(svn r12055) -Fix: another way to fix AI trying to build road through depots

This commit is contained in:
smatz 2008-02-04 14:08:02 +00:00
parent a528dc89c7
commit b206e50f80
1 changed files with 2 additions and 1 deletions

View File

@ -287,7 +287,8 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
tpf->the_dir = (Trackdir)((_otherdir_mask[direction] & (byte)(1 << i)) ? (i + 8) : i);
RememberData rd = tpf->rd;
if (TPFSetTileBit(tpf, tile, tpf->the_dir) &&
/* make sure we are not leaving from invalid side */
if (TPFSetTileBit(tpf, tile, tpf->the_dir) && CanAccessTileInDir(tile, TrackdirToExitdir(tpf->the_dir), tpf->tracktype) &&
!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length, &tpf->rd.pft_var6) ) {
TPFMode1(tpf, tile, _tpf_new_direction[tpf->the_dir]);
}