SDL_VideoDriverName)(char *, int);
SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int);
SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *);
int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32);
void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *);
Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8);
} SDLProcs;
extern SDLProcs sdl_proc;

View File

@ -161,15 +161,36 @@ static int GetAvailableVideoMode(int *w, int *h)
extern const char _openttd_revision[];
#ifndef ICON_DIR
#define ICON_DIR "media"
#endif
#ifdef WIN32
/* Let's redefine the LoadBMP macro with because we are dynamically
* loading SDL and need to 'SDL_CALL' all functions */
#undef SDL_LoadBMP
#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_CALL SDL_RWFromFile(file, "rb"), 1)
#endif
static bool CreateMainSurface(int w, int h)
{
SDL_Surface *newscreen;
SDL_Surface *newscreen, *icon;
char caption[50];
GetAvailableVideoMode(&w, &h);
DEBUG(driver, 1) ("sdl: using mode %dx%d", w, h);
/* Give the application an icon */
icon = SDL_CALL SDL_LoadBMP(ICON_DIR PATHSEP "openttd.32.bmp");
if (icon != NULL) {
/* Get the colourkey, which will be magenta */
uint32 rgbmap = SDL_CALL SDL_MapRGB(icon->format, 255, 0, 255);
SDL_CALL SDL_SetColorKey(icon, SDL_SRCCOLORKEY, rgbmap);
SDL_CALL SDL_WM_SetIcon(icon, NULL);
SDL_CALL SDL_FreeSurface(icon);
}
// DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK
newscreen = SDL_CALL SDL_SetVideoMode(w, h, 8, SDL_SWSURFACE | SDL_HWPALETTE | (_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE));
if (newscreen == NULL)